HomeSort by relevance Sort by last modified time
    Searched full:play (Results 701 - 725 of 2513) sorted by null

<<21222324252627282930>>

  /external/chromium_org/content/renderer/media/
rtc_video_renderer.h 44 virtual void Play() OVERRIDE;
webaudiosourceprovider_impl.h 44 virtual void Play() OVERRIDE;
webrtc_audio_renderer.h 40 virtual void Play() OVERRIDE;
  /external/chromium_org/media/audio/
audio_output_dispatcher.h 9 // uses to play audio. When playback is stopped, the proxy returns the stream
  /external/chromium_org/ppapi/cpp/
audio.h 49 /// that the browser calls when it needs more samples to play.
  /external/chromium_org/ppapi/proxy/
ppb_audio_proxy.h 53 void OnMsgStartOrStop(const ppapi::HostResource& audio_id, bool play);
  /external/chromium_org/printing/
emf_win.cc 63 // Play this command to the bitmap DC.
96 // Play object creation command only once.
100 // Play this command to the metafile DC.
328 bool Emf::Record::Play(Emf::EnumerationContext* context) const {
352 // So I resorted to manually parse the EMF records and play them one by one.
353 // The issue with this method compared to using PlayEnhMetaFile to play back
432 res = Play(context);
505 res = Play(context);
513 res = Play(context);
  /external/chromium_org/third_party/WebKit/Source/core/animation/
DocumentTimeline.cpp 52 PassRefPtr<Player> DocumentTimeline::play(TimedItem* child) function in class:WebCore::DocumentTimeline
DocumentTimeline.h 53 PassRefPtr<Player> play(TimedItem*);
  /external/chromium_org/third_party/WebKit/Source/core/html/
MediaControllerInterface.h 50 virtual void play() = 0;
  /external/chromium_org/third_party/WebKit/Source/core/html/shadow/
MediaControlsChromiumAndroid.cpp 96 // Insert it before the overlay play button so it always displays behind it.
  /external/chromium_org/third_party/WebKit/Tools/TestResultServer/static-dashboards/
README.webtreemap.txt 6 Play with a [demo][].
  /external/chromium_org/ui/message_center/cocoa/
popup_controller.h 53 // Used to play animation when the popup shows, changes bounds and closes.
  /external/clang/test/CXX/except/except.spec/
p5-pointers.cpp 25 // Some functions to play with below.
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimEventListener.java 55 * Invoked when a animation is set to play by the user on the given channel.
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
KeyFrame.java 59 event.play();
  /external/kernel-headers/original/asm-mips/
div64.h 91 * need to play games..
  /external/qemu/distrib/sdl-1.2.15/src/audio/dc/
aica.c 136 a quick and dirty way to play notes. If you want a more comprehensive
139 ch is the channel to play on (0 - 63)
144 nsamp is the number of samples to play (not number of bytes!)
195 default (below) sets it into normal mode (play and terminate/loop).
  /external/qemu/distrib/sdl-1.2.15/src/audio/mint/
SDL_mintaudio.h 90 extern volatile unsigned short SDL_MintAudio_numbuf; /* Buffer to play */
  /external/qemu/distrib/sdl-1.2.15/test/
loopwave.c 23 int soundpos; /* Current play position */
  /external/sonivox/arm-fm-22k/lib_src/
eas_synth.h 125 /* drum channel can simultaneously play this many voices at most */
203 EAS_U16 bankNum; /* play programs from this bank */
213 EAS_U8 programNum; /* play this instrument number */
286 EAS_U8 nextChannel; /* play stolen voice on this channel */
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_synth.h 125 /* drum channel can simultaneously play this many voices at most */
203 EAS_U16 bankNum; /* play programs from this bank */
213 EAS_U8 programNum; /* play this instrument number */
286 EAS_U8 nextChannel; /* play stolen voice on this channel */
  /external/sonivox/arm-wt-22k/lib_src/
eas_synth.h 125 /* drum channel can simultaneously play this many voices at most */
203 EAS_U16 bankNum; /* play programs from this bank */
213 EAS_U8 programNum; /* play this instrument number */
286 EAS_U8 nextChannel; /* play stolen voice on this channel */
  /frameworks/av/media/libstagefright/wifi-display/source/
PlaybackSession.h 67 status_t play();
  /frameworks/base/core/java/android/app/
package.html 20 can handle network transactions, play music, or work with a content provider without the user being

Completed in 463 milliseconds

<<21222324252627282930>>