/dalvik/dx/tests/062-dex-synch-method/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/063-dex-empty-switch/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/064-dex-array-access/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/065-dex-new-array/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/066-dex-try-catch-rethrow/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/067-dex-switch-and-try/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/070-dex-multianewarray/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/071-dex-java-stack-ops/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/072-dex-switch-edge-cases/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/073-dex-null-array-refs/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/074-dex-form35c-edge-case/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/075-dex-cat2-value-merge/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/076-dex-synch-and-stack/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/080-dex-exception-tables/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/081-dex-throws-list/ |
run | 18 dx --debug --dex --positions=none --no-locals --dump-method=Blort.test'*' \
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/dalvik/dx/tests/084-dex-high-register-moves/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/090-dex-unify-arrays/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/095-dex-const-string-jumbo/ |
run | 40 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/096-dex-giant-catch/ |
run | 39 dx --debug --dex --no-optimize --positions=none --no-locals \
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/dalvik/dx/tests/111-use-null-as-array/ |
run | 18 dx --debug --dex --positions=none --no-locals \
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/external/icu4c/samples/layout/ |
rsurface.cpp | 17 const float *positions, le_int32 x, le_int32 y, le_int32 width, le_int32 height) 21 rs->drawGlyphs((const LEFontInstance *) font, glyphs, count, positions, x, y, width, height);
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/frameworks/base/graphics/java/android/graphics/ |
SweepGradient.java | 44 * @param positions May be NULL. The relative position of 48 * If positions is NULL, then the colors are automatically 52 int colors[], float positions[]) { 56 if (positions != null && colors.length != positions.length) { 64 mPositions = positions; 65 native_instance = nativeCreate1(cx, cy, colors, positions); 66 native_shader = nativePostCreate1(native_instance, cx, cy, colors, positions); 103 "colors and positions or start color and end color"); 109 private static native int nativeCreate1(float x, float y, int colors[], float positions[]); [all...] |
/dalvik/dx/tests/069-dex-source-position/ |
run | 18 dx --debug --dex --no-optimize --positions=none --no-locals \ 20 dx --debug --dex --no-optimize --positions=important --no-locals \ 22 dx --debug --dex --no-optimize --positions=lines --no-locals \
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/frameworks/base/libs/hwui/ |
GradientCache.h | 37 positions = NULL; 40 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { 41 copy(colors, positions, count); 45 copy(entry.colors, entry.positions, entry.count); 50 delete[] positions; 56 delete[] positions; 58 copy(entry.colors, entry.positions, entry.count); 77 float* positions; member in struct:android::uirenderer::GradientCacheEntry 81 void copy(uint32_t* colors, float* positions, uint32_t count) { 84 this->positions = new float[count] [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
Arrow.java | 53 private static final float[] positions = new float[]{ field in class:Arrow 82 float[] newPositions = new float[positions.length]; 83 for (int i = 0; i < positions.length; i += 3) { 84 Vector3f vec = tempVec.set(positions[i], 85 positions[i + 1], 86 positions[i + 2]); 125 for (int i = 0; i < positions.length; i += 3) { 126 Vector3f vec = tempVec.set(positions[i], 127 positions[i + 1], 128 positions[i + 2]) [all...] |