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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_fbo.c 259 ok = rmesa->vtbl.check_blit(rb->Format, rrb->pitch / rrb->cpp);
282 rb->Format, rrb->pitch / rrb->cpp,
286 rb->Format, rrb->map_pitch / rrb->cpp,
314 if (rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) {
319 if (rb->Format == MESA_FORMAT_Z16) {
423 if (rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) {
427 if (rb->Format == MESA_FORMAT_Z16) {
443 rb->Format, rrb->map_pitch / rrb->cpp
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_fbo.c 259 ok = rmesa->vtbl.check_blit(rb->Format, rrb->pitch / rrb->cpp);
282 rb->Format, rrb->pitch / rrb->cpp,
286 rb->Format, rrb->map_pitch / rrb->cpp,
314 if (rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) {
319 if (rb->Format == MESA_FORMAT_Z16) {
423 if (rb->Format == MESA_FORMAT_S8_Z24 || rb->Format == MESA_FORMAT_X8_Z24) {
427 if (rb->Format == MESA_FORMAT_Z16) {
443 rb->Format, rrb->map_pitch / rrb->cpp
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
framebuffer.c 517 const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
518 const gl_format fmt = rb->Format;
545 const gl_format fmt = rb->Format;
557 const gl_format fmt = rb->Format;
565 const gl_format fmt = rb->Format;
573 const gl_format fmt = rb->Format;
747 * \param format a basic image format such as GL_RGB, GL_RGBA, GL_ALPHA,
756 GLenum format,
770 switch (format) {
    [all...]
readpix.c 71 if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED)
74 if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
92 _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst);
94 ASSERT(type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16);
107 * Read pixels for format=GL_DEPTH_COMPONENT.
151 _mesa_unpack_float_z_row(rb->Format, width, map, depthValues);
169 * Read pixels for format=GL_STENCIL_INDEX.
201 _mesa_unpack_ubyte_stencil_row(rb->Format, width, map, stencil);
228 GLenum format, GLenum type,
239 if (rb->Format == MESA_FORMAT_RGBA8888_REV &
    [all...]
  /external/mesa3d/src/mesa/main/
framebuffer.c 517 const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
518 const gl_format fmt = rb->Format;
545 const gl_format fmt = rb->Format;
557 const gl_format fmt = rb->Format;
565 const gl_format fmt = rb->Format;
573 const gl_format fmt = rb->Format;
747 * \param format a basic image format such as GL_RGB, GL_RGBA, GL_ALPHA,
756 GLenum format,
770 switch (format) {
    [all...]
readpix.c 71 if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED)
74 if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
92 _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst);
94 ASSERT(type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16);
107 * Read pixels for format=GL_DEPTH_COMPONENT.
151 _mesa_unpack_float_z_row(rb->Format, width, map, depthValues);
169 * Read pixels for format=GL_STENCIL_INDEX.
201 _mesa_unpack_ubyte_stencil_row(rb->Format, width, map, stencil);
228 GLenum format, GLenum type,
239 if (rb->Format == MESA_FORMAT_RGBA8888_REV &
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/common/resources/platform/
AttrsXmlParser.java 22 import com.android.ide.common.api.IAttributeInfo.Format;
64 /** Map from format name (lower case) to the uppercase version */
65 private Map<String, Format> mFormatNames = new HashMap<String, Format>(10);
68 * Map of all (constant, value) pairs for attributes of format enum or flag.
138 // Pre-compute the set of format names such that we don't have to compute the uppercase
139 // version of the same format string names again and again
140 for (Format f : Format.values()) {
211 String xmlName = String.format("%1$s_%2$s", //$NON-NLS-1
510 Format format = mFormatNames.get(f); local
    [all...]
  /external/chromium_org/third_party/skia/src/ports/
SkImageDecoder_WIC.cpp 34 // only the format.
46 * @param format Out parameter for the SkImageDecoder::Format of the SkStream. Only used if
49 bool decodeStream(SkStream* stream, SkBitmap* bm, WICModes wicMode, Format* format) const;
57 SkImageDecoder::Format fFormat;
68 static SkImageDecoder::Format GuidContainerFormat_to_Format(REFGUID guid) {
91 Format* format) const {
135 SkASSERT(format != NULL)
438 SkImageDecoder::Format format; local
    [all...]
  /external/skia/src/ports/
SkImageDecoder_WIC.cpp 34 // only the format.
