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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
api_loopback.c 50 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
95 COLORF( BYTE_TO_FLOAT(red),
104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 );
110 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
117 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
124 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
131 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
138 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
146 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 )
    [all...]
  /external/mesa3d/src/mesa/main/
api_loopback.c 50 #define COLORF(r,g,b,a) CALL_Color4f(GET_DISPATCH(), (r,g,b,a))
95 COLORF( BYTE_TO_FLOAT(red),
104 COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 );
110 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
117 COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
124 COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
131 COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
138 COLORF( UBYTE_TO_FLOAT(red), UBYTE_TO_FLOAT(green),
146 COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
153 COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 )
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
SimpleAppRS.java 98 FragmentShader colorF = SceneManager.getColorFS();
99 RenderState colorRS = new RenderState(genericV, colorF, null, null);
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/
test_gl.py 21 'cmov2', 'cmov2i', 'cmov2s', 'cmovi', 'cmovs', 'color', 'colorf',
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/
test_gl.py 21 'cmov2', 'cmov2i', 'cmov2s', 'cmovi', 'cmovs', 'color', 'colorf',

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