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  /external/chromium_org/remoting/client/jni/
chromoting_jni_instance.cc 204 const protocol::CursorShapeInfo& shape) {
  /external/chromium_org/remoting/client/plugin/
chromoting_instance.cc 479 void ChromotingInstance::SetDesktopShape(const SkRegion& shape) {
480 if (desktop_shape_ && shape == *desktop_shape_)
483 desktop_shape_.reset(new SkRegion(shape));
486 for (SkRegion::Iterator i(shape); !i.done(); i.next()) {
582 // TODO(sergeyu): Move cursor shape code to a separate class.
633 VLOG(2) << "Unable to set cursor shape - non-native image format";
646 // the hotspot as close to the center of the new cursor shape as possible.
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  /external/chromium_org/ui/views/widget/
native_widget_aura.h 88 virtual void SetShape(gfx::NativeRegion shape) OVERRIDE;
  /external/harfbuzz_ng/contrib/python/lib/
harfbuzz.pyx 105 cdef extern from "hb-shape.h" :
200 def shape(self, buffer aBuffer, features = {}) : member in class:ft
  /external/harfbuzz_ng/contrib/python/scripts/
hbtestfont 49 ft.shape(buffer, features = features)
  /external/icu4c/layout/
ArabicLayoutEngine.cpp 98 ArabicShaping::shape(chars, offset, count, max, rightToLeft, glyphStorage);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java 73 * <li>The shape is HullCollision shape based on the vertices associated with each bone and based on a tweakable weight threshold (see setWeightThreshold)</li>
74 * <li>If you don't want each bone to be a collision shape, you can specify what bone to use by using the addBoneName method<br>
75 * By using this method, bone that are not used to create a shape, are "merged" to their parent to create the collision shape.
204 //if boneList is empty, this means that every bone in the ragdoll has a collision shape,
209 //boneList is not empty, this means some bones of the skeleton might not be associated with a collision shape.
380 //creating the collision shape
381 HullCollisionShape shape = null; local
383 //build a shape for the bone, using the vertices that are most influenced by this bon
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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Curve.java 32 package com.jme3.scene.shape;
Dome.java 33 package com.jme3.scene.shape;
PQTorus.java 34 package com.jme3.scene.shape;
Surface.java 1 package com.jme3.scene.shape;
Torus.java 34 package com.jme3.scene.shape;
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 11 import com.jme3.scene.shape.Sphere;
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCameraMotionPath.java 53 import com.jme3.scene.shape.Box;
TestMotionPath.java 52 import com.jme3.scene.shape.Box;
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestPhysicsCar.java 51 import com.jme3.scene.shape.Cylinder;
102 //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0
TestRagdollCharacter.java 55 import com.jme3.scene.shape.Box;
158 //for geometry with sphere mesh the physics system automatically uses a sphere collision shape
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java 46 import com.jme3.scene.shape.Box;
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestPostFilters.java 50 import com.jme3.scene.shape.Box;
TestRenderToMemory.java 47 import com.jme3.scene.shape.Box;
  /external/skia/include/pdf/
SkPDFDevice.h 272 SkPath* shape);
  /frameworks/base/graphics/java/android/graphics/drawable/
GradientDrawable.java 46 * <p>It can be defined in an XML file with the <code>&lt;shape></code> element. For more
80 * Shape is a rectangle, possibly with rounded corners
85 * Shape is an ellipse
90 * Shape is a line
95 * Shape is a ring.
180 * is honored only when the shape is of type {@link #RECTANGLE}.</p>
201 * is honored only when the shape is of type {@link #RECTANGLE}.</p>
206 * @param radius The radius in pixels of the corners of the rectangle shape
270 * <p>Sets the size of the shape drawn by this drawable.</p>
275 * @param width The width of the shape used by this drawabl
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  /frameworks/base/libs/hwui/
PathCache.h 117 union Shape {
145 } shape; member in struct:android::uirenderer::PathDescription
177 * A simple LRU shape cache. The cache has a maximum size expressed in bytes.
284 ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)",
  /prebuilts/devtools/tools/lib/
asset-studio.jar 
  /external/aac/libAACdec/src/
block.cpp 664 int getWindow2Nr(int length, int shape)
668 if (shape == 2) {

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