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  /external/clang/test/CodeGen/
blocks-1.c 46 ^(int j){ i = j; g = 0; }(0); // does not need copy/dispose
60 ^{}(); // does not need copy/dispose
64 ^{ // does not need copy/dispose
  /external/jpeg/
jcinit.c 39 jinit_c_prep_controller(cinfo, FALSE /* never need full buffer here */);
57 /* Need a full-image coefficient buffer in any multi-pass mode. */
60 jinit_c_main_controller(cinfo, FALSE /* never need full buffer here */);
  /external/qemu/distrib/jpeg-6b/
jcinit.c 39 jinit_c_prep_controller(cinfo, FALSE /* never need full buffer here */);
57 /* Need a full-image coefficient buffer in any multi-pass mode. */
60 jinit_c_main_controller(cinfo, FALSE /* never need full buffer here */);
  /external/stlport/stlport/stl/config/
_android.h 42 // No need to define our own namespace
45 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
48 // Don't use extern versions of range errors, so we don't need to
  /ndk/sources/cxx-stl/stlport/stlport/stl/config/
_android.h 43 // No need to define our own namespace
46 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
49 // Don't use extern versions of range errors, so we don't need to
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/config/
_android.h 42 // No need to define our own namespace
45 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
48 // Don't use extern versions of range errors, so we don't need to
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/config/
_android.h 42 // No need to define our own namespace
45 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
48 // Don't use extern versions of range errors, so we don't need to
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/config/
_android.h 42 // No need to define our own namespace
45 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
48 // Don't use extern versions of range errors, so we don't need to
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/config/
_android.h 42 // No need to define our own namespace
45 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
48 // Don't use extern versions of range errors, so we don't need to
  /prebuilts/ndk/9/sources/cxx-stl/EH/stlport/stlport/stl/config/
_android.h 43 // No need to define our own namespace
46 // Use __new_alloc instead of __node_alloc, so we don't need static functions.
49 // Don't use extern versions of range errors, so we don't need to
  /sdk/eclipse/
README_WINDOWS.txt 12 2- To build a Windows SDK, you need two steps:
13 a- First you need to create a Linux SDK:
23 You need a Windows machine with XP or Vista and Cygwin.
  /art/test/066-mismatched-super/src/
Base.java 18 // no need to implement func(), provided by abstract class
  /build/core/
proguard.flags 6 # Don't obfuscate. We only need dead code striping.
  /cts/tools/dasm/src/java_cup/runtime/
char_token.java 4 /** This subclass of token represents symbols that need to maintain one
double_token.java 4 /** This subclass of token represents symbols that need to maintain one
float_token.java 4 /** This subclass of token represents symbols that need to maintain one
int_token.java 4 /** This subclass of token represents symbols that need to maintain one
long_token.java 4 /** This subclass of token represents symbols that need to maintain one
str_token.java 4 /** This subclass of token represents symbols that need to maintain one
  /dalvik/vm/mterp/armv5te/
OP_GOTO_16.S 6 * The branch distance is a signed code-unit offset, which we need to
OP_MONITOR_ENTER.S 11 EXPORT_PC() @ need for precise GC
  /dalvik/vm/mterp/c/
OP_IPUT_OBJECT.cpp 8 * To make this spec-complaint, we'd need to add a ClassObject pointer to
  /dalvik/vm/mterp/mips/
OP_GOTO_16.S 6 * The branch distance is a signed code-unit offset, which we need to
  /dalvik/vm/mterp/x86/
OP_GOTO.S 6 * The branch distance is a signed code-unit offset, which we need to
OP_MUL_INT_LIT16.S 3 /* Need A in rINST, ssssCCCC in ecx, vB in eax */

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