46 * @param format Out parameter for the SkImageDecoder::Format of the SkStream. Only used if
49 bool decodeStream(SkStream* stream, SkBitmap* bm, WICModes wicMode, Format* format) const;
57 SkImageDecoder::Format fFormat;
68 static SkImageDecoder::Format GuidContainerFormat_to_Format(REFGUID guid) {
91 Format* format) const {
135 SkASSERT(format != NULL)
438 SkImageDecoder::Format format; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/osmesa/
osmesa.c 73 GLenum format; /*< User-specified context format */ member in struct:osmesa_context
204 if (osmesa->format != OSMESA_RGBA &&
205 osmesa->format != OSMESA_BGRA &&
206 osmesa->format != OSMESA_ARGB) return NULL;
302 if (osmesa->format != OSMESA_RGBA &&
303 osmesa->format != OSMESA_BGRA &&
304 osmesa->format != OSMESA_ARGB) return (swrast_tri_func) NULL;
367 bytesPerRow = rowlength * _mesa_get_format_bytes(osmesa->srb->Base.Format);
410 /* Given the user-provided format and type, figure out which MESA_FORMAT_
    [all...]
  /external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c 73 GLenum format; /*< User-specified context format */ member in struct:osmesa_context
204 if (osmesa->format != OSMESA_RGBA &&
205 osmesa->format != OSMESA_BGRA &&
206 osmesa->format != OSMESA_ARGB) return NULL;
302 if (osmesa->format != OSMESA_RGBA &&
303 osmesa->format != OSMESA_BGRA &&
304 osmesa->format != OSMESA_ARGB) return (swrast_tri_func) NULL;
367 bytesPerRow = rowlength * _mesa_get_format_bytes(osmesa->srb->Base.Format);
410 /* Given the user-provided format and type, figure out which MESA_FORMAT_
    [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
TextureStorage11.cpp 50 DWORD TextureStorage11::GetTextureBindFlags(DXGI_FORMAT format, GLenum glusage, bool forceRenderable)
54 if (d3d11::IsDepthStencilFormat(format))
58 else if(forceRenderable || (TextureStorage11::IsTextureFormatRenderable(format) && (glusage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE)))
65 bool TextureStorage11::IsTextureFormatRenderable(DXGI_FORMAT format)
67 switch(format)
207 mTextureFormat = texDesc.Format;
213 mShaderResourceFormat = srvDesc.Format;
218 mRenderTargetFormat = rtvDesc.Format;
262 desc.Format = mTextureFormat;
331 srvDesc.Format = mShaderResourceFormat
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_renderbuffer.c 72 rb->Format = MESA_FORMAT_RGB888;
84 rb->Format = MESA_FORMAT_RGBA8888_REV;
86 rb->Format = MESA_FORMAT_RGBA8888;
91 rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
98 rb->Format = MESA_FORMAT_S8;
102 rb->Format = MESA_FORMAT_Z16;
105 rb->Format = MESA_FORMAT_X8_Z24;
108 rb->Format = MESA_FORMAT_Z32;
112 rb->Format = MESA_FORMAT_Z24_S8;
115 /* unsupported format */
    [all...]
s_stencil.c 58 * For example, if the format is Z24+S8, the position of the stencil bits
62 get_stencil_offset(gl_format format)
66 GLint bpp = _mesa_get_format_bytes(format);
69 assert(_mesa_get_format_bits(format, GL_STENCIL_BITS) == 8);
71 _mesa_pack_ubyte_stencil_row(format, 1, &one, pixel);
301 if (rb->Format == MESA_FORMAT_S8) {
310 const GLint bpp = _mesa_get_format_bytes(rb->Format);
315 _mesa_unpack_ubyte_stencil_row(rb->Format, 1, src, &stencil[i]);
332 _mesa_get_pack_ubyte_stencil_func(rb->Format);
354 const GLint stencilOffset = get_stencil_offset(rb->Format);
    [all...]
s_clear.c 50 const GLuint pixelSize = _mesa_get_format_bytes(rb->Format);
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
81 _mesa_pack_colormask(rb->Format, colorMask, &pixelMask); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
109 _mesa_pack_colormask(rb->Format, colorMask, pixelMask); \
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 72 rb->Format = MESA_FORMAT_RGB888;
84 rb->Format = MESA_FORMAT_RGBA8888_REV;
86 rb->Format = MESA_FORMAT_RGBA8888;
91 rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
98 rb->Format = MESA_FORMAT_S8;
102 rb->Format = MESA_FORMAT_Z16;
105 rb->Format = MESA_FORMAT_X8_Z24;
108 rb->Format = MESA_FORMAT_Z32;
112 rb->Format = MESA_FORMAT_Z24_S8;
115 /* unsupported format */
    [all...]
