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  /frameworks/base/docs/html/sdk/api_diff/16/changes/
android.renderscript.Font.html 10 android.renderscript.Font
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/Font.html" target="_top"><font size="+2"><code>Font</code></font></A>
87 <A NAME="android.renderscript.Font.create_changed(android.renderscript.RenderScript, android.content.res.Resources, java.lang.String, android.renderscript.Font.Style, float)"></A>
88 <nobr><code>Font</code>&nbsp;<A HREF="../../../../reference/android/renderscript/Font.html#create(android.renderscript.RenderScript, android.content.res.Resources, java.lang.String, android.renderscript.Font.Style, float)" target= (…)
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android.renderscript.Mesh.Builder.html 10 android.renderscript.Mesh.Builder
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/Mesh.Builder.html" target="_top"><font size="+2"><code>Mesh.Builder</code></font></A>
86 <A NAME="android.renderscript.Mesh.Builder.ctor_changed(android.renderscript.RenderScript, int)"></A>
87 <nobr><A HREF="../../../../reference/android/renderscript/Mesh.Builder.html#Mesh.Builder(android.renderscript.RenderScript, int)" target="_top"><code>Mesh.Builder</code></A>(<code>RenderScript,</nobr> int<nobr><nobr></code>) </nobr
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android.renderscript.ProgramRaster.html 10 android.renderscript.ProgramRaster
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/ProgramRaster.html" target="_top"><font size="+2"><code>ProgramRaster</code></font></A>
87 <A NAME="android.renderscript.ProgramRaster.getCullMode_added()"></A>
88 <nobr><code>CullMode</code>&nbsp;<A HREF="../../../../reference/android/renderscript/ProgramRaster.html#getCullMode()" target="_top"><code>getCullMode</code></A>()</nobr>
94 <A NAME="android.renderscript.ProgramRaster.isPointSpriteEnabled_added()"></A>
95 <nobr><code>boolean</code>&nbsp;<A HREF="../../../../reference/android/renderscript/ProgramRaster.html#isPointSpriteEnabled()" target="_top"><code>isPointSpriteEnabled</code></A>()</nobr>
109 <A NAME="android.renderscript.ProgramRaster.CULL_BACK_changed(android.renderscript.RenderScript)"></A
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  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
ColorCube.java 21 import android.renderscript.Allocation;
22 import android.renderscript.Element;
23 import android.renderscript.Matrix4f;
24 import android.renderscript.RenderScript;
25 import android.renderscript.Script;
26 import android.renderscript.ScriptC;
27 import android.renderscript.ScriptIntrinsic3DLUT;
28 import android.renderscript.ScriptIntrinsicColorMatrix;
29 import android.renderscript.Type
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Convolve3x3.java 21 import android.renderscript.Allocation;
22 import android.renderscript.Element;
23 import android.renderscript.Matrix4f;
24 import android.renderscript.RenderScript;
25 import android.renderscript.Script;
26 import android.renderscript.ScriptC;
27 import android.renderscript.ScriptIntrinsicConvolve3x3;
28 import android.renderscript.Type;
GroupTest.java 21 import android.renderscript.Allocation;
22 import android.renderscript.Element;
23 import android.renderscript.RenderScript;
24 import android.renderscript.ScriptIntrinsicConvolve3x3;
25 import android.renderscript.ScriptIntrinsicColorMatrix;
26 import android.renderscript.Type;
27 import android.renderscript.Matrix4f;
28 import android.renderscript.ScriptGroup;
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Convolve3x3.java 21 import android.renderscript.Allocation;
22 import android.renderscript.Element;
23 import android.renderscript.Matrix4f;
24 import android.renderscript.RenderScript;
25 import android.renderscript.Script;
26 import android.renderscript.ScriptC;
27 import android.renderscript.ScriptGroup;
28 import android.renderscript.ScriptIntrinsicConvolve3x3;
29 import android.renderscript.Type
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GroupTest.java 21 import android.renderscript.Allocation;
22 import android.renderscript.Element;
23 import android.renderscript.RenderScript;
24 import android.renderscript.ScriptIntrinsicConvolve3x3;
25 import android.renderscript.ScriptIntrinsicColorMatrix;
