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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_fs_exec.c 64 struct tgsi_exec_machine *machine,
68 * Bind tokens/shader to the interpreter's machine state.
70 tgsi_exec_machine_bind_shader(machine,
114 /* TODO: hide the machine struct in here somewhere, remove from this
119 struct tgsi_exec_machine *machine,
125 &machine->QuadPos);
128 machine->Face = (float) (quad->input.facing * -2 + 1);
130 quad->inout.mask &= tgsi_exec_machine_run( machine );
147 sizeof(machine->Outputs[i]));
151 &machine->Outputs[i]
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  /external/linux-tools-perf/util/
map.c 230 self->machine = NULL;
546 int machine__init(struct machine *self, const char *root_dir, pid_t pid)
553 self->kmaps.machine = self;
569 void machine__exit(struct machine *self)
578 void machine__delete(struct machine *self)
584 struct machine *machines__add(struct rb_root *self, pid_t pid,
589 struct machine *pos, *machine = malloc(sizeof(*machine)); local
591 if (!machine)
618 struct machine *machine; local
641 struct machine *machine = machines__find(self, pid); local
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  /external/chromium_org/net/test/spawned_test_server/
remote_test_server.h 17 // machine that is different from the machine in which RemoteTestServer runs.
43 // Stops the Python test server that is running on the host machine.
57 // on the remote machine. On Android, this port will be redirected to the
58 // same port on the host machine.
62 // the host machine.
  /external/openssh/contrib/
ssh-copy-id.1 21 ssh-copy-id \- install your public key in a remote machine's authorized_keys
24 .I "[user@]machine"
28 is a script that uses ssh to log into a remote machine and
29 append the indicated identity file to that machine's
53 on the remote machine (creating the file, and directory, if necessary.)
70 on the remote machine.
  /external/chromium_org/third_party/harfbuzz-ng/src/
hb-ot-shape-complex-sea-machine.hh 2 #line 1 "hb-ot-shape-complex-sea-machine.rl"
35 #line 36 "hb-ot-shape-complex-sea-machine.hh.tmp"
92 #line 36 "hb-ot-shape-complex-sea-machine.rl"
96 #line 67 "hb-ot-shape-complex-sea-machine.rl"
116 #line 117 "hb-ot-shape-complex-sea-machine.hh.tmp"
124 #line 88 "hb-ot-shape-complex-sea-machine.rl"
133 #line 134 "hb-ot-shape-complex-sea-machine.hh.tmp"
147 #line 148 "hb-ot-shape-complex-sea-machine.hh.tmp"
170 #line 63 "hb-ot-shape-complex-sea-machine.rl"
174 #line 61 "hb-ot-shape-complex-sea-machine.rl
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  /external/harfbuzz_ng/src/
hb-ot-shape-complex-sea-machine.hh 2 #line 1 "hb-ot-shape-complex-sea-machine.rl"
35 #line 36 "hb-ot-shape-complex-sea-machine.hh.tmp"
92 #line 36 "hb-ot-shape-complex-sea-machine.rl"
96 #line 67 "hb-ot-shape-complex-sea-machine.rl"
116 #line 117 "hb-ot-shape-complex-sea-machine.hh.tmp"
124 #line 88 "hb-ot-shape-complex-sea-machine.rl"
133 #line 134 "hb-ot-shape-complex-sea-machine.hh.tmp"
147 #line 148 "hb-ot-shape-complex-sea-machine.hh.tmp"
170 #line 63 "hb-ot-shape-complex-sea-machine.rl"
174 #line 61 "hb-ot-shape-complex-sea-machine.rl
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  /external/chromium_org/chrome/browser/extensions/api/serial/
serial_port_enumerator.h 20 // Discovers and enumerates likely serial ports on the current machine.
26 // the supplied set of names of serial ports that exist on this machine.
