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Searched
full:frag
(Results
376 - 400
of
703
) sorted by null
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/external/chromium_org/third_party/mesa/src/docs/
relnotes-6.5.3.html
94
<li>Improved lambda and derivative calculation for
frag
progs.
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_vertex.h
68
INTERP_POS, /**< special case for
frag
position */
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/postprocess/
pp_celshade.h
31
static const char celshade[] = "
FRAG
\n"
pp_mlaa.h
46
static const char depth1fs[] = "
FRAG
\n"
76
static const char color1fs[] = "
FRAG
\n"
108
static const char neigh3fs[] = "
FRAG
\n"
173
static const char blend2fs_1[] = "
FRAG
\n"
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/
tgsi_transform.c
241
"
FRAG
\n"
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
fs-write-z.c
130
"
FRAG
\n"
occlusion-query.c
135
"
FRAG
\n"
quad-tex.c
89
"
FRAG
\n"
shader-leak.c
126
"
FRAG
\n"
tex-srgb.c
105
"
FRAG
\n"
tex-swizzle.c
87
"
FRAG
\n"
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_shader.c
96
/* use a pass-through
frag
shader that uses no textures */
st_context.h
180
void *passthrough_fs; /**< simple pass-through
frag
shader */
/external/chromium_org/third_party/re2/
ucs2.diff
152
Frag
Compiler::Literal(Rune r, bool foldcase) {
175
Frag
dot;
182
Frag
dotloop = c.Star(dot, true);
183
Frag
unanchored = c.Cat(dotloop, all);
/external/chromium_org/third_party/skia/src/gpu/
GrTextContext.cpp
52
// don't modulate by the paint's color in the
frag
since we're
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgram.h
127
// We use the render target height to provide a y-down
frag
coord when specifying
/external/e2fsprogs/e2fsck/
mtrace.h
132
}
frag
;
member in union:__anon19229::__anon19230::__anon19231
/external/iproute2/include/linux/netfilter_ipv4/
ip_tables.h
95
#define IPT_INV_FRAG 0x20 /* Invert the sense of
FRAG
. */
/external/ipsec-tools/src/racoon/doc/
FAQ
50
--enable-
frag
:
/external/iptables/include/linux/netfilter_ipv4/
ip_tables.h
66
#define IPT_INV_FRAG 0x20 /* Invert the sense of
FRAG
. */
/external/jmonkeyengine/engine/src/android/com/jme3/asset/
AndroidAssetManager.java
86
registerLoader(com.jme3.shader.plugins.GLSLLoader.class, "vert", "
frag
", "glsl", "glsllib");
/external/mesa3d/docs/
relnotes-6.5.1.html
114
<li>Fix lambda calculation for
frag
progs.
relnotes-6.5.2.html
101
<li>Improved lambda and derivative calculation for
frag
progs.
relnotes-6.5.3.html
94
<li>Improved lambda and derivative calculation for
frag
progs.
/external/mesa3d/src/gallium/auxiliary/draw/
draw_vertex.h
68
INTERP_POS, /**< special case for
frag
position */
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