/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
EmitterMeshConvexHullShape.java | 9 * This emiter shape emits the particles from the given shape's interior constrained by its convex hull 32 * This method fills the point with coordinates of randomly selected point inside a convex hull 35 * the variable to store with coordinates of randomly selected selected point inside a convex hull 47 * This method fills the point with coordinates of randomly selected point inside a convex hull 51 * the variable to store with coordinates of randomly selected selected point inside a convex hull
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/external/jmonkeyengine/engine/src/bullet-native/ |
com_jme3_bullet_util_DebugShapeFactory.cpp | 101 // Check there is a hull shape to render 103 // create a hull approximation 104 btShapeHull* hull = new btShapeHull(convexShape); local 106 hull->buildHull(margin); 107 convexShape->setUserPointer(hull); 110 btShapeHull* hull = (btShapeHull*) convexShape->getUserPointer(); local 112 int numberOfTriangles = hull->numTriangles(); 117 const unsigned int* hullIndices = hull->getIndexPointer(); 118 const btVector3* hullVertices = hull->getVertexPointer(); 123 // Grab the data for this triangle from the hull [all...] |
/external/opencv/cv/src/ |
cvconvhull.cpp | 231 union { CvContour* c; CvSeq* s; } hull; local 238 hull.s = 0; 298 "The hull matrix should be continuous and have a single row or a single column" ); 301 CV_ERROR( CV_StsBadSize, "The hull matrix size might be not enough to fit the hull" ); 306 "The hull matrix must have the same type as input or 32sC1 (integers)" ); 397 /* gather upper part of convex hull to output */ 452 the bottom part of the convex hull is the mirrored top part 496 hull.s = hullseq; 497 hull.c->rect = cvBoundingRect( ptseq 536 CvSeq *ptseq = (CvSeq*)array, *hull = (CvSeq*)hullarray; local [all...] |
cvrotcalipers.cpp | 65 // points - convex hull vertices ( any orientation ) 148 /* find convex hull orientation */ 402 "Convex hull must have valid pointer to point sequence stored in v_prev" );
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/external/skia/tests/ |
PathOpsDQuadTest.cpp | 43 SkDebugf("%s [%d] expected in hull\n", __FUNCTION__, index); 48 SkDebugf("%s [%d] expected outside hull\n", __FUNCTION__, index);
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
DebugShapeFactory.java | 159 // Check there is a hull shape to render 161 // create a hull approximation 162 ShapeHull hull = new ShapeHull(convexShape); local 164 hull.buildHull(margin); 165 convexShape.setUserPointer(hull); 168 // Assert state - should have a pointer to a hull (shape) that'll be drawn 170 ShapeHull hull = (ShapeHull) convexShape.getUserPointer(); local 173 assert hull.numTriangles() > 0 : "Expecting the Hull shape to have triangles"; 174 int numberOfTriangles = hull.numTriangles() [all...] |
/packages/wallpapers/MusicVisualization/res/values-hu/ |
cube.xml | 23 <string name="wallpaper_vis2" msgid="4565736588102466989">"Hullám"</string>
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/external/chromium_org/third_party/skia/src/pathops/ |
SkDQuadIntersection.cpp | 151 SkDQuad hull = q1.subDivide(t1s, t1e); local 152 SkDLine line = {{hull[2], hull[0]}}; 153 const SkDLine* testLines[] = { &line, (const SkDLine*) &hull[0], (const SkDLine*) &hull[1] }; 187 bool startInTriangle = hull.pointInHull(end); 192 bool endInTriangle = hull.pointInHull(end);
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/external/skia/src/pathops/ |
SkDQuadIntersection.cpp | 151 SkDQuad hull = q1.subDivide(t1s, t1e); local 152 SkDLine line = {{hull[2], hull[0]}}; 153 const SkDLine* testLines[] = { &line, (const SkDLine*) &hull[0], (const SkDLine*) &hull[1] }; 187 bool startInTriangle = hull.pointInHull(end); 192 bool endInTriangle = hull.pointInHull(end);
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/packages/wallpapers/Basic/res/values-hu/ |
strings.xml | 28 <string name="wallpaper_grass_desc" msgid="7808225799564607409">"F?szálak hullámzanak finoman, nappali vagy éjszakai égbolt el?tt."</string>
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/packages/wallpapers/Basic/res/values-nb/ |
strings.xml | 49 <string name="palette_black_c" msgid="1521258571661038231">"Svart hull (dynamisk)"</string>
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/ |
RagdollUtils.java | 98 * Create a hull collision shape from linked vertices to this bone. 150 * Create a hull collision shape from linked vertices to this bone.
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/external/opencv/cv/include/ |
cvcompat.h | 381 /* Calculates exact convex hull of 2d point set */ 384 int orientation, int* hull, int* hullsize ) 387 CvMat hull1 = cvMat( 1, num_points, CV_32SC1, hull ); 393 /* Calculates exact convex hull of 2d point set stored in a sequence */ 397 /* Calculates approximate convex hull of 2d point set */ 399 orientation, hull, hullsize ) \ 400 cvConvexHull( points, num_points, bound_rect, orientation, hull, hullsize ) 402 /* Calculates approximate convex hull of 2d point set stored in a sequence */ [all...] |
cvtypes.h | 129 CvPoint* depth_point; /* the farthest from the convex hull point within the defect */ 130 float depth; /* distance between the farthest point and the convex hull */
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
CollisionShapeFactory.java | 180 * This method creates a hull shape for the given Spatial.<br> 236 * This method creates a hull collision shape for the given mesh.<br>
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/external/opencv/cvaux/src/ |
cvbgfg_common.cpp | 100 else //Convex Hull of the segmentation
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_private.h | 315 * there may be more in the future (ex: hull and tessellation).
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_private.h | 315 * there may be more in the future (ex: hull and tessellation).
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/external/chromium_org/third_party/mesa/src/src/gallium/docs/ |
d3d11ddi.txt | 44 HS = hull shader: tessellation control shader 155 - Gallium does not support hull shaders 316 - Gallium does not support hull shaders
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/external/mesa3d/src/gallium/docs/ |
d3d11ddi.txt | 44 HS = hull shader: tessellation control shader 155 - Gallium does not support hull shaders 316 - Gallium does not support hull shaders
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestFancyCar.java | 166 //Create a hull collision shape for the chassis
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/frameworks/base/libs/hwui/ |
PathTessellator.cpp | 168 // zig zag between all previous points on the inside of the hull to create a 169 // triangle strip that fills the hull 371 // zig zag between all previous points on the inside of the hull to create a 372 // triangle strip that fills the hull, repeating the first inner point to [all...] |
/external/chromium_org/third_party/libphonenumber/src/resources/geocoding/en/ |
44.txt | 311 441482|Kingston-upon-Hull
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/external/chromium_org/third_party/mesa/src/src/gallium/include/pipe/ |
p_defines.h | 598 uint64_t hs_invocations; /**< Num hull shader invocations. */
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/external/mesa3d/src/gallium/include/pipe/ |
p_defines.h | 598 uint64_t hs_invocations; /**< Num hull shader invocations. */
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