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  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.hlsl.vs.h 18 // float4 specular; // Offset: 160 Size: 16 [unused]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_context.h 557 * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
r200_state.c 755 /* Examine lighting and texture state to determine if separate specular
875 COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
    [all...]
r200_tcl.c 400 /* this also enables VA_COLOR1 when using separate specular
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tcl.c 525 "Fogcoord with separate specular lighting"
radeon_state.c 557 /* Examine lighting and texture state to determine if separate specular
690 COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_points.c 512 * Add specular color to primary color, draw point, restore original
s_triangle.c 922 * This is used when separate specular color is enabled, but not
923 * texturing. We add the specular color to the primary color,
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 210 /* XXX we should only call this if we're tracking/changing the specular
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_debug.c 328 FLAG(stream, ptr[j], 11, "vfmt: specular/fog");
333 FLAG(stream, ptr[j], 4, "force dflt specular");
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_triangle.c 922 * This is used when separate specular color is enabled, but not
923 * texturing. We add the specular color to the primary color,
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_debug.c 328 FLAG(stream, ptr[j], 11, "vfmt: specular/fog");
333 FLAG(stream, ptr[j], 4, "force dflt specular");
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/program/
program_parse.output 261 172 | SPECULAR
522 SPECULAR (326) 172
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_state.c 755 /* Examine lighting and texture state to determine if separate specular
875 COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
    [all...]
r200_tcl.c 400 /* this also enables VA_COLOR1 when using separate specular
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
debug.c 106 (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
  /external/chromium_org/third_party/skia/src/animator/
SkCondensedDebug.cpp 401 "specular"
SkCondensedRelease.cpp 383 "specular"
  /external/mesa3d/src/mesa/main/
debug.c 106 (flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
  /external/skia/src/animator/
SkCondensedDebug.cpp 401 "specular"
SkCondensedRelease.cpp 383 "specular"
  /external/chromium_org/third_party/mesa/src/docs/
versions.html 387 <li>fixed FP underflow exception in lighting (specular exponent)
855 <li>Specular highlights weren't always in the right place
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_state.c 557 /* Examine lighting and texture state to determine if separate specular
690 COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
program_parse.y 183 %token SCENECOLOR SECONDARY SHININESS SIZE_TOK SPECULAR SPOT STATE
    [all...]
  /external/mesa3d/docs/
versions.html 387 <li>fixed FP underflow exception in lighting (specular exponent)
855 <li>Specular highlights weren't always in the right place
    [all...]

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