/frameworks/native/services/connectivitymanager/ |
ConnectivityManager.cpp | 40 // Play nice with the generated Java
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/frameworks/support/v4/java/android/support/v4/media/ |
TransportStateListener.java | 25 * The play state of the transport changed. Use
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/packages/apps/Mms/src/org/w3c/dom/smil/ |
ElementExclusiveTimeContainer.java | 20 * with the additional constraint that only one child element may play at a
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ElementParallelTimeContainer.java | 19 * in which multiple elements can play back at the same time. It may have to
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/packages/apps/Music/src/com/android/music/ |
IMediaPlaybackService.aidl | 30 void play();
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/device/asus/flo/ |
snd_soc_msm_2x | [all...] |
snd_soc_msm_2x_Fusion3 | [all...] |
/device/lge/mako/ |
snd_soc_msm_2x_Fusion3 | [all...] |
/frameworks/base/docs/html/distribute/googleplay/quality/ |
tablet.jd | 18 <li><a href="#google-play">11. Showcase your tablet UI</a></li> 19 <li><a href="#google-play-best-practices">12. Follow publishing best practices</a></li> 28 <p>Before you publish an app on Google Play, it's important to make sure that the app meets the basic expectations of tablet users through compelling features and an intuitive, well-designed UI. </p> 66 <li><a href="#google-play">Screenshots are uploaded to Google Play</a></li> 69 <p>If your app is already uploaded to the Google Play Developer Console, you 71 by visiting the <a href="#google-play-optimization-tips">Optimization 672 <h2 id="google-play">11. Showcase your tablet UI in Google Play</h2> 677 ways to promote your tablet app to users on Google Play [all...] |
/packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/ |
CellBroadcastAlertAudio.java | 46 * it can continue to play if another activity overrides the CellBroadcastListActivity. 285 play(duration); // in milliseconds 305 private void play(int duration) { method in class:CellBroadcastAlertAudio 309 if (DBG) log("play()"); 330 // Check if we are in a call. If we are, play the alert 345 loge("Failed to play alert sound: " + ex); 383 r.play();
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/external/chromium_org/chrome/browser/resources/file_manager/css/ |
audio_player.css | 248 .audio-controls .media-button.play { 253 .audio-controls .media-button.play > .default.normal, 254 .audio-controls .media-button.play > .ended.normal { 260 .audio-controls .media-button.play > .default.hover, 261 .audio-controls .media-button.play > .ended.hover { 267 .audio-controls .media-button.play > .default.active, 268 .audio-controls .media-button.play > .ended.active { 274 .audio-controls .media-button.play > .playing.normal { 280 .audio-controls .media-button.play > .playing.hover { 286 .audio-controls .media-button.play > .playing.active [all...] |
/external/chromium_org/media/filters/ |
audio_renderer_impl_unittest.cc | 174 void Play() { 175 SCOPED_TRACE("Play()"); 177 renderer_->Play(event.GetClosure()); 304 Play(); 413 TEST_F(AudioRendererImplTest, Play) { 416 Play(); 438 Play(); 467 Play(); 511 Play(); 556 Play(); [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
MediaPlayerTestBase.java | 28 * Base class for tests which use MediaPlayer to play audio or video. 196 assertTrue("Stream did not play successfully after all attempts", playedSuccessfully); 205 * Play a video which has already been loaded with setDataSource(). 209 * @param playTime length of time to play video, or 0 to play entire video.
