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  /external/chromium_org/third_party/tcmalloc/vendor/src/base/
commandlineflags.h 100 // std::string, which doesn't play nicely with our FLAG__namespace hackery.
  /external/chromium_org/third_party/yasm/
README.chromium 112 directory. This does not play nicely with gyp. We patch the
  /external/clang/test/CodeGen/
pragma-weak.c 94 //// ensure that pragma weak/__attribute((weak)) play nice
  /external/clang/test/SemaCXX/
class.cpp 102 // Play with mutable a bit more, to make sure it doesn't crash anything.
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/
ant-jmf.jar 
  /external/eigen/test/
lu.cpp 65 // So it's not clear at all that the epsilon should play any role there.
  /external/elfutils/libasm/
asm_newscn.c 43 which does work well with a static initializer. So we play some
  /external/iptables/iptables/
iptables-apply 162 echo "Timeout. Something happened (or did not). Better play it safe..."
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
package.html 29 // Play an animation<br>
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
SoundTrack.java 127 audioNode.play();
  /external/kernel-headers/original/asm-x86/
semaphore_32.h 20 * in down_interruptible(). Since I started to play here I
  /external/kernel-headers/original/sound/
compress_offload.h 171 * SNDRV_COMPRESS_DRAIN: Play till end of buffers and stop after that
  /external/libppp/src/
datalink.h 55 struct fdescriptor desc; /* We play either a physical or a chat */
  /external/libvpx/libvpx/examples/includes/geshi/geshi/
kixtart.php 65 'Play',
mirc.php 67 'perform','ping','play','pop','protect','pvoice','qmsg','qme',
qbasic.php 83 'MKS$', 'MKSMBF$', 'MOD', 'NAME', 'NOT', 'OCT$', 'OFF', 'ON', 'PEN', 'PLAY',
  /external/llvm/lib/Target/NVPTX/
NVPTXTargetMachine.cpp 124 // The following passes are known to not play well with virtual regs hanging
  /external/opencv/
README.rdoc 51 In order to use the VideoEmulator, you have to use the emulator (hence the name.) If you have a Dev Phone, you can play around with the old 'OpenCVSample' test or modify the VideoEmulator to support a real camera. This is something we will work on resolving in the future.
  /external/qemu/android/skin/
keyset.h 55 _SKIN_KEY_COMMAND(BUTTON_PLAY,"Play button") \
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdlcdstatus.html 140 play position of the CD will be stored in the SDL_CD structure.</P
sdllistmodes.html 167 > and they play a strong role in deciding what modes are valid. For instance, if you pass <TT
  /external/qemu/distrib/sdl-1.2.15/src/main/macos/
SDL.r 13 data 'DLOG' (1000) { $"0072 0040 00EA 01B3 0001 0100 0000 0000 0000 03E8 0C43 6F6D 6D61 6E64 204C 696E" /* .r.@.?.?...........?.Command Lin */ $"6500 280A" /* e.(? */ }; data 'DLOG' (1001) { $"0072 0040 00DB 01AC 0001 0100 0000 0000 0000 03E9 0C45 7272 6F72 2057 696E 646F" /* .r.@.?.?...........?.Error Windo */ $"7700 280A" /* w.(? */ }; data 'DLOG' (1002) { $"00B8 00BE 0147 01D8 0005 0100 0000 0000 0000 03EA 1643 6F6E 6669 726D 2044 6973" /* .?.?.G.?...........?.Confirm Dis */ $"706C 6179 2043 6861 6E67 6510 280A" /* play Change.(? */ }; data 'DITL' (1000) { $"0005 0000 0000 0052 0113 0066 0158 0402 4F4B 0000 0000 00 (…)
  /external/replicaisland/
README.TXT 46 Special thanks to Jason Chen for awesome rah-rah cheerleading support, Casey Richardson for excellent play testing and design feedback, Tim Mansfield for dialog edits, all 1300 users who participated in be (…)
  /external/replicaisland/src/com/replica/replicaisland/
GhostComponent.java 133 mAmbientSoundStream = sound.play(mAmbientSound, true, SoundSystem.PRIORITY_NORMAL);
LaunchProjectileComponent.java 182 sound.play(mShootSound, false, SoundSystem.PRIORITY_NORMAL);

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