/external/chromium_org/chrome/common/extensions/docs/examples/extensions/fx/ |
bg.js | 45 // Map of sounds that play in a continuous loop while an event is happening 150 sound.play();
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/external/chromium_org/chrome/common/extensions/docs/templates/articles/ |
app_external.html | 22 Want to play with the code? 78 Want to play with the code? Check out the
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/external/chromium_org/media/audio/ |
audio_output_device.cc | 102 void AudioOutputDevice::Play() { 252 // We handle the case where Play() and/or Pause() may have been called
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/external/chromium_org/media/audio/win/ |
audio_unified_win_unittest.cc | 60 // play-through. It also creates a text file that contains times between two 109 // Play out the recorded audio samples in loop back. Perform channel mixing
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/external/chromium_org/ppapi/proxy/ |
ppb_audio_proxy.cc | 234 bool play) { 238 if (play)
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
MediaFragmentURIParser.cpp | 174 // Temporal clipping can be specified either as Normal Play Time (npt) RFC 2326, as SMPTE timecodes, 245 // Normal Play Time can either be specified as seconds, with an optional
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/external/chromium_org/third_party/WebKit/Source/core/platform/ |
WindowsKeyboardCodes.h | 256 #define VK_MEDIA_PLAY_PAUSE 0xB3 // Windows 2000/XP: Play/Pause Media key 311 #define VK_PLAY 0xFA // Play key
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/external/elfutils/src/ |
arlib.c | 66 _FORTIFY_SOURCE=2 would not let us play these games. Therefore 67 we play it safe. */
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioRenderer.java | 337 int channel = soundPool.play(audioData.getId(), 1f, 1f, 1, 0, 1f);
367 channelIndex = soundPool.play(audioData.getId(), 1f, 1f, 1, 0, 1f);
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicPlayer.java | 233 musicSource.play(); 268 // musicSource.play();
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/external/qemu/distrib/sdl-1.2.15/src/audio/macrom/ |
SDL_romaudio.c | 178 play_me = ! fill_me; /* filled buffer to play _now_ */ 488 SDL_SetError("Unable to play double buffered audio");
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/external/qemu/distrib/sdl-1.2.15/src/audio/mint/ |
SDL_mintaudio_mcsn.c | 234 switch(cookie_mcsn->play) { 329 switch(cookie_mcsn->play) {
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/ |
SDL_syscdrom.c | 120 /* Load the next file to play */ 176 SDL_CDcaps.Play = SDL_SYS_CDPlay;
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/external/replicaisland/src/com/replica/replicaisland/ |
HitReactionComponent.java | 122 sound.play(mDealHitSound, false, SoundSystem.PRIORITY_NORMAL); 233 sound.play(mTakeHitSound, false, SoundSystem.PRIORITY_NORMAL);
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/external/sonivox/arm-fm-22k/lib_src/ |
eas_pcmdata.h | 89 EAS_U32 samplesInLoop; /* samples left in the loop to play back */ 90 EAS_I32 samplesTilLoop; /* samples left to play until top of loop */
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/external/sonivox/arm-hybrid-22k/lib_src/ |
eas_pcmdata.h | 89 EAS_U32 samplesInLoop; /* samples left in the loop to play back */ 90 EAS_I32 samplesTilLoop; /* samples left to play until top of loop */
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/external/sonivox/arm-wt-22k/lib_src/ |
eas_pcmdata.h | 89 EAS_U32 samplesInLoop; /* samples left in the loop to play back */ 90 EAS_I32 samplesTilLoop; /* samples left to play until top of loop */
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/frameworks/base/docs/html/training/camera/ |
photobasics.jd | 58 its visibility on Google Play to devices that have a camera. To advertise 71 android:required="false"} to the tag. In doing so, Google Play will allow devices without a
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/frameworks/base/docs/html/training/location/ |
display-address.jd | 22 <a href="{@docRoot}google/play-services/setup.html">Setup Google Play Services SDK</a>
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/frameworks/base/packages/SettingsProvider/res/values/ |
defaults.xml | 173 0 means no timeout; battery sounds will always play 174 >0 is milliseconds of screen-off time after which battery sounds will not play -->
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/frameworks/base/packages/SystemUI/src/com/android/systemui/power/ |
PowerUI.java | 165 // only play SFX when the dialog comes up or the bucket changes 274 sfx.play();
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/frameworks/wilhelm/tools/permute/ |
permute.c | 92 // slop is how much wiggle room we have to play with 282 // now create a seek map to let us play this back in a reasonable order
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/hardware/qcom/display/msm8960/liboverlay/ |
mdpWrapper.h | 76 bool play(int fd, msmfb_overlay_data& od); 182 inline bool play(int fd, msmfb_overlay_data& od) { function in namespace:overlay::mdp_wrapper
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/hardware/qcom/display/msm8974/liboverlay/ |
mdpWrapper.h | 78 bool play(int fd, msmfb_overlay_data& od); 208 inline bool play(int fd, msmfb_overlay_data& od) { function in namespace:overlay::mdp_wrapper
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/hardware/qcom/display/msm8x26/liboverlay/ |
mdpWrapper.h | 76 bool play(int fd, msmfb_overlay_data& od); 182 inline bool play(int fd, msmfb_overlay_data& od) { function in namespace:overlay::mdp_wrapper
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