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  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java 107 public Vector3f getDirection() {
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
WaterFilter.java 151 ray.setDirection(sceneCam.getDirection());
156 ray.setDirection(ray.getDirection().negateLocal());
180 reflectionCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirection().negateLocal());
231 lightDirection = l.getDirection();
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
BresenhamYUpGridTracer.java 76 Vector3f direction = this.walkRay.getDirection();
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestQ3.java 125 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f);
TestBoneRagdoll.java 189 bulletNode.setLinearVelocity(cam.getDirection().mult(80));
204 bulletNode.setLinearVelocity(cam.getDirection().mult(180));
TestWalkingChar.java 322 Vector3f camDir = cam.getDirection().clone().multLocal(0.1f);
399 bulletg.setLocalTranslation(character.getPhysicsLocation().add(cam.getDirection().mult(5)));
402 bulletControl.setLinearVelocity(cam.getDirection().mult(80));
  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloCollision.java 168 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f);
  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestCameraNode.java 115 direction.set(cam.getDirection()).normalizeLocal();
  /packages/apps/Camera/src/com/android/camera/
PanoProgressBar.java 79 public int getDirection() {
  /packages/apps/Camera2/src/com/android/camera/
PanoProgressBar.java 79 public int getDirection() {
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
PanoProgressBar.java 78 public int getDirection() {
  /external/jmonkeyengine/engine/src/android/com/jme3/audio/android/
AndroidAudioRenderer.java 149 Vector3f dir = src.getDirection();
207 Vector3f dir = listener.getDirection();
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
VehicleControl.java 112 VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLength(), wheel.getRadius(), wheel.isFrontWheel());
201 Vector3f direction = physicsVehicleWheel.getDirection().clone();
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Ray.java 466 * <code>getDirection</code> retrieves the direction vector of the ray.
469 public Vector3f getDirection() {
491 direction.set(source.getDirection());
Line.java 95 * <code>getDirection</code> returns the direction of the line.
98 public Vector3f getDirection() {
  /packages/inputmethods/LatinIME/native/jni/src/suggest/core/layout/
proximity_info_state_utils.cpp 276 (*sampledDirections)[i] = getDirection(sampledInputXs, sampledInputYs, i, i + 1);
298 /* static */float ProximityInfoStateUtils::getDirection(
577 const float previousDirection = getDirection(sampledInputXs, sampledInputYs, index - 1, index);
578 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index, index + 1);
600 const float previousDirection = getDirection(sampledInputXs, sampledInputYs, index0, index1);
601 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index1, index2);
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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsVehicle.java 133 wheel.setWheelInfo(vehicle.addWheel(Converter.convert(wheel.getLocation()), Converter.convert(wheel.getDirection()), Converter.convert(wheel.getAxle()),
501 Vector3f direction = physicsVehicleWheel.getDirection().clone();
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
SceneLoader.java 383 Vector3f dir = dl.getDirection();
397 Vector3f dir = sl.getDirection();
  /external/llvm/include/llvm/Analysis/
DependenceAnalysis.h 151 /// getDirection - Returns the direction associated with a particular
153 virtual unsigned getDirection(unsigned Level) const { return DVEntry::ALL; }
245 /// getDirection - Returns the direction associated with a particular
247 unsigned getDirection(unsigned Level) const;
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/
FrameSummaryViewPage.java 180 table.setSortDirection(mStatsTableComparator.getDirection());
405 public int getDirection() {
  /external/icu4c/layoutex/
playout.cpp 243 return vr->getDirection();
  /external/jmonkeyengine/engine/src/core/com/jme3/bounding/
BoundingBox.java 657 fWdU[0] = ray.getDirection().dot(Vector3f.UNIT_X);
666 fWdU[1] = ray.getDirection().dot(Vector3f.UNIT_Y);
675 fWdU[2] = ray.getDirection().dot(Vector3f.UNIT_Z);
684 Vector3f wCrossD = ray.getDirection().cross(diff, vars.vect2);
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  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
MotionTrack.java 333 public Vector3f getDirection() {
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 677 Vector3f dir = dl.getDirection();
689 Vector3f dir2 = sl.getDirection();
758 Vector3f dir = dl.getDirection();
778 Vector3f dir2 = sl.getDirection();
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  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Camera.java 599 * <code>getDirection</code> retrieves the direction vector the camera is
603 * @see Camera#getDirection()
605 public Vector3f getDirection() {
630 * <code>getDirection</code> retrieves the direction vector the camera is
634 * @see Camera#getDirection()
636 public Vector3f getDirection(Vector3f store) {
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