/frameworks/base/docs/html/about/versions/ |
jelly-bean.jd | 245 <p><a href="{@docRoot}google/play-services/index.html">Google Play services</a> 257 software. On devices that support hardware geofencing, Google Play services [all...] |
/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
icon_design_launcher_archive.jd | 60 <h2 id="market">Application Icons on Google Play</h2> 63 your application on Google Play</a>, you will also need to provide a 512x512 65 href="http://play.google.com/apps/publish">developer console</a> at upload-time. 66 This icon will be used in various locations on Google Play and does 75 icons on Google Play, see the following article:</p> 79 Graphic Assets for your Application (Google Play Help) »</a>
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/frameworks/ex/variablespeed/jni/ |
variablespeed.cc | 49 // When calculating play buffer size before pushing to audio player. 52 // How long to sleep during the main play loop and the decoding callback loop. 70 // The play interface used for reading duration. 453 // Try to play the buffer. 580 // Create the audio player, which will play from the buffer queue and send to 630 // Get the play interface from the decoder, and register event callbacks.
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/frameworks/wilhelm/src/android/ |
android_AudioSfDecoder.cpp | 41 // play event logic depends on the initial time being zero not ANDROID_UNKNOWN_TIME 73 void AudioSfDecoder::play() { function in class:android::AudioSfDecoder 74 SL_LOGD("AudioSfDecoder::play"); 76 GenericPlayer::play(); 451 // application set play state to paused which failed, then set play state to playing
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/frameworks/base/docs/html/reference/com/google/android/gms/plus/model/moments/ |
ItemScope.html | 173 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 315 <li><a href="/distribute/index.html">Google Play</a></li> 408 <div class="nav-section-header empty"><a href="/google/play-services/games.html"> 413 <div class="nav-section-header empty"><a href="/google/play-services/location.html"> 418 <div class="nav-section-header empty"><a href="/google/play-services/plus.html"> 423 <div class="nav-section-header empty"><a href="/google/play-services/maps.html"> 428 <div class="nav-section-header"><a href="/google/play-services/ads.html"> 432 <li><a href="/google/play-services/id.html"> 438 <div class="nav-section-header empty"><a href="/google/play-services/wallet.html" [all...] |
/external/chromium_org/content/renderer/media/ |
webrtc_audio_device_unittest.cc | 544 renderer->Play(); 670 // Uses WebRtcAudioDeviceImpl to play a local wave file. 715 renderer->Play(); 727 // Play 2 seconds worth of audio and then quit. 740 // Uses WebRtcAudioDeviceImpl to play out recorded audio in loopback. 825 renderer->Play(); [all...] |
/frameworks/base/docs/html/guide/components/ |
fundamentals.jd | 135 does not provide a user interface. For example, a service might play music in the background while 395 them, but external services such as Google Play do read them in order to provide filtering 401 Android version <em>lower</em> than 2.1 cannot install your application from Google Play.</p> 461 distribute your application on Google Play, the store uses these declarations to filter which 465 <p>For more information about how Google Play filters applications based on these (and other) 466 requirements, see the <a href="{@docRoot}google/play/filters.html">Filters on Google Play</a>
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/frameworks/support/v7/mediarouter/src/android/support/v7/media/ |
RemotePlaybackClient.java | 101 * actions: {@link MediaControlIntent#ACTION_PLAY play}, 172 * {@link #play}, {@link #enqueue}, and {@link #startSession}. 207 * The callback should be set before the session is created or any play 218 * Sends a request to play a media item. 230 * @param contentUri The content Uri to play. 245 public void play(Uri contentUri, String mimeType, Bundle metadata, method in class:RemotePlaybackClient 254 * Enqueues a new item to play. If the queue was previously paused, then will [all...] |
/frameworks/base/media/java/android/media/ |
AudioTrack.java | 40 * <li>too big to fit in memory because of the duration of the sound to play,</li> 53 * can play before running out of data.<br> 156 * Indicates the play state of the AudioTrack instance. 190 * The type of the audio stream to play. See 668 * the expected frequency at which the buffer will be refilled with additional data to play. 981 public void play() method in class:AudioTrack [all...] |
JetPlayer.java | 45 * the notion of "clips", which can be triggered at any time, but that will play only at the 52 * <li>the number of segments left to play in the queue,</li> 246 public boolean play() { method in class:JetPlayer 267 * only play once. -1 means the segment will repeat indefinitely. 295 * only play once. -1 means the segment will repeat indefinitely.
