HomeSort by relevance Sort by last modified time
    Searched full:play (Results 1126 - 1150 of 2513) sorted by null

<<41424344454647484950>>

  /external/replicaisland/src/com/replica/replicaisland/
LifetimeComponent.java 166 sound.play(mDeathSound, false, SoundSystem.PRIORITY_NORMAL);
SpriteComponent.java 90 // We were asked to play an animation that doesn't exist. Revert to our
  /external/skia/gm/
bleed.cpp 106 // Bleeding only comes into play when filtering
  /external/sonivox/arm-fm-22k/host_src/
eas_types.h 258 /* iMode play modes enumeration for EAS_SetPlayMode */
  /external/sonivox/arm-hybrid-22k/host_src/
eas_types.h 258 /* iMode play modes enumeration for EAS_SetPlayMode */
  /external/sonivox/arm-wt-22k/host_src/
eas_types.h 263 /* iMode play modes enumeration for EAS_SetPlayMode */
  /external/sonivox/arm-wt-22k/lib_src/
dls.h 191 USHORT usKeyGroup; /* Key grouping for non simultaneous play
  /external/svox/pico/compat/src/com/android/tts/compat/
SynthProxy.java 23 * The SpeechSynthesis class provides a high-level api to create and play
  /frameworks/av/drm/libdrmframework/plugins/common/include/
DrmEngineBase.h 117 * Action::DEFAULT, Action::PLAY, etc
250 * @param[in] action Action to perform (Action::DEFAULT, Action::PLAY, etc)
263 * @param[in] action Action to perform. (Action::DEFAULT, Action::PLAY, etc)
290 * @param[in] action Action to validate (Action::PLAY, Action::TRANSFER, etc)
  /frameworks/av/libvideoeditor/lvpp/
PreviewPlayer.h 42 status_t play();
  /frameworks/av/media/libmediaplayerservice/
StagefrightPlayer.cpp 90 return mPlayer->play();
  /frameworks/av/media/libstagefright/include/
AwesomePlayer.h 80 status_t play();
  /frameworks/base/core/java/android/speech/tts/
SynthesisPlaybackQueueItem.java 37 * this amount of audio left to play back.
  /frameworks/base/core/jni/
android_media_JetPlayer.cpp 224 "Unable to retrieve JetPlayer pointer for play()");
228 EAS_RESULT result = lpJet->play();
230 //ALOGV("android_media_JetPlayer_play(): play successful");
233 ALOGE("android_media_JetPlayer_play(): failed to play with EAS error code %ld",
  /frameworks/base/docs/html/design/get-started/
ui-overview.jd 6 <p>Your app will play an important part in keeping the overall Android experience consistent and
  /frameworks/base/docs/html/design/patterns/
swipe-views.jd 49 <video class="play-on-hover" autoplay>
  /frameworks/base/docs/html/design/style/
branding.jd 29 The Google Play Music app has an orange theme color, which is used for emphasis
touch-feedback.jd 30 <video class="play-on-hover" autoplay>
  /frameworks/base/docs/html/google/backup/
index.jd 14 transport on most devices that include Google Play Store and backs up your app data to Google
  /frameworks/base/docs/html/tools/building/
index.jd 31 Play, you must sign the application in release mode, using your own private key.</p>
  /frameworks/base/docs/html/tools/help/
jobb.jd 11 <a href="{@docRoot}google/play/expansion-files.html">APK Expansion Files</a>.</p>
  /frameworks/base/docs/html/training/camera/
videobasics.jd 65 android:required="false"} to the tag. In doing so, Google Play will allow devices without a
  /frameworks/base/graphics/java/android/graphics/
Picture.java 24 * and can then play them back into Canvas (via {@link Picture#draw(Canvas)} or
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardViewBase.java 117 /* Suppress PLAY/PAUSE toggle when phone is ringing or
  /frameworks/base/tools/layoutlib/bridge/src/android/animation/
AnimationThread.java 37 * This does not actually start an animation, instead it fakes a looper that will play whatever

Completed in 857 milliseconds

<<41424344454647484950>>