s_stencil.c 58 * For example, if the format is Z24+S8, the position of the stencil bits
62 get_stencil_offset(gl_format format)
66 GLint bpp = _mesa_get_format_bytes(format);
69 assert(_mesa_get_format_bits(format, GL_STENCIL_BITS) == 8);
71 _mesa_pack_ubyte_stencil_row(format, 1, &one, pixel);
301 if (rb->Format == MESA_FORMAT_S8) {
310 const GLint bpp = _mesa_get_format_bytes(rb->Format);
315 _mesa_unpack_ubyte_stencil_row(rb->Format, 1, src, &stencil[i]);
332 _mesa_get_pack_ubyte_stencil_func(rb->Format);
354 const GLint stencilOffset = get_stencil_offset(rb->Format);
    [all...]
s_clear.c 50 const GLuint pixelSize = _mesa_get_format_bytes(rb->Format);
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
81 _mesa_pack_colormask(rb->Format, colorMask, &pixelMask); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
109 _mesa_pack_colormask(rb->Format, colorMask, pixelMask); \
  /external/chromium_org/media/audio/win/
audio_low_latency_output_win.cc 39 WAVEFORMATPCMEX format; local
41 eRender, eConsole, &format)) ?
42 static_cast<int>(format.dwChannelMask) : 0;
53 return (a.format() == b.format() &&
102 WAVEFORMATPCMEX format; local
104 eRender, eConsole, &format)) ?
105 static_cast<int>(format.Format.nChannels) : 0;
115 WAVEFORMATPCMEX format; local
162 WAVEFORMATEX* format = &format_.Format; local
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 42 import com.jme3.texture.Image.Format;
91 private Image.Format bufFormat = Format.RGB16F;
105 bufFormat = Format.RGB111110F;
107 bufFormat = Format.RGB16F;
262 mainSceneFB.setDepthBuffer(Format.Depth);
276 msFB.setDepthBuffer(Format.Depth);
300 Format lumFmt = Format.RGB8;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlenderAWT.java 13 import com.jme3.texture.Image.Format;
44 Format format = texture.getImage().getFormat(); local
59 this.setupMaterialColor(data, format, neg, pixelColor);
67 return new Texture2D(new Image(Format.RGBA8, width, height, newData));
71 return new Texture3D(new Image(Format.RGBA8, width, height, depth, dataArray));
87 * the format of the image
94 protected float setupMaterialColor(ByteBuffer data, Format imageFormat, boolean neg, float[] materialColor) {
150 throw new IllegalStateException("Invalid image format type for AWT texture blender: " + imageFormat);
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
ParticlePointMesh.java 38 import com.jme3.scene.VertexBuffer.Format;
66 pvb.setupData(Usage.Stream, 3, Format.Float, pb);
79 cvb.setupData(Usage.Stream, 4, Format.UnsignedByte, cb);
92 svb.setupData(Usage.Stream, 1, Format.Float, sb);
104 tvb.setupData(Usage.Stream, 4, Format.Float, tb);
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
FrameBuffer.java 37 import com.jme3.texture.Image.Format;
68 * {@link Format#RGBA8}, allowing rendering the color content of the scene.
69 * The depth attachment point requires a depth image format.
92 Image.Format format; field in class:FrameBuffer.RenderBuffer
97 * @return The image format of the render buffer.
99 public Format getFormat() {
100 return format;
149 return "TextureTarget[format=" + format + "]"
    [all...]
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/ssao/
SSAOFilter.java 48 import com.jme3.texture.Image.Format;
129 normalPass.init(renderManager.getRenderer(), (int) (screenWidth / downSampleFactor), (int) (screenHeight / downSampleFactor), Format.RGBA8, Format.Depth);
159 ssaoPass.init(renderManager.getRenderer(), (int) (screenWidth / downSampleFactor), (int) (screenHeight / downSampleFactor), Format.RGBA8, Format.Depth, 1, ssaoMat);
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestMultiRenderTarget.java 46 import com.jme3.texture.Image.Format;
124 diffuseData = new Texture2D(w, h, Format.RGBA8);
125 normalData = new Texture2D(w, h, Format.RGBA8);
126 specularData = new Texture2D(w, h, Format.RGBA8);
127 depthData = new Texture2D(w, h, Format.Depth);

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