/frameworks/base/core/res/assets/webkit/ |
youtube.html | 20 #play { 38 var playElement = document.getElementById("play"); 48 // Center the play button 49 playElement.style.marginTop = "-" + play.height/2 + "px"; 50 playElement.style.marginLeft = "-" + play.width/2 + "px"; 59 play = new Image(); 60 play.onload = doload; 61 play.src = "play.png"; 67 <img src="play.png" id="play"></img [all...] |
/frameworks/base/docs/html/training/ |
distribute.jd | 1 page.title=Using Google Play to Distribute & Monetize 9 for distributing your app on Google Play and techniques for building revenue.</p
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/frameworks/base/media/tests/MediaDump/res/values/ |
strings.xml | 7 <string name="play">Play</string>
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/frameworks/base/docs/html/google/play-services/ |
index.jd | 1 page.title=Google Play Services 13 <h1 itemprop="name" style="margin-bottom:0;">Google Play Services</h1> 18 With Google Play services, your app can take advantage 21 the Google Play store. This makes it faster for your users to receive updates 33 <p>Google Play services provides you with easy access to Google services and is tightly 41 <p>All products in Google Play services share a common authorization API 50 <p>Devices running Android 2.2 and newer and that have the Google Play Store 51 app automatically receive updates to Google Play services. Enhance 52 your app with the most recent version of Google Play services without worrying 58 <p>To start integrating Google Play services into your app [all...] |
setup.jd | 1 page.title=Set Up Google Play Services SDK 6 Play services APIs</a>, you must download the Google Play services SDK 10 <p>To test your app when using the Google Play services SDK, you must use either:</p> 13 device that runs Android 2.2 or higher and includes Google Play Store.</li> 22 <h2 id="Install">Install the Google Play Services SDK</h2> 24 <p>To install the Google Play services SDK for development:</p> 37 <li>Install the Google Play services SDK. 39 <b>Google Play services</b>, and install it.</p> 40 <p>The Google Play services SDK is saved in your Android SDK environment a [all...] |
/frameworks/base/docs/html/google/play/licensing/ |
index.jd | 5 <p>Google Play offers a licensing service that lets you enforce licensing policies for 6 applications that you publish on Google Play. With Google Play Licensing, your application can 7 query Google Play at run time to obtain the licensing status for the current user, then allow or 12 an application can apply custom constraints based on the licensing status obtained from Google Play. 18 application checks the licensing status, the Google Play server signs the licensing status 23 <p>Any application that you publish through Google Play can use the Google Play Licensing 28 <p class="note"><strong>Note:</strong> The Google Play Licensing service is primarily intended 30 on Google Play. However, any application (including free apps) may use the licensing servic [all...] |
/external/chromium_org/third_party/WebKit/ManualTests/ |
video-in-non-frontmost-tab.html | 1 This tests that video does not play if it's not in the frontmost tab. 4 If not, click on the tab and the video should then play.
