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  /external/chromium_org/third_party/WebKit/Source/wtf/
Float32Array.h 35 class Float32Array : public TypedArrayBase<float> {
37 static inline PassRefPtr<Float32Array> create(unsigned length);
38 static inline PassRefPtr<Float32Array> create(const float* array, unsigned length);
39 static inline PassRefPtr<Float32Array> create(PassRefPtr<ArrayBuffer>, unsigned byteOffset, unsigned length);
43 static inline PassRefPtr<Float32Array> createUninitialized(unsigned length);
54 inline PassRefPtr<Float32Array> subarray(int start) const;
55 inline PassRefPtr<Float32Array> subarray(int start, int end) const;
63 inline Float32Array(PassRefPtr<ArrayBuffer>,
70 PassRefPtr<Float32Array> Float32Array::create(unsigned length
    [all...]
Forward.h 40 class Float32Array;
68 using WTF::Float32Array;
  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8Float32ArrayCustom.h 35 #include "wtf/Float32Array.h"
40 class TypedArrayTraits<Float32Array> {
42 typedef v8::Float32Array V8Type;
49 static size_t length(v8::Handle<v8::Float32Array> value)
54 static size_t length(Float32Array* array)
60 typedef V8TypedArray<Float32Array> V8Float32Array;
63 class WrapperTypeTraits<Float32Array> : public TypedArrayWrapperTraits<Float32Array> { };
66 inline v8::Handle<v8::Object> wrap(Float32Array* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
68 return V8TypedArray<Float32Array>::wrap(impl, creationContext, isolate)
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V8WebGLRenderingContextCustom.cpp 493 // * glUniform1fv(WebGLUniformLocation location, Float32Array data);
495 // * glUniform2fv(WebGLUniformLocation location, Float32Array data);
497 // * glUniform3fv(WebGLUniformLocation location, Float32Array data);
499 // * glUniform4fv(WebGLUniformLocation location, Float32Array data);
501 // * glVertexAttrib1fv(GLint index, Float32Array data);
503 // * glVertexAttrib2fv(GLint index, Float32Array data);
505 // * glVertexAttrib3fv(GLint index, Float32Array data);
507 // * glVertexAttrib4fv(GLint index, Float32Array data);
531 Float32Array* array = V8Float32Array::toNative(args[1]->ToObject());
679 // * glUniformMatrix2fv(GLint location, GLboolean transpose, Float32Array data)
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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioBuffer.cpp 69 RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length);
85 RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length);
97 PassRefPtr<Float32Array> AudioBuffer::getChannelData(unsigned channelIndex, ExceptionState& es)
104 Float32Array* channelData = m_channels[channelIndex].get();
105 return Float32Array::create(channelData->buffer(), channelData->byteOffset(), channelData->length());
108 Float32Array* AudioBuffer::getChannelData(unsigned channelIndex)
BiquadFilterNode.idl 45 void getFrequencyResponse(Float32Array frequencyHz,
46 Float32Array magResponse,
47 Float32Array phaseResponse);
WaveShaperProcessor.h 31 #include "wtf/Float32Array.h"
55 void setCurve(Float32Array*);
56 Float32Array* curve() { return m_curve.get(); }
63 RefPtr<Float32Array> m_curve;
AudioParamTimeline.h 33 #include "wtf/Float32Array.h"
51 void setValueCurveAtTime(Float32Array* curve, double time, double duration);
79 ParamEvent(Type type, float value, double time, double timeConstant, double duration, PassRefPtr<Float32Array> curve)
94 Float32Array* curve() { return m_curve.get(); }
102 RefPtr<Float32Array> m_curve;
BiquadFilterNode.h 65 void getFrequencyResponse(const Float32Array* frequencyHz,
66 Float32Array* magResponse,
67 Float32Array* phaseResponse);
AudioBuffer.h 33 #include "wtf/Float32Array.h"
58 PassRefPtr<Float32Array> getChannelData(unsigned channelIndex, ExceptionState&);
59 Float32Array* getChannelData(unsigned channelIndex);
79 Vector<RefPtr<Float32Array> > m_channels;
WaveShaperNode.h 45 void setCurve(Float32Array*);
46 Float32Array* curve();
BiquadFilterNode.cpp 98 void BiquadFilterNode::getFrequencyResponse(const Float32Array* frequencyHz,
99 Float32Array* magResponse,
100 Float32Array* phaseResponse)
PeriodicWave.h 34 #include "wtf/Float32Array.h"
51 static PassRefPtr<PeriodicWave> create(float sampleRate, Float32Array* real, Float32Array* imag);
WaveShaperNode.cpp 47 void WaveShaperNode::setCurve(Float32Array* curve)
53 Float32Array* WaveShaperNode::curve()
WaveShaperNode.idl 34 attribute Float32Array curve;
AudioContext.idl 72 [RaisesException] PeriodicWave createPeriodicWave(Float32Array real, Float32Array imag);
AnalyserNode.idl 40 void getFloatFrequencyData(Float32Array array);
  /external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/
common.js 28 var GLMAT_ARRAY_TYPE = (typeof Float32Array !== 'undefined') ? Float32Array : Array;
40 * @param {Type} type Array type, such as Float32Array or Array
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLGetInfo.h 36 #include "wtf/Float32Array.h"
83 explicit WebGLGetInfo(PassRefPtr<Float32Array> value);
106 PassRefPtr<Float32Array> getWebGLFloatArray() const;
127 RefPtr<Float32Array> m_webglFloatArray;
WebGLRenderingContext.h 37 #include "wtf/Float32Array.h"
249 void uniform1fv(const WebGLUniformLocation*, Float32Array* v);
255 void uniform2fv(const WebGLUniformLocation*, Float32Array* v);
261 void uniform3fv(const WebGLUniformLocation*, Float32Array* v);
267 void uniform4fv(const WebGLUniformLocation*, Float32Array* v);
272 void uniformMatrix2fv(const WebGLUniformLocation*, GC3Dboolean transpose, Float32Array* value);
274 void uniformMatrix3fv(const WebGLUniformLocation*, GC3Dboolean transpose, Float32Array* value);
276 void uniformMatrix4fv(const WebGLUniformLocation*, GC3Dboolean transpose, Float32Array* value);
283 void vertexAttrib1fv(GC3Duint index, Float32Array* values);
286 void vertexAttrib2fv(GC3Duint index, Float32Array* values)
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  /external/chromium_org/third_party/WebKit/ManualTests/
typed-array-memory.html 63 test("(new Float32Array(MB))");
73 test("(new Float32Array(largeJSArray))");
82 test("(new Float32Array(int8Array))");
114 test("(new Float32Array(arrayBuffer))");
123 test("(new Float32Array(int8Array.buffer))");
187 test("(new Float32Array(MB)).buffer");
  /external/chromium_org/v8/test/mjsunit/
nans.js 75 var floats = new Float32Array(bytes.buffer);
90 var floats = new Float32Array(bytes.buffer);
  /external/chromium_org/chrome/common/extensions/api/
experimental_idltest.idl 19 // typed array subclasses like Uint8Array, Uint16Array, Float32Array, etc.
  /external/chromium_org/third_party/WebKit/Source/bindings/tests/idls/
TestTypedArray.idl 32 Int32Array foo(Float32Array array);
  /external/chromium_org/content/test/data/gpu/
pixel_webgl.html 105 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertexData), gl.STATIC_DRAW);
115 var stride = 3 * Float32Array.BYTES_PER_ELEMENT;

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