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/development/samples/JetBoy/src/com/example/android/jetboy/ |
JetBoyView.java | 158 // start, play, running, lose are the states we use 275 // array to store the mute masks that are applied during game play to respond to 356 // set all tracks to play 452 // JET info: in this example, the game uses segment 0 for the duration of the game play, 455 // JET info: also queue the segments during the game play. 457 // JET info: this is the main game play music 489 }// end state play block 632 Log.d(TAG, "------> STARTING JET PLAY"); 633 mJet.play(); [all...] |
/development/ndk/platforms/android-9/samples/native-audio/jni/ |
native-audio-jni.c | 18 /* This is a JNI example where we use native methods to play sounds 229 // get the play interface 312 // get the play interface 512 // select the desired clip and play count, and enqueue the first buffer if idle 617 // get the play interface
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/external/chromium/chrome/browser/resources/ |
mediaplayer.html | 379 mediaElement.removeEventListener("play", onMediaPlay, true); 406 element.addEventListener("play", onMediaPlay, true); 426 mediaElement.play(); 746 audioPlaybackElement.play(); 816 videoPlaybackElement.play();
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/external/chromium/chrome/common/extensions/docs/ |
tut_debugging.html | 494 Click the play/pause button 495 <img src="images/play-button.gif" style="margin:0; padding:0" align="absmiddle" width="22" height="20" alt="">(near 510 Use the buttons next to the play/pause button 514 and then press play/pause 515 <img src="images/play-button.gif" style="margin:0; padding:0" align="absmiddle" width="22" height="20" alt="">to
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/external/chromium_org/chrome/browser/resources/file_manager/js/media/ |
audio_player.js | 235 * Select a new track to play. 237 * @param {boolean=} opt_restoreState True if restoring the play state from URL. 580 * Enable play state restore from the location hash. 582 * @param {boolean} restore True if need to restore the play state. 606 this.play();
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/external/chromium_org/chrome/browser/storage_monitor/ |
portable_device_watcher_win.cc | 55 // Returns the portable device plug and play device ID string. 147 // play device ID string. On success, returns true and updates |device| with a 298 // |pnp_device_id| specifies the plug and play device id. 365 // false. |pnp_device_id| specifies the plug and play device ID string. 434 // |pnp_device_id| specifies the attached plug and play device ID string. On
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
MediaController.cpp | 190 // queue a task to fire a simple event named play at the MediaController, 196 void MediaController::play() function in class:MediaController 198 // When the play() method is invoked, the user agent must invoke the play method of each 201 m_mediaElements[index]->play();
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/ |
LwjglAudioRenderer.java | 371 // play in headspace
472 // play in headspace
829 "Cannot play instances " +
850 // play the channel
877 logger.log(Level.WARNING, "No channel available to play {0}", src);
[all...] |
/external/sonivox/arm-fm-22k/host_src/ |
eas_main.c | 47 /* default file to play if no filename is specified on the command line */ 105 /* prepare to play the file */ 112 /* get play length */ 301 * In this case, just play the default MIDI file "test.mid" 343 /* play errors take precedence over shutdown errors */
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/external/sonivox/arm-hybrid-22k/host_src/ |
eas_main.c | 47 /* default file to play if no filename is specified on the command line */ 105 /* prepare to play the file */ 112 /* get play length */ 301 * In this case, just play the default MIDI file "test.mid" 343 /* play errors take precedence over shutdown errors */
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/external/sonivox/arm-wt-22k/host_src/ |
eas_main.c | 47 /* default file to play if no filename is specified on the command line */ 108 /* prepare to play the file */ 115 /* get play length */ 304 * In this case, just play the default MIDI file "test.mid" 346 /* play errors take precedence over shutdown errors */
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/frameworks/base/docs/html/google/gcm/ |
gs.jd | 31 Before you start, make sure to <a href="/google/play-services/setup.html">set up 32 the Google Play Services SDK</a>. You need this SDK to use the <a href="{@docRoot}reference/com/google/android/gms/gcm/GoogleCloudMessaging.html">{@code GoogleCloudMessaging}</a> methods.</p> 159 <li>To write your client application (that is, the GCM-enabled app that runs on an Android device), use the <a href="{@docRoot}reference/com/google/android/gms/gcm/GoogleCloudMessaging.html">{@code GoogleCloudMessaging}</a> APIs as shown below. Don't forget to set up your project to use the Google Play services SDK as described in <a href="/google/play-services/setup.html">Setup Google Play Services SDK</a>.</li>
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/packages/apps/Music/res/values/ |
strings.xml | 66 <!-- Menu item to play back all the songs in the currently showing list in shuffle mode --> 68 <!-- Menu item to play back all the songs in the currently showing list in list order --> 69 <string name="play_all">Play all</string> 196 <string name="play_selection">Play</string> 265 <!-- Shown as a transient message whenever a file fails to play -->
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/build/tools/droiddoc/templates-sac/components/ |
masthead.cs | 52 <li><a href="https://play.google.com/apps/publish/">Google Play Developer Console</a></li> 175 <li><a href="<?cs var:toroot ?>distribute/index.html">Google Play</a></li>
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/frameworks/av/include/drm/ |
DrmManagerClient.h | 110 * @param[in] action Action to perform. (Action::DEFAULT, Action::PLAY, etc) 191 * @param[in] action Action to validate. (Action::DEFAULT, Action::PLAY, etc) 217 * Action::DEFAULT, Action::PLAY, etc
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