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  /external/chromium_org/content/renderer/media/
buffered_data_source.h 109 // to determine whether we are going from pause to play and play to pause,
195 // This variable is true when the user has requested the video to play at
  /external/chromium_org/media/audio/
audio_output_controller.h 21 // audio operations like play, pause, stop, etc. on a separate thread,
45 // all functionally equivalent and require a Play() call to continue to the next
112 void Play();
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
AbstractCinematicEvent.java 100 * Play this event
102 public void play() { method in class:AbstractCinematicEvent
142 * stops the animation, next time play() is called the animation will start from the begining.
  /frameworks/base/docs/html/distribute/
distribute_toc.cs 4 <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/index.html">Google Play</a></div>
42 <li><a href="<?cs var:toroot ?>distribute/googleplay/promote/badges.html">Google Play Badges</a></li>
88 <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/edu/index.html">Google Play for Education</a></div>
  /frameworks/base/docs/html/guide/topics/media/
audio-capture.jd 37 microphone, save the audio and play it back.</p>
72 <h3 id="example">Example: Record audio and play the recorded audio</h3>
73 <p>The example class below illustrates how to set up, start and stop audio capture, and to play the
  /frameworks/base/docs/html/tools/adk/
adk2.jd 11 <li><a href="#play-audio">Playing Audio</a></li>
54 <p>One of the important new features demonstrated by this ADK is the ability to play audio over a
86 href="https://play.google.com/store/apps/details?id=com.google.android.apps.adk2">ADK 2012</a>, is
87 available on Google Play. The source code for both the Android application and the ADK firmware (an
133 <li>Start Google Play on your device, search for the <strong>ADK 2012</strong> application and
182 <h2 id="play-audio">Playing Audio</h2>
185 use it to play audio from your Android device using either a Bluetooth or USB connection.</p>
187 <p>To play audio over Bluetooth:</p>
197 <li>Play a song or sound and listen to it on the ADK speaker!</li>
200 <p>To play audio over USB, you must use a device running Android 4.1 (API Level 16) or higher:</p
    [all...]
  /frameworks/base/docs/html/tools/revisions/
platforms.jd 86 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 4.0.30,
87 allowing you to test your application in an emulator using the latest Google Play services.</p>
146 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.2.65,
147 allowing you to test your application in an emulator using the latest Google Play services.</p>
161 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.2.25,
162 allowing you to test your application in an emulator using the latest Google Play services.</p>
176 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.1.58.</p
    [all...]
  /frameworks/base/media/java/android/media/
Ringtone.java 213 public void play() { method in class:Ringtone
215 // do not play ringtones if stream volume is 0
223 mRemotePlayer.play(mRemoteToken, canonicalUri, mStreamType);
  /frameworks/wilhelm/src/desktop/
SndFile.c 22 /** \brief Called by SndFile.c:audioPlayerTransportUpdate after a play state change or seek,
186 /** \brief Called with mutex unlocked for marker and position updates, and play state change */
227 // FIXME only on seek or play state change (STOPPED, PAUSED) -> PLAYING
  /hardware/qcom/display/msm8960/liboverlay/
overlayMdssRot.cpp 143 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) {
144 ALOGE("MdssRot play failed!");
152 // play will return immediatly and might cause
  /hardware/qcom/display/msm8x26/liboverlay/
overlayMdssRot.cpp 138 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) {
139 ALOGE("MdssRot play failed!");
147 // play will return immediatly and might cause
  /cts/suite/audio_quality/lib/include/audio/
AudioHardware.h 74 * @param buffer buffer to play / record
  /cts/tests/tests/textureview/src/android/textureview/cts/
TextureViewTestActivity.java 50 animSet.play(rotate).with(fadeIn).with(scaleY);
  /dalvik/vm/mterp/x86/
cvtfp_int.S 7 * to play some games.
  /development/samples/ApiDemos/res/layout/
video_player.xml 47 android:id="@+id/play"
  /development/samples/RandomMusicPlayer/
AndroidManifest.xml 41 <action android:name="com.example.android.musicplayer.action.PLAY" />
  /development/samples/VoicemailProviderDemo/src/com/example/android/voicemail/common/core/
Voicemail.java 74 * Gets the Uri that can be used to refer to this voicemail, and to make it play.
  /development/scripts/app_engine_server/
redirects.yaml 93 dst: /google/play-services/auth.html
159 dst: /google/play/
173 - src: /guide/google/play/services.html
174 dst: /google/play-services/index.html
184 dst: /google/play/licensing/index.html
189 - src: /google/play/billing/billing_about.html
190 dst: /google/play/billing/index.html
209 dst: /google/play/publishing/multiple-apks.html
326 dst: /google/play/filters.html
  /external/chromium/chrome/browser/content_settings/
content_settings_base_provider.h 40 // CONTENT_SETTING_BLOCK if click-to-play is not enabled.
  /external/chromium/chrome/browser/ui/cocoa/find_bar/
find_bar_text_field_unittest.mm 34 // Make sure this is wide enough to play games with the cell
  /external/chromium/chrome/browser/ui/cocoa/
styled_text_field_cell_unittest.mm 23 // Make sure this is wide enough to play games with the cell
  /external/chromium/net/base/
platform_mime_util_linux.cc 17 // We have to play dumb and not return application/x-perl here
  /external/chromium/third_party/libjingle/source/talk/session/phone/
channel.h 276 bool PlayRingbackTone(bool play, bool loop);
311 : play(p),
315 bool play; member in struct:cricket::VoiceChannel::PlayRingbackToneMessageData
345 bool PlayRingbackTone_w(bool play, bool loop);
  /external/chromium_org/chrome/browser/ui/cocoa/
styled_text_field_cell_unittest.mm 23 // Make sure this is wide enough to play games with the cell
  /external/chromium_org/content/browser/android/
content_video_view.h 60 void Play(JNIEnv*, jobject obj);

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