26 import android.renderscript.Type;
27 import android.renderscript.Matrix4f;
28 import android.renderscript.ScriptGroup;
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsic3DLUTThunker.java 17 package android.support.v8.renderscript;
26 android.renderscript.ScriptIntrinsic3DLUT mN;
28 android.renderscript.ScriptIntrinsic3DLUT getNObj() {
32 private ScriptIntrinsic3DLUTThunker(int id, RenderScript rs, Element e) {
36 public static ScriptIntrinsic3DLUTThunker create(RenderScript rs, Element e) {
42 lut.mN = android.renderscript.ScriptIntrinsic3DLUT.create(rst.mN, et.getNObj());
43 } catch (android.renderscript.RSRuntimeException exc) {
53 } catch (android.renderscript.RSRuntimeException e) {
71 } catch (android.renderscript.RSRuntimeException e) {
85 } catch (android.renderscript.RSRuntimeException e)
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  /frameworks/base/docs/html/guide/topics/renderscript/
compute.jd 1 page.title=RenderScript
12 <li><a href="#writing-an-rs-kernel">Writing a RenderScript Kernel</a></li>
13 <li><a href="#access-rs-apis">Accessing RenderScript APIs</a>
18 <li><a href="#using-rs-from-java">Using RenderScript from Java Code</a></li>
24 <li><a href="{@docRoot}resources/samples/RenderScript/HelloCompute/index.html">Hello
30 <p>RenderScript is a framework for running computationally intensive tasks at high performance on
31 Android. RenderScript is primarily oriented for use with data-parallel computation, although serial
32 computationally intensive workloads can benefit as well. The RenderScript runtime will parallelize
34 you to focus on expressing algorithms rather than scheduling work or load balancing. RenderScript is
38 <p>To begin with RenderScript, there are two main concepts you should understand:</p
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advanced.jd 1 page.title=Advanced RenderScript
12 <li><a href="#native">RenderScript Runtime Layer</a></li>
28 <li><a href="#allocating-mem">Allocating and binding memory to the RenderScript</a></li>
40 <p>Because applications that utilize RenderScript still run inside of the Android VM,
42 utilize RenderScript when appropriate. To facilitate this interaction between
43 the framework and the RenderScript runtime, an intermediate layer of code is also
47 RenderScript runtime.</p>
49 <h2 id="native">RenderScript Runtime Layer</h2>
51 <p>Your RenderScript code is compiled and
52 executed in a compact and well-defined runtime layer. The RenderScript runtime APIs offer support fo
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  /frameworks/base/docs/html/sdk/api_diff/14/changes/
android.renderscript.FieldPacker.html 10 android.renderscript.FieldPacker
74 Class android.renderscript.<A HREF="../../../../reference/android/renderscript/FieldPacker.html" target="_top"><font size="+2"><code>FieldPacker</code></font></A>
86 <A NAME="android.renderscript.FieldPacker.addF64_added(android.renderscript.Double2)"></A>
87 <nobr><code>void</code>&nbsp;<A HREF="../../../../reference/android/renderscript/FieldPacker.html#addF64(android.renderscript.Double2)" target="_top"><code>addF64</code></A>(<code>Double2</code>)</nobr>
93 <A NAME="android.renderscript.FieldPacker.addF64_added(android.renderscript.Double3)"></A>
94 <nobr><code>void</code>&nbsp;<A HREF="../../../../reference/android/renderscript/FieldPacker.html#addF64(android.renderscript.Double3)" target="_top"><code>addF64</code></A>(<code (…)
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  /cts/tests/tests/renderscript/src/android/renderscript/cts/
RSBase.java 17 package android.renderscript.cts;
21 import android.renderscript.RenderScript.RSErrorHandler;
22 import android.renderscript.RenderScript.RSMessageHandler;
23 import android.renderscript.RSRuntimeException;
28 * Base RenderScript test class. This class provides a message handler and a
ExceptionTest.java 17 package android.renderscript.cts;
19 import android.renderscript.RSIllegalArgumentException;
20 import android.renderscript.RSInvalidStateException;
21 import android.renderscript.RSRuntimeException;
22 import android.renderscript.RSDriverException;
ScriptC_leak.java 19 * The source Renderscript file: leak.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_leak(RenderScript rs) {
