/external/chromium_org/content/renderer/media/ |
buffered_data_source.h | 109 // to determine whether we are going from pause to play and play to pause, 195 // This variable is true when the user has requested the video to play at
|
/external/chromium_org/media/audio/ |
audio_output_controller.h | 21 // audio operations like play, pause, stop, etc. on a separate thread, 45 // all functionally equivalent and require a Play() call to continue to the next 112 void Play();
|
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
AbstractCinematicEvent.java | 100 * Play this event 102 public void play() { method in class:AbstractCinematicEvent 142 * stops the animation, next time play() is called the animation will start from the begining.
|
/frameworks/base/docs/html/distribute/ |
distribute_toc.cs | 4 <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/index.html">Google Play</a></div> 42 <li><a href="<?cs var:toroot ?>distribute/googleplay/promote/badges.html">Google Play Badges</a></li> 88 <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/edu/index.html">Google Play for Education</a></div>
|
/frameworks/base/docs/html/guide/topics/media/ |
audio-capture.jd | 37 microphone, save the audio and play it back.</p> 72 <h3 id="example">Example: Record audio and play the recorded audio</h3> 73 <p>The example class below illustrates how to set up, start and stop audio capture, and to play the
|
/frameworks/base/docs/html/tools/adk/ |
adk2.jd | 11 <li><a href="#play-audio">Playing Audio</a></li> 54 <p>One of the important new features demonstrated by this ADK is the ability to play audio over a 86 href="https://play.google.com/store/apps/details?id=com.google.android.apps.adk2">ADK 2012</a>, is 87 available on Google Play. The source code for both the Android application and the ADK firmware (an 133 <li>Start Google Play on your device, search for the <strong>ADK 2012</strong> application and 182 <h2 id="play-audio">Playing Audio</h2> 185 use it to play audio from your Android device using either a Bluetooth or USB connection.</p> 187 <p>To play audio over Bluetooth:</p> 197 <li>Play a song or sound and listen to it on the ADK speaker!</li> 200 <p>To play audio over USB, you must use a device running Android 4.1 (API Level 16) or higher:</p [all...] |
/frameworks/base/docs/html/tools/revisions/ |
platforms.jd | 86 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 4.0.30, 87 allowing you to test your application in an emulator using the latest Google Play services.</p> 146 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.2.65, 147 allowing you to test your application in an emulator using the latest Google Play services.</p> 161 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.2.25, 162 allowing you to test your application in an emulator using the latest Google Play services.</p> 176 <a href="{@docRoot}google/play-services/index.html">Google Play services</a> version 3.1.58.</p [all...] |
/frameworks/base/media/java/android/media/ |
Ringtone.java | 213 public void play() { method in class:Ringtone 215 // do not play ringtones if stream volume is 0 223 mRemotePlayer.play(mRemoteToken, canonicalUri, mStreamType);
|
/frameworks/wilhelm/src/desktop/ |
SndFile.c | 22 /** \brief Called by SndFile.c:audioPlayerTransportUpdate after a play state change or seek, 186 /** \brief Called with mutex unlocked for marker and position updates, and play state change */ 227 // FIXME only on seek or play state change (STOPPED, PAUSED) -> PLAYING
|
/hardware/qcom/display/msm8960/liboverlay/ |
overlayMdssRot.cpp | 143 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { 144 ALOGE("MdssRot play failed!"); 152 // play will return immediatly and might cause
|
/hardware/qcom/display/msm8x26/liboverlay/ |
overlayMdssRot.cpp | 138 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { 139 ALOGE("MdssRot play failed!"); 147 // play will return immediatly and might cause
|
/cts/suite/audio_quality/lib/include/audio/ |
AudioHardware.h | 74 * @param buffer buffer to play / record
|
/cts/tests/tests/textureview/src/android/textureview/cts/ |
TextureViewTestActivity.java | 50 animSet.play(rotate).with(fadeIn).with(scaleY);
|
/dalvik/vm/mterp/x86/ |
cvtfp_int.S | 7 * to play some games.
|
/development/samples/ApiDemos/res/layout/ |
video_player.xml | 47 android:id="@+id/play"
|
/development/samples/RandomMusicPlayer/ |
AndroidManifest.xml | 41 <action android:name="com.example.android.musicplayer.action.PLAY" />
|
/development/samples/VoicemailProviderDemo/src/com/example/android/voicemail/common/core/ |
Voicemail.java | 74 * Gets the Uri that can be used to refer to this voicemail, and to make it play.
|
/development/scripts/app_engine_server/ |
redirects.yaml | 93 dst: /google/play-services/auth.html 159 dst: /google/play/ 173 - src: /guide/google/play/services.html 174 dst: /google/play-services/index.html 184 dst: /google/play/licensing/index.html 189 - src: /google/play/billing/billing_about.html 190 dst: /google/play/billing/index.html 209 dst: /google/play/publishing/multiple-apks.html 326 dst: /google/play/filters.html
|
/external/chromium/chrome/browser/content_settings/ |
content_settings_base_provider.h | 40 // CONTENT_SETTING_BLOCK if click-to-play is not enabled.
|
/external/chromium/chrome/browser/ui/cocoa/find_bar/ |
find_bar_text_field_unittest.mm | 34 // Make sure this is wide enough to play games with the cell
|
/external/chromium/chrome/browser/ui/cocoa/ |
styled_text_field_cell_unittest.mm | 23 // Make sure this is wide enough to play games with the cell
|
/external/chromium/net/base/ |
platform_mime_util_linux.cc | 17 // We have to play dumb and not return application/x-perl here
|
/external/chromium/third_party/libjingle/source/talk/session/phone/ |
channel.h | 276 bool PlayRingbackTone(bool play, bool loop); 311 : play(p), 315 bool play; member in struct:cricket::VoiceChannel::PlayRingbackToneMessageData 345 bool PlayRingbackTone_w(bool play, bool loop);
|
/external/chromium_org/chrome/browser/ui/cocoa/ |
styled_text_field_cell_unittest.mm | 23 // Make sure this is wide enough to play games with the cell
|
/external/chromium_org/content/browser/android/ |
content_video_view.h | 60 void Play(JNIEnv*, jobject obj);
|