HomeSort by relevance Sort by last modified time
    Searched refs:Material (Results 226 - 227 of 227) sorted by null

1 2 3 4 5 6 7 8 910

  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 142 if (ctx->Light.Material.Attrib[attr][0] != 0.0F)
862 * Get a bitmask of which material values vary on a per-vertex basis.
886 /* Put material values in the GENERIC slots -- they are not used
902 * calculate these values dynamically in the case where material calls
    [all...]
mtypes.h 572 * \name Bit flags used for updating material values.
633 * Material state.
685 GLfloat _MatAmbient[2][3]; /**< material ambient * light ambient */
686 GLfloat _MatDiffuse[2][3]; /**< material diffuse * light diffuse */
687 GLfloat _MatSpecular[2][3]; /**< material spec * light specular */
936 * Front and back material values.
939 struct gl_material Material;
    [all...]

Completed in 1239 milliseconds

1 2 3 4 5 6 7 8 910