/frameworks/base/media/java/android/media/ |
IRingtonePlayer.aidl | 27 void play(IBinder token, in Uri uri, int streamType);
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/packages/apps/Mms/src/org/w3c/dom/smil/ |
ElementSequentialTimeContainer.java | 17 * elements play one after the other.
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/external/okhttp/src/test/java/com/squareup/okhttp/internal/spdy/ |
HttpOverSpdyTest.java | 95 server.play(); 110 server.play(); 119 server.play(); 134 server.play(); 149 server.play(); 158 server.play(); 177 server.play(); 190 server.play(); 203 server.play(); 221 server.play(); [all...] |
/frameworks/base/docs/html/google/play/billing/ |
gp-purchase-status-api.jd | 2 page.tags="In-app Billing", "Google Play", "inapp billing", "in app billing", "iab", "billing" 17 <li><a href="https://developers.google.com/android-publisher/v1_1/">Google Play Android Developer API</a></li> 22 <p>Google Play provides an HTTP-based Purchase Status API that lets 60 href="https://developers.google.com/android-publisher/v1_1/">Google Play Android 90 <p>Applications using the Google Play Android Developer API are limited to an 104 <p>Calls to the Google Play Android Developer API require authorization. Google 108 in the Google Play Android Developer API documentation.</p> 116 to your backend servers, which verifies them directly with Google Play using the 131 <p>Access to the Google Play Android Developer API is regulated to help ensure a 152 the Google Play servers for the subscription status again until the subscription i [all...] |
billing_best_practices.jd | 25 <li><a href="{@docRoot}google/play/billing/billing_overview.html">Overview of In-app 33 anyone who is using Google Play's In-app Billing service.</p> 93 <p>With the In-app Billing Version 3 API, you can include a 'developer payload' string token when sending your purchase request to Google Play. Typically, this is used to pass in a string token that uniquely identifies this purchase request. If you specify a string value, Google Play returns this string along with the purchase response. Subsequently, when you make queries about this purchase, Google Play returns this string together with the purchase details.</p> 95 <p>When you get back the response from Google Play, make sure to verify that the developer payload string matches the token that you sent previously with the purchase request. As a further security precaution, you should perform the verification on your own secure server.</p> 99 <p>If you see your content being redistributed on Google Play, act quickly and decisively. File a 109 <h3 id="key">Protect your Google Play public key</h3>
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/frameworks/base/packages/SystemUI/src/com/android/systemui/media/ |
NotificationPlayer.java | 39 private static final int PLAY = 1; 177 case PLAY: 178 if (mDebug) Log.d(mTag, "PLAY"); 232 // if there are no more sounds to play, end the Looper to listen for media completion 278 * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)}) 284 public void play(Context context, Uri uri, boolean looping, int stream) { method in class:NotificationPlayer 287 cmd.code = PLAY; 294 mState = PLAY; 326 * We want to hold a wake lock while we do the prepare and play. The stop probably is 329 * sound to play, but if the CPU turns off before mThread gets to work, it won't. Th [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/common/ |
GooglePlayServicesUtil.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
GooglePlayServicesRepairableException.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/development/samples/devbytes/animation/ToonGame/res/layout/ |
activity_toon_game.xml | 30 android:text="Play!" 33 android:onClick="play"
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/external/chromium_org/chrome/browser/chromeos/extensions/ |
media_player_api.h | 21 // Implements the chrome.mediaPlayerPrivate.play method. 24 DECLARE_EXTENSION_FUNCTION("mediaPlayerPrivate.play", MEDIAPLAYERPRIVATE_PLAY)
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/external/chromium_org/content/test/data/media/ |
player.html | 29 player.play(); 74 player.play();
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/external/chromium_org/content/test/ |
test_video_frame_provider.cc | 44 void TestVideoFrameProvider::Play() { 45 DVLOG(1) << "TestVideoFrameProvider::Play";
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/external/chromium_org/third_party/WebKit/ManualTests/ |
video-waiting-seeking.html | 58 waitForEvent('play', someTimeLater); 63 video.play();
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/external/chromium_org/tools/grit/grit/format/ |
c_format_unittest.py | 26 <message name="IDS_QUESTIONS">Do you want to play questions?</message> 49 return "Do you want to play questions?";
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/external/skia/gm/ |
distantclip.cpp | 52 // Next we play that picture into another picture of the same size. 57 // Finally we play the part of that second picture that should be green into the canvas.
