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  /external/skia/src/animator/
SkAnimateBase.h 28 virtual void dirty();
SkDisplayTypes.h 27 virtual void dirty();
SkDrawBitmap.h 58 virtual void dirty();
SkDrawMatrix.h 26 virtual void dirty();
SkDrawPath.h 25 virtual void dirty();
SkMatrixParts.h 28 virtual void dirty();
  /frameworks/base/core/java/android/view/
GLES20TextureLayer.java 66 HardwareCanvas start(Canvas currentCanvas, Rect dirty) {
HardwareLayer.java 168 * @param dirty The dirty area to repaint
171 abstract HardwareCanvas start(Canvas currentCanvas, Rect dirty);
217 * @param dirtyRect The dirty region of the layer that needs to be redrawn
  /frameworks/base/tools/layoutlib/bridge/src/android/view/
SurfaceView.java 93 public Canvas lockCanvas(Rect dirty) {
  /tools/external/fat32lib/src/main/java/de/waldheinz/fs/fat/
AbstractDirectory.java 47 private boolean dirty; field in class:AbstractDirectory
183 * Mark this directory as dirty.
186 this.dirty = true;
203 * Mark this directory as not dirty.
206 this.dirty = false;
381 this.dirty = true;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_state_tss.c 51 view->dirty = 1;
68 unsigned dirty )
105 view->dirty = TRUE;
118 * dirty, to ensure that the resources are paged in.
121 if (view->dirty ||
127 if (!view->dirty && view->v) {
159 queue.bind[i].view->dirty = FALSE;
180 * non-dirty textures are properly paged-in.
291 unsigned dirty )
345 * dirty state gets re-emitted. Fix this by re-instating partia
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_draw.c 113 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
117 brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
133 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
287 brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS;
448 brw->state.dirty.brw |= BRW_NEW_INDICES;
452 brw->state.dirty.brw |= BRW_NEW_VERTICES;
486 /* Note that before the loop, brw->state.dirty.brw was set to != 0, and
489 * brw->state.dirty.brw.
491 if (brw->state.dirty.brw) {
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_tss.c 51 view->dirty = 1;
68 unsigned dirty )
105 view->dirty = TRUE;
118 * dirty, to ensure that the resources are paged in.
121 if (view->dirty ||
127 if (!view->dirty && view->v) {
159 queue.bind[i].view->dirty = FALSE;
180 * non-dirty textures are properly paged-in.
291 unsigned dirty )
345 * dirty state gets re-emitted. Fix this by re-instating partia
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_draw.c 113 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
117 brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
133 brw->state.dirty.brw |= BRW_NEW_PRIMITIVE;
287 brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS;
448 brw->state.dirty.brw |= BRW_NEW_INDICES;
452 brw->state.dirty.brw |= BRW_NEW_VERTICES;
486 /* Note that before the loop, brw->state.dirty.brw was set to != 0, and
489 * brw->state.dirty.brw.
491 if (brw->state.dirty.brw) {
  /frameworks/native/services/surfaceflinger/
DisplayDevice.cpp 182 void DisplayDevice::flip(const Region& dirty) const
191 const Region newDirty(dirty.intersect(bounds()));
309 Region dirty; local
311 dirty.set(getBounds());
314 dirty = planeTransform.transform(this->dirtyRegion);
315 dirty.andSelf(getBounds());
317 return dirty;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
nvc0_tex.c 222 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local
225 if (dirty)
257 if (!dirty)
288 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local
323 if (dirty)
478 uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s]; local
479 if (!dirty)
486 int i = ffs(dirty) - 1;
487 dirty &= ~(1 << i);
492 } while (dirty);
    [all...]
