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/external/replicaisland/src/com/replica/replicaisland/ |
LifetimeComponent.java | 166 sound.play(mDeathSound, false, SoundSystem.PRIORITY_NORMAL);
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SpriteComponent.java | 90 // We were asked to play an animation that doesn't exist. Revert to our
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/external/skia/gm/ |
bleed.cpp | 106 // Bleeding only comes into play when filtering
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/external/sonivox/arm-fm-22k/host_src/ |
eas_types.h | 258 /* iMode play modes enumeration for EAS_SetPlayMode */
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/external/sonivox/arm-hybrid-22k/host_src/ |
eas_types.h | 258 /* iMode play modes enumeration for EAS_SetPlayMode */
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/external/sonivox/arm-wt-22k/host_src/ |
eas_types.h | 263 /* iMode play modes enumeration for EAS_SetPlayMode */
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/external/sonivox/arm-wt-22k/lib_src/ |
dls.h | 191 USHORT usKeyGroup; /* Key grouping for non simultaneous play
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/external/svox/pico/compat/src/com/android/tts/compat/ |
SynthProxy.java | 23 * The SpeechSynthesis class provides a high-level api to create and play
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/frameworks/av/drm/libdrmframework/plugins/common/include/ |
DrmEngineBase.h | 117 * Action::DEFAULT, Action::PLAY, etc 250 * @param[in] action Action to perform (Action::DEFAULT, Action::PLAY, etc) 263 * @param[in] action Action to perform. (Action::DEFAULT, Action::PLAY, etc) 290 * @param[in] action Action to validate (Action::PLAY, Action::TRANSFER, etc)
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/frameworks/av/libvideoeditor/lvpp/ |
PreviewPlayer.h | 42 status_t play();
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/frameworks/av/media/libmediaplayerservice/ |
StagefrightPlayer.cpp | 90 return mPlayer->play();
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/frameworks/av/media/libstagefright/include/ |
AwesomePlayer.h | 80 status_t play();
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/frameworks/base/core/java/android/speech/tts/ |
SynthesisPlaybackQueueItem.java | 37 * this amount of audio left to play back.
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/frameworks/base/core/jni/ |
android_media_JetPlayer.cpp | 224 "Unable to retrieve JetPlayer pointer for play()"); 228 EAS_RESULT result = lpJet->play(); 230 //ALOGV("android_media_JetPlayer_play(): play successful"); 233 ALOGE("android_media_JetPlayer_play(): failed to play with EAS error code %ld",
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/frameworks/base/docs/html/design/get-started/ |
ui-overview.jd | 6 <p>Your app will play an important part in keeping the overall Android experience consistent and
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/frameworks/base/docs/html/design/patterns/ |
swipe-views.jd | 49 <video class="play-on-hover" autoplay>
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/frameworks/base/docs/html/design/style/ |
branding.jd | 29 The Google Play Music app has an orange theme color, which is used for emphasis
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touch-feedback.jd | 30 <video class="play-on-hover" autoplay>
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/frameworks/base/docs/html/google/backup/ |
index.jd | 14 transport on most devices that include Google Play Store and backs up your app data to Google
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/frameworks/base/docs/html/tools/building/ |
index.jd | 31 Play, you must sign the application in release mode, using your own private key.</p>
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/frameworks/base/docs/html/tools/help/ |
jobb.jd | 11 <a href="{@docRoot}google/play/expansion-files.html">APK Expansion Files</a>.</p>
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/frameworks/base/docs/html/training/camera/ |
videobasics.jd | 65 android:required="false"} to the tag. In doing so, Google Play will allow devices without a
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/frameworks/base/graphics/java/android/graphics/ |
Picture.java | 24 * and can then play them back into Canvas (via {@link Picture#draw(Canvas)} or
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/frameworks/base/packages/Keyguard/src/com/android/keyguard/ |
KeyguardViewBase.java | 117 /* Suppress PLAY/PAUSE toggle when phone is ringing or
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/frameworks/base/tools/layoutlib/bridge/src/android/animation/ |
AnimationThread.java | 37 * This does not actually start an animation, instead it fakes a looper that will play whatever
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