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_program.c 74 struct gl_program_machine machine; member in struct:vp_stage_data
224 * Initialize virtual machine state prior to executing vertex program.
227 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
231 memcpy(machine->VertAttribs, ctx->Current.Attrib,
238 ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
242 ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
245 ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
249 machine->NumDeriv = 0;
252 machine->CondCodes[0] = COND_EQ;
253 machine->CondCodes[1] = COND_EQ
317 struct gl_program_machine *machine = &store->machine; local
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  /external/llvm/
README.txt 1 Low Level Virtual Machine (LLVM)
5 Virtual Machine, a toolkit for the construction of highly optimized compilers,
  /external/llvm/test/CodeGen/Generic/
stop-after.ll 6 ; STOP-NEXT: Machine Function Analysis
8 ; START: -machine-branch-prob -gc-lowering
  /external/mesa3d/src/mesa/tnl/
t_vb_program.c 74 struct gl_program_machine machine; member in struct:vp_stage_data
224 * Initialize virtual machine state prior to executing vertex program.
227 init_machine(struct gl_context *ctx, struct gl_program_machine *machine,
231 memcpy(machine->VertAttribs, ctx->Current.Attrib,
238 ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F);
242 ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F);
245 ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0);
249 machine->NumDeriv = 0;
252 machine->CondCodes[0] = COND_EQ;
253 machine->CondCodes[1] = COND_EQ
317 struct gl_program_machine *machine = &store->machine; local
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  /external/wpa_supplicant_8/src/eapol_auth/
eapol_auth_sm_i.h 2 * IEEE 802.1X-2004 Authenticator - EAPOL state machine (internal definitions)
61 /* Port Timers state machine */
64 /* Authenticator PAE state machine */
92 /* Backend Authentication state machine */
107 /* Reauthentication Timer state machine */
114 /* Authenticator Key Transmit state machine */
118 /* Key Receive state machine */
123 /* Controlled Directions state machine */
  /external/wpa_supplicant_8/src/eap_peer/
eap.h 2 * EAP peer state machine functions (RFC 4137)
28 * enum eapol_bool_var - EAPOL boolean state variables for EAP state machine
30 * These variables are used in the interface between EAP peer state machine and
33 * EAP state machine to get and set the variables.
39 * EAP state machine reads and writes this value.
46 * Set to TRUE in lower layer, FALSE in EAP state machine.
53 * EAP state machine writes this value.
60 * Set to TRUE in EAP state machine, FALSE in lower layer.
67 * Set to TRUE in EAP state machine, FALSE in lower layer.
74 * Set to TRUE in lower layer, FALSE in EAP state machine
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  /frameworks/base/core/java/com/android/internal/util/
StateMachine.java 37 * <p>The state machine defined here is a hierarchical state machine which processes messages
49 * <p>When a state machine is created <code>addState</code> is used to build the
52 * which initializes and starts the state machine. The first action the StateMachine
57 * state machine below mP1.enter will be invoked and then mS1.enter. Finally,
58 * messages sent to the state machine will be processed by the current state,
59 * in our simple state machine below that would initially be mS1.processMessage.</p>
65 * <p>After the state machine is created and started, messages are sent to a state
66 * machine using <code>sendMessage</code> and the messages are created using
67 * <code>obtainMessage</code>. When the state machine receives a message th
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  /bionic/libc/arch-arm/syscalls/
__llseek.S 4 #include <machine/asm.h>
__mmap2.S 4 #include <machine/asm.h>
__sys_clone.S 4 #include <machine/asm.h>
__waitid.S 4 #include <machine/asm.h>
fchownat.S 4 #include <machine/asm.h>
fsetxattr.S 4 #include <machine/asm.h>
futex.S 4 #include <machine/asm.h>
getsockopt.S 4 #include <machine/asm.h>
lsetxattr.S 4 #include <machine/asm.h>
mount.S 4 #include <machine/asm.h>
perf_event_open.S 4 #include <machine/asm.h>

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