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  /frameworks/wilhelm/tests/mimeUri/
slesTestGetPositionUri.cpp 126 /* Play some audio from a URI and regularly query the position */
238 /* Play the URI */
244 /* wait until there's data to play */
293 /* Play until the end of file is reached */
slesTestPlayUri.cpp 124 /* Play some music from a URI */
242 /* Play the URI */
250 /* wait until there's data to play */
275 fprintf(stdout, "URI example: starting to play\n");
  /frameworks/wilhelm/tests/sandbox/
xa.c 110 printf("GetInterface for PLAY\n");
  /hardware/samsung_slsi/exynos5/exynos_omx/openmax/exynos_omx/component/video/dec/
Exynos_OMX_Vdec.h 106 /* For DRM Play */
  /libcore/benchmarks/src/benchmarks/regression/
URLConnectionBenchmark.java 63 server.play();
  /ndk/docs/text/
CPU-X86.text 40 Similarly, the Google Play server is capable of filtering applications
  /packages/apps/Dialer/src/com/android/dialer/calllog/
CallLogListItemHelper.java 99 /** Sets the secondary action to correspond to the play button. */
  /packages/apps/LegacyCamera/res/layout/
share_popup.xml 55 <ImageView android:id="@+id/play"
  /packages/apps/LegacyCamera/res/layout-sw600dp/
share_popup.xml 56 <ImageView android:id="@+id/play"
  /packages/apps/LegacyCamera/src/com/android/camera/
FocusManager.java 207 // to play the AF sound if we're about to play the shutter
218 // (2) touch focus is triggered. Play the focus tone. Do not
222 // Do not play the sound in continuous autofocus mode. It does
  /packages/apps/Mms/res/layout/
audio_attachment_view.xml 79 android:text="@string/play" />
  /packages/apps/Mms/src/com/android/mms/dom/smil/
SmilPlayer.java 306 public synchronized void play() { method in class:SmilPlayer
334 play(); method
580 // No slide, finish play back
650 // Play the Element by following the timeline
  /packages/apps/Mms/src/com/android/mms/util/
SimpleCache.java 24 * A simple cache with the option of using {@link SoftReference SoftReferences} to play well with
  /packages/apps/Music/res/layout/
audio_player_common.xml 57 <ImageButton android:id="@+id/pause" style="@android:style/MediaButton.Play" />
  /packages/apps/UnifiedEmail/src/com/android/mail/browse/
MessageScrollView.java 28 * A container that tries to play nice with an internally scrollable {@link Touchable} child view.
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/
AudioAndHapticFeedbackManager.java 85 // if mAudioManager is null, we can't play a sound anyway, so return
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/alsa/sound/
asound_fm.h 72 unsigned char octave; /* 3 bits: what octave to play */
sb16_csp.h 29 #define SNDRV_SB_CSP_MODE_DSP_WRITE 0x02 /* Play to DSP */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/
asound_fm.h 72 unsigned char octave; /* 3 bits: what octave to play */
sb16_csp.h 29 #define SNDRV_SB_CSP_MODE_DSP_WRITE 0x02 /* Play to DSP */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/
asound_fm.h 72 unsigned char octave; /* 3 bits: what octave to play */
soundfont.h 44 struct snd_sf_zone *next_zone; /* Next zone in play list */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/alsa/sound/
asound_fm.h 72 unsigned char octave; /* 3 bits: what octave to play */
sb16_csp.h 29 #define SNDRV_SB_CSP_MODE_DSP_WRITE 0x02 /* Play to DSP */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/
asound_fm.h 72 unsigned char octave; /* 3 bits: what octave to play */

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