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  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
MotionPath.java 166 * compute the index of the waypoint and the interpolation value according to a distance
167 * returns a vector 2 containing the index in the x field and the interpolation value in the y field
169 * @return the waypoint index and the interpolation value in a vector2
235 * return the type of spline used for the path interpolation for this path
236 * @return the path interpolation spline type
243 * sets the type of spline used for the path interpolation for this path
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
omxVCM4P2_MCReconBlock_s.s 36 ;// Does interpolation for the case of "IntegerPixel" predictType. Both
72 ;// Does interpolation for the case of "HalfPixelX" predictType. The two
134 ;// Does interpolation for the case of "HalfPixelY" predictType. The two
188 ;// Does interpolation for the case of "IntegerPixel" predictType. Both
363 ;// All these together implement the interpolation functionality
384 ;// After interpolation is done, residue needs to be added. This is done
  /external/antlr/antlr-3.4/tool/src/main/java/org/antlr/codegen/
Perl5Target.java 70 // no need for interpolation, use single quotes
74 // need string interpolation
  /external/chromium_org/cc/animation/
transform_operations.h 53 // false if we must resort to matrix interpolation, and matrix interpolation
  /development/samples/devbytes/animation/CurvedMotion/src/com/example/android/curvedmotion/
PathEvaluator.java 22 * proportion traveled between those points. The value of the interpolation depends
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/
SIIntrinsics.td 26 /* Interpolation Intrinsics */
  /external/chromium_org/third_party/opus/src/silk/
init_decoder.c 44 /* Used to deactivate LSF interpolation */
tables_other.c 91 /* Tables for NLSF interpolation factor */
115 /* Interpolation points for filter coefficients used in the bandwidth transition smoother */
125 /* Interpolation points for filter coefficients used in the bandwidth transition smoother */
  /external/libvpx/libvpx/third_party/libyuv/include/libyuv/
scale.h 32 // If filtering is kFilterBilinear, interpolation is used to produce a better
  /external/mesa3d/src/gallium/drivers/radeon/
SIIntrinsics.td 26 /* Interpolation Intrinsics */
  /external/proguard/src/proguard/gui/splash/
LinearTiming.java 50 // Compute the clamped linear interpolation.
  /external/skia/gm/
nocolorbleed.cpp 45 // sample interpolation may cause color bleeding around edges
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
int_lpc.c 20 * Description:Interpolation of the LP parameters in 4 subframes. *
  /frameworks/base/core/java/android/animation/
TimeAnimator.java 5 * other animators in the system. There is no duration, interpolation, or object value-setting
TypeEvaluator.java 39 * @return A linear interpolation between the start and end values, given the
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/
IpoHelper.java 16 * This class helps to compute values from interpolation curves for features
38 * This method creates an ipo object used for interpolation calculations.
72 * This method creates an ipo object used for interpolation calculations. It
  /packages/inputmethods/LatinIME/java/res/values/
dimens.xml 98 <!-- Maximum angular threshold between gesture trails interpolation segments in degree. -->
100 <!-- Maximum distance threshold between gesture trails interpolation segments. -->
102 <!-- Maximum number of gesture trail interpolation segments. -->
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/api/
armVC.h 830 * This function performs interpolation for horizontal 1/2-pel positions
837 * [in] iDstStep Step of the destination(interpolation) buffer.
840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel
860 * This function performs interpolation for vertical 1/2-pel positions
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/api/
armVC.h 830 * This function performs interpolation for horizontal 1/2-pel positions
837 * [in] iDstStep Step of the destination(interpolation) buffer.
840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel
860 * This function performs interpolation for vertical 1/2-pel positions
    [all...]
  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/api/
armVC.h 830 * This function performs interpolation for horizontal 1/2-pel positions
837 * [in] iDstStep Step of the destination(interpolation) buffer.
840 * [out] pDst Pointer to the interpolation buffer of the 1/2-pel
860 * This function performs interpolation for vertical 1/2-pel positions
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimationFactory.java 63 * enum to determine the type of interpolation
249 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br>
250 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br>
264 * Note that the generated rotation will be stored as a quaternion and interpolated using a spherical linear interpolation (slerp)<br>
265 * Hence, this method may create intermediate keyFrames if the interpolation angle is higher than PI to ensure continuity in animation<br>
277 // since we are using quaternions and slerp for rotation interpolation, we cannot interpolate over an angle higher than PI
425 // computing interpolation value
  /external/libvpx/libvpx/vpx_scale/generic/
vpx_scale.c 158 * FUNCTION : Performs linear interpolation in one dimension.
228 * FUNCTION : Performs 2-tap linear interpolation in two dimensions.
270 int interpolation = 0; local
329 interpolation = 1;
357 if (interpolation) {
381 if (interpolation)
472 * FUNCTION : Performs 2-tap linear interpolation in two dimensions.
  /external/aac/libAACdec/src/
conceal.cpp 113 3) Interpolation: The interpolation routine swaps the spectral data from the previous and the
315 0 = interpolation method (adds delay)
797 /* Energy interpolation concealment based on 3GPP */
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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioBufferSourceNode.cpp 48 // to minimize linear interpolation aliasing.
246 // Render loop - reading from the source buffer to the destination using linear interpolation.
253 // We can avoid the linear interpolation.
285 // For linear interpolation we need the next sample-frame too.
300 // Linear interpolation.
410 // We call timeToSampleFrame here since at playbackRate == 1 we don't want to go through linear interpolation
  /external/webrtc/src/modules/audio_coding/codecs/isac/main/source/
pitch_filter.c 28 * Note that |lag| is a floating number so we perform an interpolation to
36 /* interpolation coefficients; generated by design_pitch_filter.m */
91 * fractional pitch by interpolation.
301 /* No interpolation if pitch lag step is big. */
316 /* Calculate interpolation steps for pitch-lag and pitch-gain. */
326 /* Step-wise interpolation of pitch gains and lags. As pitch-lag changes,

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