SoundPool.cpp | 237 int SoundPool::play(int sampleID, float leftVolume, float rightVolume, function in class:android::SoundPool 240 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 271 ALOGV("play channel %p state = %d", channel, channel->state()); 272 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 413 // if "stolen", play next event 545 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, function in class:android::SoundChannel 555 ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f," 678 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate);
|