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
VideoPlayerActivity.java | 128 // When we become visible or invisible, play is paused. 134 // Clicking on the play/pause button toggles its state. 149 mPlayButton.setText(paused ? R.string.play : R.string.pause); 169 // If the menus are open or play is paused, we will not auto-hide. 198 (Button)findViewById(R.id.play),
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/external/chromium/chrome/common/extensions/docs/static/ |
tut_debugging.html | 162 Click the play/pause button 163 <img src="images/play-button.gif" 182 Use the buttons next to the play/pause button 186 and then press play/pause 187 <img src="images/play-button.gif"
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/external/chromium_org/chrome/common/extensions/docs/templates/articles/ |
tut_debugging.html | 162 Click the play/pause button 163 <img src="{{static}}/images/play-button.gif" 182 Use the buttons next to the play/pause button 186 and then press play/pause 187 <img src="{{static}}/images/play-button.gif"
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/external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/ |
SDL_syscdrom_c.h | 45 If you need to play sequences back-to-back that are less that 1 second long, 46 use the frame position to determine when to play the next sequence, instead 76 range to play is requested, we must first find the .aiff files on the volume, 83 remaining, if we're going to have to play another file after the first one. See 90 play the next file if the previously saved next track and frames remaining
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/external/sonivox/jet_tools/JetCreator/ |
JetCreatorhlp.dat | 3 play = Plays the segment with associated event attributes. To trigger the event, click the event in the timeline.
49 play segment =
56 play midi file =
57 play = Plays the segment.
101 seglist = The list of segments in the JET file display here. Double click on a segment to add it to the play queue, or use the buttons below.
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/frameworks/base/docs/html/training/managing-audio/ |
audio-focus.jd | 36 audio playback—only apps that hold the audio focus should play audio.</p> 51 permanent audio focus. Request transient focus when you expect to play audio for only a short time 53 plan to play audio for the foreseeable future (for example, when playing music).</p> 57 play or the background music for the next game level begins.</p> 135 (pressing play in your app) to be required before you resume playing audio.</p>
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
PlayAnimationMenu.java | 51 * "Play Animation" context menu which lists available animations in the project and in 55 * TODO: Add transport controls for play/rewind/pause/loop, and (if possible) scrubbing 64 * Creates a "Play Animation" menu 69 this(canvas, "Play Animation", false); 73 * Creates an animation menu; this can be used either for the outer Play animation
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/frameworks/base/docs/html/reference/com/google/android/gcm/ |
GCMConstants.html | 171 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 312 <li><a href="/distribute/index.html">Google Play</a></li> 404 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 409 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 414 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 419 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 424 <div class="nav-section-header empty"><a href="/google/play-services/auth.html"> 432 <div class="nav-section-header"><a href="/google/play-services/index.html"> 433 <span class="en">Google Play Services</span></a [all...] |
/frameworks/base/docs/html/reference/com/google/android/gcm/server/ |
Constants.html | 171 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 312 <li><a href="/distribute/index.html">Google Play</a></li> 404 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 409 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 414 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 419 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 424 <div class="nav-section-header empty"><a href="/google/play-services/auth.html"> 432 <div class="nav-section-header"><a href="/google/play-services/index.html"> 433 <span class="en">Google Play Services</span></a [all...] |
Sender.html | 171 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 312 <li><a href="/distribute/index.html">Google Play</a></li> 404 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 409 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 414 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 419 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 424 <div class="nav-section-header empty"><a href="/google/play-services/auth.html"> 432 <div class="nav-section-header"><a href="/google/play-services/index.html"> 433 <span class="en">Google Play Services</span></a [all...] |
/development/ndk/platforms/android-14/samples/native-media/jni/ |
native-media-jni.c | 17 /* This is a JNI example where we use native methods to play video 76 // where we cache in memory the data to play 80 // handle of the file to play 125 // (don't send EOS if you plan to play more content through the same player) 293 /* Enqueue the content of our cache before starting to play, 338 // open the file to play 386 // get the play interface 406 // register the callback from which OpenMAX AL can retrieve the data to play 517 // (don't send EOS if you plan to play more content through the same player)
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/frameworks/base/docs/html/about/dashboards/ |
index.jd | 23 <h2>Google Play Install Stats</h2> 24 <p>The Google Play Developer Console also provides <a 34 by revealing which devices are active in the Android and Google Play ecosystem.</p> 36 <p>This data reflects devices running the latest Google Play Store app, which is compatible 38 Google Play Store in the prior 7 days.</p> 43 2.2 do not appear in this data because those devices do not support the new Google Play Store 44 app. Only the new app is able to measure the number of devices that actively visit Google Play Store 68 <p class="note"><strong>Note:</strong> Because this data is gathered from the new Google Play 71 <em>checked in</em> to Google servers (not those that actually visited Google Play Store).
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