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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
imports.c 268 * \return position of least-significant bit set, starting at 1, return zero
  /external/chromium_org/third_party/skia/src/core/
SkString.cpp 134 // since floats have at most 8 significant digits, we limit our %g to that.
  /external/chromium_org/third_party/skia/src/effects/
SkDashPathEffect.cpp 261 // significant memory pressure while attempting to build the filtered path. To avoid this,
  /external/chromium_org/third_party/sqlite/src/src/
bitvec.c 80 ** bitmap. The least significant bit is bit 1.
test_server.c 60 ** with SQLite version 3.3.0 and beyond you can get significant performance
  /external/chromium_org/third_party/zlib/
deflate.h 261 * significant bits).
  /external/chromium_org/tools/metrics/histograms/
pretty_print.py 247 This can provide a significant speedup as O(n^2) operations are removed (in
  /external/chromium_org/tools/perf/
test-info.json 190 "description": "Score on [Facebook's JSGameBench benchmark](https://github.com/facebook/jsgamebench).\n\nThe focus is sprite performance a player is likely to see. Scoring is how many sprites are drawn, so large scores are better.\n\nFor each render path, JSGameBench draws as many moving, animating sprites as possible at 30fps against a background with both axis-aligned and rotated sprites. We try both because significant performance differences between the two indicate flaws or oversights in current rendering techniques. More importantly, while animation can be used instead of sprite rotations, it is often an unacceptable trade off that game developers should not be forced to make.\n\nThe final score is the geometric mean of the axis aligned and rotated scores. Geometric mean is used to prevent a high axis aligned score from hiding the poor rotated performance.",
  /external/chromium_org/tools/telemetry/docs/
telemetry.core.chrome.adb_commands.html 113 &nbsp;&nbsp;extras:&nbsp;Dict&nbsp;of&nbsp;extras&nbsp;to&nbsp;pass&nbsp;to&nbsp;activity.&nbsp;Values&nbsp;are&nbsp;significant.<br>
  /external/chromium_org/ui/base/events/
event.cc 776 // Find the index of the least significant 1 bit
  /external/chromium_org/url/
url_canon_path.cc 273 // can cause significant problems, if it does, we should change
  /external/chromium_org/v8/build/
toolchain.gypi 37 # arm/simulator-arm.cc to defer the significant effort required
  /external/chromium_org/v8/src/
conversions.cc 136 // Build the string backwards from the least significant digit.
strtod.cc 89 // Maximum number of significant digits in the decimal representation.
  /external/dropbear/libtomcrypt/src/encauth/gcm/
gcm_gf_mult.c 202 /* reduce by taking most significant byte and adding the appropriate two byte sequence 16 bytes down */
  /external/e2fsprogs/debugfs/
debugfs.8.in 54 useful for filesystems with significant corruption, but because of this,
  /external/expat/doc/
xmlwf.sgml 187 Note that ignorable white space is considered significant and
  /external/freetype/src/base/
ftbbox.c 419 /* significant bit of their absolute values is at position 22. */
  /external/guava/guava-gwt/src-super/com/google/common/base/super/com/google/common/base/
Splitter.java 61 * the configuration methods are called is never significant; for instance,
  /external/icu4c/i18n/
rbt_set.cpp 238 * significant. The last call to this method must be followed by
  /external/icu4c/i18n/unicode/
dcfmtsym.h 123 /** Significant digit symbol
  /external/icu4c/test/intltest/
tsnmfmt.cpp 197 // The least significant digit drops by one during each format-parse cycle.
  /external/iproute2/man/man8/
tc-cbq-details.8 368 specified as a bitmap. The Least Significant Bit corresponds to priority
tc-cbq.8 285 specified as a bitmap. The Least Significant Bit corresponds to priority
  /external/libpcap/doc/
pcap.xml 93 <t>Block Type (32 bits): unique value that identifies the block. Values whose Most Significant Bit (MSB) is equal to 1 are reserved for local use. They allow to save private data to the file and to extend the file format.</t>
293 <c>Precision of timestamps. If the Most Significant Bit is equal to zero, the remaining bits indicates the accuracy as as a negative power of 10 (e.g. 6 means microsecond accuracy). If the Most Significant Bit is equal to zero, the remaining bits indicates the accuracy as as negative power of 2 (e.g. 10 means 1/1024 of second). If this option is not present, a precision of 10^-6 is assumed.</c>
553 <t>Option Type (2 bytes): it contains the code that specifies the type of the current TLV record. Option types whose Most Significant Bit is equal to one are reserved for local use; therefore, there is no guarantee that the code used is unique among all capture files (generated by other applications). In case of vendor-specific extensions that have to be identified uniquely, vendors must request an Option Code whose MSB is equal to zero.</t>
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