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/frameworks/base/docs/html/google/ |
google_toc.cs | 24 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/games.html"> 29 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/location.html"> 34 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/plus.html"> 39 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/maps.html"> 44 <div class="nav-section-header"><a href="<?cs var:toroot ?>google/play-services/ads.html"> 48 <li><a href="<?cs var:toroot?>google/play-services/id.html"> 54 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/wallet.html"> 59 <div class="nav-section-header empty"><a href="<?cs var:toroot?>google/play-services/auth.html"> 67 <div class="nav-section-header"><a href="<?cs var:toroot ?>google/play-services/index.html"> 68 <span class="en">Google Play Services</span></a [all...] |
/frameworks/base/docs/html/google/play/billing/ |
billing_overview.jd | 12 <li>Supported for any app published on Google Play. You only need a Google 13 Play Developer Console account and a Google Wallet merchant account.</li> 14 <li>Checkout processing is automatically handled by Google Play, with the 25 <li><a href="#console">Google Play Developer Console</a></li> 26 <li><a href="#checkout">Google Play Purchase Flow</a></li> 43 exposed by the Google Play app that is installed on the device. The Google Play 45 application and the Google Play server. In practice, your application never 46 directly communicates with the Google Play server. Instead, your application 47 sends billing requests to the Google Play application over interprocess [all...] |
versions.jd | 4 <p>The In-app Billing API is versioned, with each version offering additional features to your app. API support is provided by the Google Play Store app. On most devices, the Google Play Store app is updated automatically to support newer versions of the API. 10 <p>At run time, your app can query the Google Play Store app to determine what version of the API it supports and what features are available. </p> 13 <li>If you are using in-app billing version 3, the version information is not directly returned the Google Play. Instead, you can check if Google Play supports the version of the In-app Billing API that you are using by sending a {@code isBillingSupported} request.</li> 14 <li>If the In-app Billing API version that you are using is earlier than version 3, the version information is returned in the <code>API_VERSION</code> key of the Bundle object passed in the {@code sendBillingRequest} method. For more information, see <a href="{@docRoot}google/play/billing/v2/billing_reference.html#billing-interface-v2">In-app Billing Service Interface</a>.</li> 20 <li>Purchasing and querying managed in-app items requires Google Play client 22 <li>Purchasing and querying subscription items requires Google Play client 28 <li>Purchase information of in-app purchases is maintained within the Google Play system till the purchase is consumed.</li> 42 <li>Requires Google Play (Play Store) version 3.5 or higher.</li [all...] |
/external/chromium_org/tools/telemetry/telemetry/page/actions/ |
play.js | 8 // Performs the "Play" action on media satisfying selector. 12 play(mediaElements[i]); 16 function play(element) { function 20 throw new Error('Can not play non HTML5 media elements.'); 38 element.play();
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play.py | 5 """A Telemetry page_action that performs the "play" action on media elements. 8 defined then then the action attempts to play the first video element or audio 9 element on the page. A selector can also be 'all' to play all media elements. 27 self.LoadJS(tab, 'play.js') 41 raise page_action.PageActionFailed('Cannot play media element(s) with '
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/external/chromium_org/chrome/renderer/resources/ |
mobile_youtube_plugin.html | 32 #play { 43 <div id="inner"><img id="play" src="play.png" onclick="plugin.openYoutubeURL();"/></div>
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/frameworks/base/docs/html/distribute/googleplay/publish/ |
index.jd | 1 page.title=Publishing on Google Play 4 page.metaDescription=Get started publishing apps on Google Play. 15 on Google Play through the Developer Console, from any web browser.</p>
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/frameworks/base/media/java/android/media/ |
package.html | 4 <p>The Media APIs are used to play and, in some cases, record media files. This includes 5 audio (e.g., play MP3s or other music files, ringtones, game sound effects, or DTMF tones) 6 and video (e.g., play a video streamed over the web or from local storage).
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MediaActionSound.java | 27 * <p>Use this class to play an appropriate camera operation sound when 35 * <p>There is no need to play sounds when using 38 * as the Android framework will play the appropriate sounds when needed for 61 * @see #play 69 * @see #play 77 * @see #play 85 * @see #play 109 * played later by {@link #play}. 113 * @see #play 130 * <p>Play one of the predefined platform sounds for media actions.</p 158 public synchronized void play(int soundName) { method in class:MediaActionSound [all...] |
