/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
MotionPath.java | 166 * compute the index of the waypoint and the interpolation value according to a distance 167 * returns a vector 2 containing the index in the x field and the interpolation value in the y field 169 * @return the waypoint index and the interpolation value in a vector2 235 * return the type of spline used for the path interpolation for this path 236 * @return the path interpolation spline type 243 * sets the type of spline used for the path interpolation for this path
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/ |
omxVCM4P2_MCReconBlock_s.s | 36 ;// Does interpolation for the case of "IntegerPixel" predictType. Both 72 ;// Does interpolation for the case of "HalfPixelX" predictType. The two 134 ;// Does interpolation for the case of "HalfPixelY" predictType. The two 188 ;// Does interpolation for the case of "IntegerPixel" predictType. Both 363 ;// All these together implement the interpolation functionality 384 ;// After interpolation is done, residue needs to be added. This is done
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/external/antlr/antlr-3.4/tool/src/main/java/org/antlr/codegen/ |
Perl5Target.java | 70 // no need for interpolation, use single quotes 74 // need string interpolation
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/external/chromium_org/cc/animation/ |
transform_operations.h | 53 // false if we must resort to matrix interpolation, and matrix interpolation
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/development/samples/devbytes/animation/CurvedMotion/src/com/example/android/curvedmotion/ |
PathEvaluator.java | 22 * proportion traveled between those points. The value of the interpolation depends
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/ |
SIIntrinsics.td | 26 /* Interpolation Intrinsics */
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/external/chromium_org/third_party/opus/src/silk/ |
init_decoder.c | 44 /* Used to deactivate LSF interpolation */
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tables_other.c | 91 /* Tables for NLSF interpolation factor */ 115 /* Interpolation points for filter coefficients used in the bandwidth transition smoother */ 125 /* Interpolation points for filter coefficients used in the bandwidth transition smoother */
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/external/libvpx/libvpx/third_party/libyuv/include/libyuv/ |
scale.h | 32 // If filtering is kFilterBilinear, interpolation is used to produce a better
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/external/mesa3d/src/gallium/drivers/radeon/ |
SIIntrinsics.td | 26 /* Interpolation Intrinsics */
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/external/proguard/src/proguard/gui/splash/ |
LinearTiming.java | 50 // Compute the clamped linear interpolation.
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/external/skia/gm/ |
nocolorbleed.cpp | 45 // sample interpolation may cause color bleeding around edges
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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/ |
int_lpc.c | 20 * Description:Interpolation of the LP parameters in 4 subframes. *
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/frameworks/base/core/java/android/animation/ |
TimeAnimator.java | 5 * other animators in the system. There is no duration, interpolation, or object value-setting
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TypeEvaluator.java | 39 * @return A linear interpolation between the start and end values, given the
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
IpoHelper.java | 16 * This class helps to compute values from interpolation curves for features
38 * This method creates an ipo object used for interpolation calculations.
72 * This method creates an ipo object used for interpolation calculations. It
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/packages/inputmethods/LatinIME/java/res/values/ |
dimens.xml | 98 <!-- Maximum angular threshold between gesture trails interpolation segments in degree. --> 100 <!-- Maximum distance threshold between gesture trails interpolation segments. --> 102 <!-- Maximum number of gesture trail interpolation segments. -->
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/api/ |
armVC.h | 830 * This function performs interpolation for horizontal 1/2-pel positions 837 * [in] iDstStep Step of the destination(interpolation) buffer. 840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel 860 * This function performs interpolation for vertical 1/2-pel positions [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
AnimationFactory.java | 63 * enum to determine the type of interpolation 249 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br> 250 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br> 264 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br> 265 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br> 277 // since we are using quaternions and slerp for rotation interpolation, we cannot interpolate over an angle higher than PI 425 // computing interpolation value
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/external/libvpx/libvpx/vpx_scale/generic/ |
vpx_scale.c | 158 * FUNCTION : Performs linear interpolation in one dimension. 228 * FUNCTION : Performs 2-tap linear interpolation in two dimensions. 270 int interpolation = 0; local 329 interpolation = 1; 357 if (interpolation) { 381 if (interpolation) 472 * FUNCTION : Performs 2-tap linear interpolation in two dimensions.
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/external/aac/libAACdec/src/ |
conceal.cpp | 113 3) Interpolation: The interpolation routine swaps the spectral data from the previous and the 315 0 = interpolation method (adds delay) 797 /* Energy interpolation concealment based on 3GPP */ [all...] |
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
AudioBufferSourceNode.cpp | 48 // to minimize linear interpolation aliasing. 246 // Render loop - reading from the source buffer to the destination using linear interpolation. 253 // We can avoid the linear interpolation. 285 // For linear interpolation we need the next sample-frame too. 300 // Linear interpolation. 410 // We call timeToSampleFrame here since at playbackRate == 1 we don't want to go through linear interpolation
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/external/webrtc/src/modules/audio_coding/codecs/isac/main/source/ |
pitch_filter.c | 28 * Note that |lag| is a floating number so we perform an interpolation to 36 /* interpolation coefficients; generated by design_pitch_filter.m */ 91 * fractional pitch by interpolation. 301 /* No interpolation if pitch lag step is big. */ 316 /* Calculate interpolation steps for pitch-lag and pitch-gain. */ 326 /* Step-wise interpolation of pitch gains and lags. As pitch-lag changes,
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