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  /frameworks/base/graphics/java/android/graphics/
Path.java 583 * @param radii Array of 8 values, 4 pairs of [X,Y] radii
586 public void addRoundRect(RectF rect, float[] radii, Direction dir) {
590 if (radii.length < 8) {
591 throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
594 native_addRoundRect(mNativePath, rect, radii, dir.nativeInt);
741 private static native void native_addRoundRect(int nPath, RectF r, float[] radii, int dir);
  /cts/tests/tests/graphics/src/android/graphics/drawable/cts/
PaintDrawableTest.java 82 float[] radii = { local
98 paintDrawable.setCornerRadii(radii);
GradientDrawableTest.java 48 float[] radii = new float[] {1.0f, 2.0f, 3.0f}; local
51 gradientDrawable.setCornerRadii(radii);
  /external/chromium_org/chrome/browser/ui/libgtk2ui/
native_theme_gtk2.cc 113 SkScalar radii[8] = {radius, radius, radius, radius, local
115 path.addRoundRect(rect, radii);
  /external/chromium_org/native_client_sdk/src/examples/api/input_event/
input_event.cc 231 point.radii().x(),
232 point.radii().y(),
  /external/chromium_org/ui/native_theme/
native_theme_aura.cc 59 SkScalar radii[8] = {radius, radius, radius, radius, local
61 path.addRoundRect(rect, radii);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/
GraphicsContext.cpp 629 RoundedRect roundedHole(holeRect, rect.radii());
1279 SkVector radii[4]; local
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FloatQuad.h 98 bool intersectsEllipse(const FloatPoint& center, const FloatSize& radii) const;
RoundedRect.cpp 38 bool RoundedRect::Radii::isZero() const
43 void RoundedRect::Radii::scale(float factor)
48 // If either radius on a corner becomes zero, reset both radii on that corner.
64 void RoundedRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth)
89 // Considering the inflation factor of shorter size to scale the radii seems appropriate here
99 void RoundedRect::Radii::includeLogicalEdges(const RoundedRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
118 void RoundedRect::Radii::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge)
142 RoundedRect::RoundedRect(const IntRect& rect, const Radii& radii)
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  /cts/tests/tests/graphics/src/android/graphics/cts/
PathTest.java 307 float[] radii = new float[8]; local
309 radii[i] = 10.0f + i * 5.0f;
311 path.addRoundRect(rect, radii, Path.Direction.CW);
  /external/chromium_org/third_party/skia/src/gpu/
GrOvalRenderer.cpp 158 * ellipse, specified as a 2D offset from center, and the reciprocals of the outer and inner radii,
383 // The radii are outset for two reasons. First, it allows the shader to simply perform
521 // Compute the reciprocals of the radii here to save time in the shader
623 SkVector radii = rrect.getSimpleRadii(); local
624 SkScalar xRadius = SkScalarAbs(vm[SkMatrix::kMScaleX]*radii.fX +
625 vm[SkMatrix::kMSkewY]*radii.fY);
626 SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*radii.fX +
627 vm[SkMatrix::kMScaleY]*radii.fY);
696 // The radii are outset for two reasons. First, it allows the shader to simply perform
800 // Compute the reciprocals of the radii here to save time in the shade
    [all...]
  /external/skia/src/gpu/
GrOvalRenderer.cpp 158 * ellipse, specified as a 2D offset from center, and the reciprocals of the outer and inner radii,
383 // The radii are outset for two reasons. First, it allows the shader to simply perform
521 // Compute the reciprocals of the radii here to save time in the shader
623 SkVector radii = rrect.getSimpleRadii(); local
624 SkScalar xRadius = SkScalarAbs(vm[SkMatrix::kMScaleX]*radii.fX +
625 vm[SkMatrix::kMSkewY]*radii.fY);
626 SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*radii.fX +
627 vm[SkMatrix::kMScaleY]*radii.fY);
696 // The radii are outset for two reasons. First, it allows the shader to simply perform
800 // Compute the reciprocals of the radii here to save time in the shade
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  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 177 * <p>Specify radii for each of the 4 corners. For each corner, the array
185 * @param radii 4 pairs of X and Y radius for each corner, specified in pixels.
192 public void setCornerRadii(float[] radii) {
193 mGradientState.setCornerRadii(radii);
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  /external/chromium_org/third_party/WebKit/Source/core/css/
CSSParser-in.cpp     [all...]
  /external/chromium_org/third_party/skia/include/core/
SkPath.h 666 * @param radii Array of 8 scalars, 4 [X,Y] pairs for each corner
669 * Note: The radii here now go through the same constraint handling as the
670 * SkRRect radii (i.e., either radii at a corner being 0 implies a
671 * sqaure corner and oversized radii are proportionally scaled down).
673 void addRoundRect(const SkRect& rect, const SkScalar radii[],
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