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/frameworks/base/docs/html/about/ |
index.jd | 38 1.5 billion apps and games from Google Play each month. </p> 93 <p>Google Play is the premier marketplace for selling and distributing Android apps. 94 When you publish an app on Google Play, you reach the huge installed base of 101 <p>As an open marketplace, Google Play puts you in control of how you sell your 113 <p>Beyond growing your customer base, Google Play helps you build visibility and 115 Play gives them higher placement in weekly "top" charts and rankings, and for 120 Google Play can be a growth engine for your business.</p> 144 "//play.google.com/store/apps/details?id=com.robotinvader.knightmare"><em>Wind-up
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/frameworks/base/docs/html/design/building-blocks/ |
scrolling.jd | 12 <video class="play-on-hover" autoplay> 30 <video class="play-on-hover" autoplay>
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/frameworks/base/docs/html/guide/topics/manifest/ |
compatible-screens-element.jd | 30 by external services (such as Google Play) to better understand the application's compatibility 33 compatible. Thus, external services (such as Google Play) should not provide the application to 53 Play) will filter your application accordingly. You can also use the <a 58 <p>Also see the <a href="{@docRoot}google/play/filters.html">Filters on Google Play</a> 59 document for more information about how Google Play filters applications using this and 146 <dd><a href="{@docRoot}google/play/filters.html">Filters on Google Play</a></dd>
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/frameworks/wilhelm/tests/mimeUri/ |
slesTest_playStates.cpp | 47 /* Play an audio URIs, play, pause, stop */ 56 /* Source of audio data to play */ 65 /* Play, Volume and PrefetchStatus interfaces for the audio player */ 151 /* Wait until there's data to play */ 159 /* Testing play states */ 160 /* let it play for 2s */ 183 /* play for 2s */
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/hardware/qcom/audio/legacy/libalsa-intf/ |
msm8960_use_cases.h | 271 #define SND_USE_CASE_MOD_PLAY_FM "Play FM" 275 #define SND_USE_CASE_MOD_PLAY_LPA "Play LPA" 276 #define SND_USE_CASE_MOD_PLAY_VOIP "Play VOIP" 280 #define SND_USE_CASE_MOD_PLAY_TUNNEL "Play Tunnel" 281 #define SND_USE_CASE_MOD_PLAY_LOWLATENCY_MUSIC "Play Lowlatency Music" 282 #define SND_USE_CASE_MOD_PLAY_MUSIC2 "Play Music2" 283 #define SND_USE_CASE_MOD_PLAY_MI2S "Play MI2S" 284 #define SND_USE_CASE_MOD_PLAY_VOLTE "Play VoLTE"
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/packages/wallpapers/MusicVisualization/res/values-tl/ |
strings.xml | 24 <string name="vis2_desc" msgid="192540837551311681">"Naglalabas ng sound wave ng anumang kasalukuyang nagpe-play na music track."</string> 25 <string name="vis3_desc" msgid="3878566533630652215">"Ipinapakita ang dalas ng spectrum ng anumang kasalukuyang nagpe-play na music track."</string>
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/frameworks/base/docs/html/reference/com/google/android/gms/auth/ |
GooglePlayServicesAvailabilityException.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/reference/com/google/android/gms/games/multiplayer/realtime/ |
RoomConfig.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/frameworks/base/docs/html/google/play-services/ |
maps.jd | 61 <h4>1. Get the Google Play services SDK</h4> 62 <p>The Google Maps Android APIs are part of the Google Play services platform.</p> 63 <p>To use Google Maps, <a href="{@docRoot}google/play-services/setup.html">set up</a> 64 the Google Play services SDK. Then see the <a class="external-link" 71 <p>Once you've installed the Google Play services package, the Google Maps sample is located in 72 <code><android-sdk>/extras/google-play-services/samples/maps</code> and shows you
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plus.jd | 62 <h4>1. Get the Google Play services SDK</h4> 63 <p>The Google+ Android APIs are part of the Google Play services platform.</p> 64 <p>To get started, <a href="{@docRoot}google/play-services/setup.html">set up</a> 65 the Google Play services SDK. 69 <p>Once you've installed the Google Play services package, you can run the Google+ sample located in 70 <code><android-sdk>/extras/google-play-services/samples/plus</code>. However, before
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