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  /external/e2fsprogs/debugfs/
debugfs.8.in 70 may fail in interesting ways if commands such as
  /external/freetype/src/base/
ftrfork.c 114 /* file. Now, does it contain any interesting resources? */
  /external/freetype/src/pfr/
pfrload.c 766 /* In certain fonts, the auxiliary bytes contain interesting */
  /external/grub/netboot/
rtl8139.c 191 * be brief and concentrate on the interesting pieces of info... */
  /external/iproute2/doc/
api-ip6-flowlabels.tex 236 itself. Hmm... the idea is interesting.
  /external/iputils/
rarpd.c 470 syslog(LOG_ERR, "interesting rarp_req plen=%d", a->ar_pln);
  /external/jsilver/src/com/google/streamhtmlparser/util/
HtmlUtils.java 27 * not interesting to users outside this package.
  /external/llvm/docs/
GettingStartedVS.rst 229 things... there are many more interesting and complicated things that you can
HowToSetUpLLVMStyleRTTI.rst 240 of "boilerplate", if your classes are doing anything interesting then this
  /external/llvm/docs/tutorial/
OCamlLangImpl5.rst 134 adding LLVM code generation support. This is the most interesting part
368 block. One interesting (and very important) aspect of the LLVM IR is
454 The parser code is also fairly standard. The only interesting thing here
597 Now the code starts to get more interesting. Our 'for' loop introduces a
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  /external/llvm/include/llvm/Analysis/
TargetTransformInfo.h 130 /// The latter is only interesting for varargs function types.
  /external/llvm/lib/Analysis/
SparsePropagation.cpp 247 // Super-extra-high-degree PHI nodes are unlikely to ever be interesting,
  /external/llvm/lib/Bitcode/Reader/
BitstreamReader.cpp 331 // The interesting case.
  /external/llvm/lib/Transforms/InstCombine/
InstCombine.h 220 /// results in any code being generated and is interesting to optimize out. If
  /external/llvm/lib/Transforms/ObjCARC/
ObjCARC.h 47 /// \brief Test if the given module looks interesting to run ARC optimization
  /external/llvm/lib/Transforms/Utils/
BreakCriticalEdges.cpp 132 /// This is most commonly interesting with switch instructions, which may
  /external/llvm/unittests/ADT/
DenseMapTest.cpp 238 // Make this more interesting by inserting 100 numbers into the map.
  /external/mesa3d/src/glx/
glxhash.c 34 * collision resolution. There are two potentially interesting things
  /external/oprofile/libutil++/
bfd_support.cpp 349 /* ARM assembler internal mapping symbols aren't interesting */
  /external/qemu/distrib/sdl-1.2.15/test/
utf8.txt 7 various types of correct, malformed, or otherwise interesting UTF-8
  /external/skia/src/core/
SkBitmapScaler.cpp 102 // to produce interesting periods as those are chosen to have multiple
  /external/skia/src/pathops/
SkPathOpsQuad.cpp 93 // note: http://en.wikipedia.org/wiki/Loss_of_significance has an interesting
SkReduceOrder.cpp 355 be interesting to see the behaviour of such a curve in an applet.
  /external/tcpdump/tests/
print-A.new 134 <A HREF="http://netcraft.com/">Netcraft</A> provides an interesting free
print-A.out 134 <A HREF="http://netcraft.com/">Netcraft</A> provides an interesting free

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