/frameworks/base/docs/html/google/play/ |
dist.jd | 1 page.title=Google Play Distribution 5 Google Play allows you to manage your app distribution with features that let you control which users 20 </p><p><a href="{@docRoot}google/play/filters.html">Learn more »</a></p> 30 </p><p><a href="{@docRoot}google/play/publishing/multiple-apks.html">Learn more »</a></p> 42 </p><a href="{@docRoot}google/play/expansion-files.html">Learn more »</a> 50 </p><a href="{@docRoot}google/play/licensing/index.html">Learn more »</a>
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/frameworks/base/docs/html/distribute/googleplay/policies/ |
index.jd | 1 page.title=Google Play Policies and Guidelines 2 page.metaDescription=Guidelines and tips for creating apps that comply with Google Play content and distribution policies. 6 Before publishing your apps on Google Play, take a few minutes to read and 8 in the store. These policies help to keep Android and Google Play an enjoyable 20 For complete information about Google Play policies, please see the full 21 <a href="http://play.google.com/about/developer-content-policy.html" target= 23 "http://play.google.com/about/developer-distribution-agreement.html" target= 55 Make sure that the ads displayed in your app follow the Google Play Content
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/external/qemu/distrib/sdl-1.2.15/src/audio/bsd/ |
SDL_bsdaudio.c | 256 "[play/record info]\n" 270 info.play.buffer_size, 271 info.play.sample_rate, 272 info.play.channels, 273 info.play.precision, 274 info.play.encoding, 275 info.play.seek, 276 info.play.samples, 277 info.play.eof, 278 info.play.pause ? "yes" : "no" [all...] |
/frameworks/base/docs/html/distribute/googleplay/promote/ |
linking.jd | 7 <img alt="Get it on Google Play" 10 <p>For a link that includes the Google Play brand icon, check out the <a href="badges.html">Badges</a> page. </p> 14 <p>Google Play provides several link formats that let you bring users to your 23 <li>Link to a <a href="#OpeningCollection">collection</a> on Google Play</li> 27 launches the Play Store application or the browser, which takes the user 28 to the Google Play web site.</p> 44 <pre>http://play.google.com/store/apps/details?id=<package_name></pre> 54 <p style="margin-left:1em;"><code><a href="http://play.google.com/store/apps/details?id=com.google.android.apps.maps">http://play.google.com/store/apps/details?id=com.google.android.apps.maps</a></code></p> 72 <pre>http://play.google.com/store/search?q=pub:<publisher_name></pre [all...] |
brand.jd | 6 <p>We encourage you to use the Android and Google Play brands with your Android app 85 <h2 id="brand-google_play">Google Play</h2> 88 <p>The following are guidelines for the Google Play brand 91 <h4>Google Play in text</h4> 93 <p>Always include a TM symbol on the first or most prominent instance of Google Play™ 96 <p>When referring to the mobile experience, use "Google Play" unless the text is clearly 98 games on Google Play™," but instructional text would read "Download our games using the Google 99 Play™ Store app." 101 <p>Any use of the Google Play name or icon needs to include this 104 <blockquote><em>Google Play is a trademark of Google Inc.</em></blockquote [all...] |
/external/chromium/chrome/browser/debugger/manual_tests/ |
debugger-exception-on-load.html | 2 debugger; // You should see this code and execution line in the Scripts panel. Click Resume (Play/Pause button to the right).
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/external/qemu/distrib/sdl-1.2.15/docs/man3/ |
SDL_CDPlayTracks.3 | 3 SDL_CDPlayTracks \- Play the given CD track(s) 30 /* Play the entire CD */ 34 /* Play the first track */ 38 /* Play first 15 seconds of the 2nd track */
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/frameworks/base/docs/html/distribute/googleplay/about/ |
distribution.jd | 10 <p>On Google Play, you can publish your products to customers instantly. Just 11 upload and configure your product in the <span style="font-weight:500;">Google Play Developer Console</span> 17 Google Play Developer Console, without needing to update your app 21 binary at any time. Google Play makes the new version available almost immediately and 23 the rollout across your customer base, Google Play also lets users accept 34 <p>Google Play does more than connect your app with users—it helps you 41 <p>You can use controls in the Google Play Developer Console to easily 46 <p>When users visit the store, Google Play makes sure that they are in one of 48 and carrier targeting at any time just by saving changes in the Google Play 62 <p>Google Play also lets you control distribution according to device feature [all...] |
/developers/samples/android/common/src/java/com/example/android/common/play/ |
GoogleServicesConnectionFailedHelper.java | 18 package com.example.android.common.play; 28 * Helper to handle errors from Google Play Services connections. 46 * Google Play services can resolve some errors it detects. 48 * start a Google Play services activity that can resolve 56 * Thrown if Google Play services canceled the original
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