OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:interpolation
(Results
1 - 25
of
646
) sorted by null
1
2
3
4
5
6
7
8
9
10
11
>>
/frameworks/av/media/libeffects/loudness/dsp/core/
interpolator_base.h
26
//
Interpolation
base-class that provides the interface, while it is the derived
27
// class that provides the specific
interpolation
algorithm. The following list
28
// of
interpolation
algorithms are currently present:
30
// InterpolationSine<T>: weighted
interpolation
between y_data[n] and
33
// InterpolationLinear<T>: linear
interpolation
34
// InterpolationSplines<T>: spline-based
interpolation
36
// Example (using derived spline-based
interpolation
class):
46
// Generic random-access
interpolation
with arbitrary spaced x-axis samples.
57
// y_data: [(data_length)x1] y-axis coordinates (
interpolation
axis)
interpolator_linear.h
27
// Linear
interpolation
class.
43
// Provides the main implementation of the linear
interpolation
algorithm.
/external/chromium_org/third_party/WebKit/Source/core/css/
SVGCSSPropertyNames.in
19
color-
interpolation
20
color-
interpolation
-filters
/external/chromium_org/third_party/skia/src/svg/
SkSVGFeColorMatrix.cpp
14
SVG_LITERAL_ATTRIBUTE(color-
interpolation
-filters, f_color_interpolation_filters),
/external/skia/src/svg/
SkSVGFeColorMatrix.cpp
14
SVG_LITERAL_ATTRIBUTE(color-
interpolation
-filters, f_color_interpolation_filters),
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
armVCM4P10_InterpolateHalfHor_Luma.c
12
* This functions will help to calculate Half Pel luma
interpolation
27
* This function performs
interpolation
for horizontal 1/2-pel positions
34
* [in] iDstStep Step of the destination(
interpolation
) buffer.
37
* [out] pDst Pointer to the
interpolation
buffer of the 1/2-pel
armVCM4P10_InterpolateHalfVer_Luma.c
12
* This functions will help to calculate Half Pel luma
interpolation
27
* This function performs
interpolation
for vertical 1/2-pel positions
35
* [in] iDstStep Step of the destination(
interpolation
) buffer.
38
* [out] pDst Pointer to the
interpolation
buffer of the 1/2-pel
armVCM4P10_Interpolate_Luma.c
12
* This function will calculate
interpolation
for luma components
36
* [out] pDst Pointer to the
interpolation
buffer
68
* This function performs
interpolation
for luma components.
75
* [in] iDstStep Step of the destination(
interpolation
) buffer.
82
* [out] pDst Pointer to the
interpolation
buffer
110
/* Work out positions for half pixel
interpolation
*/
armVCM4P10_InterpolateHalfDiag_Luma.c
12
* This functions will help to calculate Half Pel luma
interpolation
28
* This function performs
interpolation
for (1/2, 1/2) positions
36
* [in] iDstStep Step of the destination(
interpolation
) buffer.
39
* [out] pDst Pointer to the
interpolation
buffer of the (1/2,1/2)-pel
armVCM4P10_Interpolate_Chroma.c
12
* This function will calculate
interpolation
for chroma components
25
* This function performs
interpolation
for chroma components.
32
* [in] iDstStep Step of the destination(
interpolation
) buffer.
