/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
BasicShadowRenderer.java | 107 public Vector3f getDirection() {
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
WaterFilter.java | 151 ray.setDirection(sceneCam.getDirection()); 156 ray.setDirection(ray.getDirection().negateLocal()); 180 reflectionCam.setAxes(reflectionCam.getLeft().negateLocal(), reflectionCam.getUp(), reflectionCam.getDirection().negateLocal()); 231 lightDirection = l.getDirection(); [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
BresenhamYUpGridTracer.java | 76 Vector3f direction = this.walkRay.getDirection();
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestQ3.java | 125 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f);
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TestBoneRagdoll.java | 189 bulletNode.setLinearVelocity(cam.getDirection().mult(80)); 204 bulletNode.setLinearVelocity(cam.getDirection().mult(180));
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TestWalkingChar.java | 322 Vector3f camDir = cam.getDirection().clone().multLocal(0.1f); 399 bulletg.setLocalTranslation(character.getPhysicsLocation().add(cam.getDirection().mult(5))); 402 bulletControl.setLinearVelocity(cam.getDirection().mult(80));
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloCollision.java | 168 Vector3f camDir = cam.getDirection().clone().multLocal(0.6f);
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/external/jmonkeyengine/engine/src/test/jme3test/input/ |
TestCameraNode.java | 115 direction.set(cam.getDirection()).normalizeLocal();
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/packages/apps/Camera/src/com/android/camera/ |
PanoProgressBar.java | 79 public int getDirection() {
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/packages/apps/Camera2/src/com/android/camera/ |
PanoProgressBar.java | 79 public int getDirection() {
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/packages/apps/LegacyCamera/src/com/android/camera/panorama/ |
PanoProgressBar.java | 78 public int getDirection() {
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioRenderer.java | 149 Vector3f dir = src.getDirection();
207 Vector3f dir = listener.getDirection();
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
VehicleControl.java | 112 VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLength(), wheel.getRadius(), wheel.isFrontWheel()); 201 Vector3f direction = physicsVehicleWheel.getDirection().clone();
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Ray.java | 466 * <code>getDirection</code> retrieves the direction vector of the ray. 469 public Vector3f getDirection() { 491 direction.set(source.getDirection());
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Line.java | 95 * <code>getDirection</code> returns the direction of the line.
98 public Vector3f getDirection() {
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/packages/inputmethods/LatinIME/native/jni/src/suggest/core/layout/ |
proximity_info_state_utils.cpp | 276 (*sampledDirections)[i] = getDirection(sampledInputXs, sampledInputYs, i, i + 1); 298 /* static */float ProximityInfoStateUtils::getDirection( 577 const float previousDirection = getDirection(sampledInputXs, sampledInputYs, index - 1, index); 578 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index, index + 1); 600 const float previousDirection = getDirection(sampledInputXs, sampledInputYs, index0, index1); 601 const float nextDirection = getDirection(sampledInputXs, sampledInputYs, index1, index2); [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsVehicle.java | 133 wheel.setWheelInfo(vehicle.addWheel(Converter.convert(wheel.getLocation()), Converter.convert(wheel.getDirection()), Converter.convert(wheel.getAxle()), 501 Vector3f direction = physicsVehicleWheel.getDirection().clone();
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
SceneLoader.java | 383 Vector3f dir = dl.getDirection(); 397 Vector3f dir = sl.getDirection();
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/external/llvm/include/llvm/Analysis/ |
DependenceAnalysis.h | 151 /// getDirection - Returns the direction associated with a particular 153 virtual unsigned getDirection(unsigned Level) const { return DVEntry::ALL; } 245 /// getDirection - Returns the direction associated with a particular 247 unsigned getDirection(unsigned Level) const; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/ |
FrameSummaryViewPage.java | 180 table.setSortDirection(mStatsTableComparator.getDirection()); 405 public int getDirection() {
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/external/icu4c/layoutex/ |
playout.cpp | 243 return vr->getDirection();
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/external/jmonkeyengine/engine/src/core/com/jme3/bounding/ |
BoundingBox.java | 657 fWdU[0] = ray.getDirection().dot(Vector3f.UNIT_X);
666 fWdU[1] = ray.getDirection().dot(Vector3f.UNIT_Y);
675 fWdU[2] = ray.getDirection().dot(Vector3f.UNIT_Z);
684 Vector3f wCrossD = ray.getDirection().cross(diff, vars.vect2);
[all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
MotionTrack.java | 333 public Vector3f getDirection() {
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
Material.java | 677 Vector3f dir = dl.getDirection(); 689 Vector3f dir2 = sl.getDirection(); 758 Vector3f dir = dl.getDirection(); 778 Vector3f dir2 = sl.getDirection(); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Camera.java | 599 * <code>getDirection</code> retrieves the direction vector the camera is 603 * @see Camera#getDirection() 605 public Vector3f getDirection() { 630 * <code>getDirection</code> retrieves the direction vector the camera is 634 * @see Camera#getDirection() 636 public Vector3f getDirection(Vector3f store) { [all...] |