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    Searched refs:glFramebufferTexture2D (Results 1 - 25 of 104) sorted by null

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  /frameworks/rs/driver/
rsdFrameBufferObj.cpp 78 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
87 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
96 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
106 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
BlurMeshNode.cpp 35 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTmpTexId1, 0);
45 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTmpTexId2, 0);
GlowingScene.cpp 181 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextureIds[0], 0);
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 102 glFramebufferTexture2D,
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp 125 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
207 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
227 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_ftable.h 58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
  /external/chromium_org/gpu/command_buffer/tests/
gl_unittests.cc 53 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
gl_depth_texture_unittest.cc 125 glFramebufferTexture2D(
134 glFramebufferTexture2D(
gl_texture_storage_unittests.cc 29 glFramebufferTexture2D(GL_FRAMEBUFFER,
gl_gpu_memory_buffer_unittests.cc 97 glFramebufferTexture2D(GL_FRAMEBUFFER,
gl_copy_texture_CHROMIUM_unittest.cc 38 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
359 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
Renderer.cpp 144 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mFboTexId, 0);
241 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
  /frameworks/base/media/mca/filterfw/native/core/
gl_frame.cpp 409 glFramebufferTexture2D(GL_FRAMEBUFFER,
435 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /external/chromium_org/webkit/common/gpu/
gl_bindings_skia_cmd_buffer.cc 114 interface->fFramebufferTexture2D = glFramebufferTexture2D;
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
GLToolbox.java 95 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER,
100 checkGlError("glFramebufferTexture2D");
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES20RenderEngine.cpp 164 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0);
227 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tname, 0);
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/
MultipleRenderTargets.c 170 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_EXT + i, GL_TEXTURE_2D, userData->framebufferTextures[i], 0);
  /external/chromium_org/third_party/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 136 interface->fFramebufferTexture2D = glFramebufferTexture2D;
  /external/chromium_org/third_party/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp 123 interface->fFramebufferTexture2D = glFramebufferTexture2D;
  /external/skia/src/gpu/gl/android/
GrGLCreateNativeInterface_android.cpp 136 interface->fFramebufferTexture2D = glFramebufferTexture2D;
  /external/skia/src/gpu/gl/iOS/
GrGLCreateNativeInterface_iOS.cpp 123 interface->fFramebufferTexture2D = glFramebufferTexture2D;
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 249 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
432 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,

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