40 public ScriptC_leak(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_11.java 19 * The source Renderscript file: set_target_api_11.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_11(RenderScript rs) {
40 public ScriptC_set_target_api_11(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_12.java 19 * The source Renderscript file: set_target_api_12.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_12(RenderScript rs) {
40 public ScriptC_set_target_api_12(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_13.java 19 * The source Renderscript file: set_target_api_13.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_13(RenderScript rs) {
40 public ScriptC_set_target_api_13(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_14.java 19 * The source Renderscript file: set_target_api_14.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_14(RenderScript rs) {
40 public ScriptC_set_target_api_14(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_15.java 19 * The source Renderscript file: set_target_api_15.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_15(RenderScript rs) {
40 public ScriptC_set_target_api_15(RenderScript rs, Resources resources, int id) {
ScriptC_set_target_api_16.java 19 * The source Renderscript file: set_target_api_16.rs
21 package android.renderscript.cts;
23 import android.renderscript.*;
32 public ScriptC_set_target_api_16(RenderScript rs) {
40 public ScriptC_set_target_api_16(RenderScript rs, Resources resources, int id) {
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
UT_mesh.java 21 import android.renderscript.*;
22 import android.renderscript.Mesh.*;
34 private void initializeGlobals(RenderScript RS, ScriptC_mesh s) {
56 private void testScriptSide(RenderScript pRS) {
65 private void testJavaSide(RenderScript RS) {
69 RenderScript pRS = RenderScript.create(mCtx);
UT_program_raster.java 21 import android.renderscript.*;
22 import android.renderscript.ProgramRaster;
23 import android.renderscript.ProgramRaster.CullMode;
36 private ProgramRaster.Builder getDefaultBuilder(RenderScript RS) {
43 private void initializeGlobals(RenderScript RS, ScriptC_program_raster s) {
53 private void testScriptSide(RenderScript pRS) {
62 private void testJavaSide(RenderScript RS) {
75 RenderScript pRS = RenderScript.create(mCtx);
  /frameworks/base/docs/html/sdk/api_diff/18/changes/
classes_index_removals.html 57 <A HREF="pkg_android.renderscript.html#FileA3D" class="hiddenlink" target="rightframe"><strike>FileA3D</strike></A><br>
58 <A HREF="pkg_android.renderscript.html#FileA3D.EntryType" class="hiddenlink" target="rightframe"><strike>FileA3D.EntryType</strike></A><br>
59 <A HREF="pkg_android.renderscript.html#FileA3D.IndexEntry" class="hiddenlink" target="rightframe"><strike>FileA3D.IndexEntry</strike></A><br>
60 <A HREF="pkg_android.renderscript.html#Font" class="hiddenlink" target="rightframe"><strike>Font</strike></A><br>
61 <A HREF="pkg_android.renderscript.html#Font.Style" class="hiddenlink" target="rightframe"><strike>Font.Style</strike></A><br>
69 <A HREF="pkg_android.renderscript.html#Mesh" class="hiddenlink" target="rightframe"><strike>Mesh</strike></A><br>
70 <A HREF="pkg_android.renderscript.html#Mesh.AllocationBuilder" class="hiddenlink" target="rightframe"><strike>Mesh.AllocationBuilder</strike></A><br>
71 <A HREF="pkg_android.renderscript.html#Mesh.Builder" class="hiddenlink" target="rightframe"><strike>Mesh.Builder</strike></A><br>
72 <A HREF="pkg_android.renderscript.html#Mesh.Primitive" class="hiddenlink" target="rightframe"><strike>Mesh.Primitive</strike></A><br>
73 <A HREF="pkg_android.renderscript.html#Mesh.TriangleMeshBuilder" class="hiddenlink" target="rightframe"><strike>Mesh.TriangleMeshBui (…)
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  /frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
FountainFboRS.java 20 import android.renderscript.Allocation;
21 import android.renderscript.Element;
22 import android.renderscript.Mesh;
23 import android.renderscript.ProgramFragment;
24 import android.renderscript.ProgramFragmentFixedFunction;
25 import android.renderscript.RenderScriptGL;
26 import android.renderscript.Type;
64 /* Set the fragment shader in the Renderscript runtime */
75 /* Set the allocation in the Renderscript runtime */

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