OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:interpolation
(Results
176 - 200
of
646
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/external/mesa3d/docs/
conform.html
184
Mipmaps
Interpolation
test passed.
297
Mipmaps
Interpolation
test passed.
410
Mipmaps
Interpolation
test passed.
523
Mipmaps
Interpolation
test passed.
636
Mipmaps
Interpolation
test passed.
/external/chromium_org/third_party/mesa/src/src/mesa/x86/
mmx_blend.S
97
/* linear
interpolation
- geometric series
124
/* linear
interpolation
- geometric series with roundoff
167
/* linear
interpolation
- geometric series with correction
/external/mesa3d/src/mesa/x86/
mmx_blend.S
97
/* linear
interpolation
- geometric series
124
/* linear
interpolation
- geometric series with roundoff
167
/* linear
interpolation
- geometric series with correction
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_context.h
59
* unit holding rasterization and
interpolation
parameters.
110
* rasterization.
Interpolation
coefficients are calculated.
113
* WM - Windower.
Interpolation
of vertex attributes performed here.
311
* Mask of which
interpolation
modes are required by the fragment shader.
736
* Some versions of Gen hardware don't do centroid
interpolation
correctly
739
* non-centroid
interpolation
for unlit pixels, at the expense of two extra
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_context.h
59
* unit holding rasterization and
interpolation
parameters.
110
* rasterization.
Interpolation
coefficients are calculated.
113
* WM - Windower.
Interpolation
of vertex attributes performed here.
311
* Mask of which
interpolation
modes are required by the fragment shader.
736
* Some versions of Gen hardware don't do centroid
interpolation
correctly
739
* non-centroid
interpolation
for unlit pixels, at the expense of two extra
[
all
...]
/external/sonivox/arm-hybrid-22k/lib_src/
eas_wtengine.c
163
*
Interpolation
engine for wavetable synth
206
/* linear
interpolation
*/
257
*
Interpolation
engine for wavetable synth
298
/* linear
interpolation
*/
403
* Generate pseudo-white noise using PRNG and
interpolation
engine
546
* A C version of the sample
interpolation
+ gain routine, optimized for mono.
eas_chorusdata.h
109
* Purpose: Does fractional array look-up using linear
interpolation
112
* then do linear
interpolation
between two actual samples using fractional part
/external/sonivox/arm-wt-22k/lib_src/
eas_wtengine.c
163
*
Interpolation
engine for wavetable synth
206
/* linear
interpolation
*/
257
*
Interpolation
engine for wavetable synth
298
/* linear
interpolation
*/
403
* Generate pseudo-white noise using PRNG and
interpolation
engine
546
* A C version of the sample
interpolation
+ gain routine, optimized for mono.
eas_chorusdata.h
109
* Purpose: Does fractional array look-up using linear
interpolation
112
* then do linear
interpolation
between two actual samples using fractional part
/external/chromium_org/content/browser/renderer_host/
compositing_iosurface_shader_programs_mac.cc
165
// via bilinear
interpolation
during texture sampling. Output is two color
185
// to do vertical scaling with math, since bilinear
interpolation
in the
/external/chromium_org/third_party/freetype/src/autofit/
afhints.h
225
/* candidates for weak
interpolation
have this flag set */
299
FT_Fixed scale; /* used to speed up
interpolation
between edges */
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_point.c
214
/* setup
interpolation
for all the remaining attributes:
238
/* Sprite tex coords may use linear
interpolation
someday */
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_setup.c
615
/* z and w are done by linear
interpolation
:
627
/* setup
interpolation
for all the remaining attributes:
745
* this is all drowned out by the attribute
interpolation
anyway.
973
/* z and w are done by linear
interpolation
:
983
/* setup
interpolation
for all the remaining attributes:
[
all
...]
/external/chromium_org/third_party/mesa/src/src/glsl/
ir_clone.cpp
54
var->
interpolation
= this->
interpolation
;
/external/freetype/src/autofit/
afhints.h
225
/* candidates for weak
interpolation
have this flag set */
299
FT_Fixed scale; /* used to speed up
interpolation
between edges */
/external/libgsm/src/
short_term.c
79
/* 4.2.9.1
Interpolation
of the LARpp[1..8] to get the LARp[1..8]
193
* procedure can be done in many ways (see the
interpolation
of the LAR
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_point.c
214
/* setup
interpolation
for all the remaining attributes:
238
/* Sprite tex coords may use linear
interpolation
someday */
/external/mesa3d/src/gallium/drivers/softpipe/
sp_setup.c
615
/* z and w are done by linear
interpolation
:
627
/* setup
interpolation
for all the remaining attributes:
745
* this is all drowned out by the attribute
interpolation
anyway.
973
/* z and w are done by linear
interpolation
:
983
/* setup
interpolation
for all the remaining attributes:
[
all
...]
/external/mesa3d/src/glsl/
ir_clone.cpp
54
var->
interpolation
= this->
interpolation
;
/external/sonivox/arm-fm-22k/lib_src/
eas_chorusdata.h
109
* Purpose: Does fractional array look-up using linear
interpolation
112
* then do linear
interpolation
between two actual samples using fractional part
/external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
entropy_coding.h
101
* other sub-frames are computed by linear
interpolation
, in LAR domain. This
102
* function performs the
interpolation
and returns the LPC of all sub-frames.
/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
math_op.c
81
|
interpolation
. |
142
|
interpolation
. |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_InterpolateLuma_HalfDiagHorVer4x4_unsafe_s.s
38
;// Implements diagonal
interpolation
for a block of size 4x4. Input and output should
214
;// Horizontal
interpolation
using multiplication
armVCM4P10_InterpolateLuma_HalfDiagVerHor4x4_unsafe_s.s
35
;// Implements diagonal
interpolation
for a block of size 4x4. Input and output should
199
;// Horizontal
interpolation
using multiplication
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/
h264bsd_interpolate_chroma_hor_ver.s
177
;// bilinear vertical and horizontal
interpolation
267
;// bilinear vertical and horizontal
interpolation
Completed in 473 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>