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  /external/chromium_org/media/audio/
null_audio_sink.cc 45 void NullAudioSink::Play() {
  /external/chromium_org/media/base/
audio_renderer_mixer_input.cc 57 void AudioRendererMixerInput::Play() {
audio_renderer_mixer_input.h 32 virtual void Play() OVERRIDE;
audio_renderer_sink.h 58 virtual void Play() = 0;
  /external/chromium_org/third_party/WebKit/ManualTests/animation/
transitions-and-paused-animations.html 32 -webkit-animation-play-state: paused;
  /external/chromium_org/third_party/WebKit/ManualTests/
nested-plug-ins.html 20 Play with the display and visibility toggles. Make sure that turning an inner element visible does not show it if it has a hidden or
  /external/chromium_org/third_party/WebKit/Source/core/html/
MediaController.idl 40 void play();
  /external/chromium_org/third_party/WebKit/public/web/
WebMediaPlayerAction.h 39 Play,
  /external/chromium_org/third_party/icu/source/common/unicode/
udraft.h 17 * THIS FILE IS MACHINE-GENERATED, DON'T PLAY WITH IT IF YOU DON'T KNOW WHAT
  /external/chromium_org/third_party/skia/src/pdf/
SkPDFImage.h 27 // We could play the same trick here as is done in SkPDFGraphicState, storing
  /external/chromium_org/third_party/skia/src/pipe/utils/
SamplePipeControllers.h 65 * Play the stored drawing commands to the specified canvas. If SkGPipeWriter::startRecording
  /external/clang/test/Analysis/
pr_4164.c 7 // file for now to play around with the specific issues for BasicStoreManager
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
PlayState.java 36 * The play state of a cinematic event
  /external/jmonkeyengine/engine/src/test/jme3test/audio/
TestMusicStreaming.java 50 audioSource.play();
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_ListModes.3 13 If \fBformat\fR is \fBNULL\fP, the mode list will be for the format returned by \fISDL_GetVideoInfo()\fR->\fBvfmt\fR\&. The \fBflag\fR parameter is an OR\&'d combination of \fIsurface\fR flags\&. The flags are the same as those used \fI\fBSDL_SetVideoMode\fP\fR and they play a strong role in deciding what modes are valid\&. For instance, if you pass \fBSDL_HWSURFACE\fP as a flag only modes that support hardware video surfaces will be returned\&.
  /external/replicaisland/src/com/replica/replicaisland/
ButtonAnimationComponent.java 57 sound.play(mDepressSound, false, SoundSystem.PRIORITY_NORMAL);
  /external/sepolicy/
untrusted_app.te 40 # Used by: https://play.google.com/store/apps/details?id=jackpal.androidterm
  /external/skia/src/pdf/
SkPDFImage.h 27 // We could play the same trick here as is done in SkPDFGraphicState, storing
  /external/skia/src/pipe/utils/
SamplePipeControllers.h 65 * Play the stored drawing commands to the specified canvas. If SkGPipeWriter::startRecording
  /frameworks/base/core/java/android/view/
SoundEffectConstants.java 20 * Constants to be used to play sound effects via {@link View#playSoundEffect(int)}
  /frameworks/base/docs/html/distribute/googleplay/quality/
index.jd 10 <p>Before you publish an app on Google Play, it's important to make sure that
  /frameworks/base/docs/html/
legal.jd 79 <dt>Google Play</dt>
80 <dd>Google Play is a publicly available service through which you can distribute your apps for
81 Android-powered devices. Google Play not only makes your app available to millions of devices, but
83 distribute your apps on Google Play and use the associated services, you must agree to the Developer
  /frameworks/base/docs/html/training/tv/
index.jd 22 Thousands of apps in the Google Play Store are already optimized for TVs. This class shows how
  /frameworks/base/libs/hwui/thread/
TaskProcessor.h 52 // This is the right way to do it but sp<> doesn't play nice
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
MediaDump.java 26 * A media tool to play a video and dump the screen display

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