39
* [out] pDst Pointer to the
interpolation
buffer
omxVCM4P10_InterpolateHalfHor_Luma.c
12
* This function will calculate Half horizontal luma
interpolation
27
* This function performs
interpolation
for two horizontal 1/2-pel positions
35
* iDstStep - Step of the destination(
interpolation
) buffer; must be a
42
* pDstLeft -Pointer to the
interpolation
buffer of the left -pel position
47
* pDstRight -Pointer to the
interpolation
buffer of the right -pel
omxVCM4P10_InterpolateHalfVer_Luma.c
28
* This function performs
interpolation
for two vertical 1/2-pel positions -
36
* iDstStep - Step of the destination (
interpolation
) buffer; must be a
43
* pDstUp -Pointer to the
interpolation
buffer of the -pel position above
48
* pDstDown -Pointer to the
interpolation
buffer of the -pel position below
/external/chromium_org/third_party/opus/src/silk/float/
find_LPC_FLP.c
47
/* Used only for NLSF
interpolation
*/
55
/* Default: No
interpolation
*/
69
/* Search over
interpolation
indices to find the one with lowest residual energy */
78
/* Calculate residual energy with LSF
interpolation
*/
86
/*
Interpolation
has lower residual energy */
98
/* NLSF
interpolation
is currently inactive, calculate NLSFs from full frame AR coefficients */
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeon/
SIAssignInterpRegs.cpp
1
//===-- SIAssignInterpRegs.cpp - Assign
interpolation
registers -----------===//
10
// This pass maps the pseudo
interpolation
registers to the correct physical
11
// registers. Prior to executing a fragment shader, the GPU loads
interpolation
13
//
interpolation
parameter ends up in depends on the type of the
interpolation
14
// parameter as well as how many
interpolation
parameters are used by the
92
/* First pass, mark the
interpolation
values that are used. */
/external/chromium_org/third_party/opus/src/silk/fixed/
find_LPC_FIX.c
49
/* Used only for LSF
interpolation
*/
58
/* Default: no
interpolation
*/
84
/* Search over
interpolation
indices to find the one with lowest residual energy */
92
/* Calculate residual energy with NLSF
interpolation
*/
109
/* Compare with first half energy without NLSF
interpolation
, or best interpolated value so far */
131
/*
Interpolation
has lower residual energy */
140
/* NLSF
interpolation
is currently inactive, calculate NLSFs from full frame AR coefficients */
/external/mesa3d/src/gallium/drivers/radeon/
SIAssignInterpRegs.cpp
1
//===-- SIAssignInterpRegs.cpp - Assign
interpolation
registers -----------===//
10
// This pass maps the pseudo
interpolation
registers to the correct physical
11
// registers. Prior to executing a fragment shader, the GPU loads
interpolation
13
//
interpolation
parameter ends up in depends on the type of the
interpolation
14
// parameter as well as how many
interpolation
parameters are used by the
92
/* First pass, mark the
interpolation
values that are used. */
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
omxVCM4P10_InterpolateChroma.c
12
* This function will calculate 1/8 Pixel
interpolation
for Chroma Block
28
* Performs 1/8-pixel
interpolation
for inter chroma MB.
40
* [in] roi Dimension of the
interpolation
region;the parameters roi.width and roi.height must
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p10/src/
omxVCM4P10_InterpolateChroma.c
12
* This function will calculate 1/8 Pixel
interpolation
for Chroma Block
28
* Performs 1/8-pixel
interpolation
for inter chroma MB.
40
* [in] roi Dimension of the
interpolation
region;the parameters roi.width and roi.height must
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_bld_interp.h
30
* Position and shader input
interpolation
.
32
* Special attention is given to the
interpolation
of side by side quads.
33
* Multiplications are made only for the first quad.
Interpolation
of
50
* Describes how to compute the
interpolation
coefficients (a0, dadx, dady)
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_interp.h
30
* Position and shader input
interpolation
.
32
* Special attention is given to the
interpolation
of side by side quads.
33
* Multiplications are made only for the first quad.
Interpolation
of
50
* Describes how to compute the
interpolation
coefficients (a0, dadx, dady)
/external/webrtc/src/modules/audio_processing/aec/
aec_resampler.h
27
// Resamples input using linear
interpolation
.
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEFlood.h
42
// feFlood does not perform color
interpolation
of any kind, so the result is always in the current
43
// color space regardless of the value of color-
interpolation
-filters.
/external/proguard/src/proguard/gui/splash/
SmoothTiming.java
60
// Compute the linear
interpolation
.
63
// Smooth the
interpolation
at the ends.
/frameworks/base/core/java/android/animation/
FloatEvaluator.java
20
* This evaluator can be used to perform type
interpolation
between <code>float</code> values.
35
* @return A linear
interpolation
between the start and end values, given the
IntEvaluator.java
20
* This evaluator can be used to perform type
interpolation
between <code>int</code> values.
35
* @return A linear
interpolation
between the start and end values, given the
Completed in 330 milliseconds
1
2
3
4
5
6
7
8
9
10
11
>>