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_tex.c 222 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local
225 if (dirty)
257 if (!dirty)
288 const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i)); local
323 if (dirty)
478 uint32_t dirty = nvc0->textures_dirty[s] | nvc0->samplers_dirty[s]; local
479 if (!dirty)
486 int i = ffs(dirty) - 1;
487 dirty &= ~(1 << i);
492 } while (dirty);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_state.c 213 nv50->dirty |= NV50_NEW_BLEND;
342 nv50->dirty |= NV50_NEW_RASTERIZER;
421 nv50->dirty |= NV50_NEW_ZSA;
579 nv50->dirty |= NV50_NEW_SAMPLERS;
640 nv50->dirty |= NV50_NEW_TEXTURES;
713 nv50->dirty |= NV50_NEW_VERTPROG;
729 nv50->dirty |= NV50_NEW_FRAGPROG;
745 nv50->dirty |= NV50_NEW_GMTYPROG;
783 nv50->dirty |= NV50_NEW_CONSTBUF;
796 nv50->dirty |= NV50_NEW_BLEND_COLOUR
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_state.c 213 nv50->dirty |= NV50_NEW_BLEND;
342 nv50->dirty |= NV50_NEW_RASTERIZER;
421 nv50->dirty |= NV50_NEW_ZSA;
579 nv50->dirty |= NV50_NEW_SAMPLERS;
640 nv50->dirty |= NV50_NEW_TEXTURES;
713 nv50->dirty |= NV50_NEW_VERTPROG;
729 nv50->dirty |= NV50_NEW_FRAGPROG;
745 nv50->dirty |= NV50_NEW_GMTYPROG;
783 nv50->dirty |= NV50_NEW_CONSTBUF;
796 nv50->dirty |= NV50_NEW_BLEND_COLOUR
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_state.c 186 i915->dirty |= I915_NEW_BLEND;
205 i915->dirty |= I915_NEW_BLEND;
215 i915->dirty |= I915_NEW_DEPTH_STENCIL;
353 i915->dirty |= I915_NEW_SAMPLER;
537 i915->dirty |= I915_NEW_DEPTH_STENCIL;
553 i915->dirty |= I915_NEW_SCISSOR;
609 i915->dirty |= I915_NEW_FS;
657 i915->dirty |= I915_NEW_VS;
716 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
769 i915->dirty |= I915_NEW_SAMPLER_VIEW
    [all...]
i915_prim_emit.c 76 assert(!i915->dirty);
137 if (i915->dirty)
  /external/mesa3d/src/gallium/drivers/i915/
i915_state.c 186 i915->dirty |= I915_NEW_BLEND;
205 i915->dirty |= I915_NEW_BLEND;
215 i915->dirty |= I915_NEW_DEPTH_STENCIL;
353 i915->dirty |= I915_NEW_SAMPLER;
537 i915->dirty |= I915_NEW_DEPTH_STENCIL;
553 i915->dirty |= I915_NEW_SCISSOR;
609 i915->dirty |= I915_NEW_FS;
657 i915->dirty |= I915_NEW_VS;
716 i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
769 i915->dirty |= I915_NEW_SAMPLER_VIEW
    [all...]
  /art/compiler/dex/quick/x86/
target_x86.cc 322 if ((info1->live && info1->dirty) || (info2->live && info2->dirty)) {
328 info1->dirty = false;
329 info2->dirty = false;
339 if (info->live && info->dirty) {
340 info->dirty = false;
  /frameworks/native/opengl/libagl/
matrix.cpp 75 c->transforms.dirty = transform_state_t::VIEWPORT |
120 int dirty = c->transforms.dirty & want; local
123 if (dirty & transform_state_t::MODELVIEW) {
128 if (dirty & transform_state_t::PROJECTION) {
133 if (dirty & transform_state_t::VIEWPORT) {
140 if (dirty & transform_state_t::MVP) {
147 if (dirty & transform_state_t::MVUI) {
153 if (dirty & transform_state_t::TEXTURE) {
159 if (dirty & transform_state_t::MVIT)
    [all...]
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
PictureLayout.java 138 public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
141 dirty.set(0, 0, getWidth(), getHeight());

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