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  /external/chromium_org/third_party/skia/include/core/
SkEmptyShader.h 18 * A Shader that always draws nothing. Its setContext always returns false,
27 virtual bool setContext(const SkBitmap&, const SkPaint&,
SkColorShader.h 38 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
61 SkPMColor fPMColor; // cached after setContext()
62 uint32_t fFlags; // cached after setContext()
63 uint16_t fColor16; // cached after setContext()
SkComposeShader.h 37 virtual bool setContext(const SkBitmap&, const SkPaint&,
  /external/chromium_org/third_party/skia/include/effects/
SkTransparentShader.h 18 virtual bool setContext(const SkBitmap& device,
28 // these are a cache from the call to setContext()
  /external/skia/include/core/
SkEmptyShader.h 18 * A Shader that always draws nothing. Its setContext always returns false,
27 virtual bool setContext(const SkBitmap&, const SkPaint&,
SkColorShader.h 38 virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
61 SkPMColor fPMColor; // cached after setContext()
62 uint32_t fFlags; // cached after setContext()
63 uint16_t fColor16; // cached after setContext()
  /external/skia/include/effects/
SkTransparentShader.h 18 virtual bool setContext(const SkBitmap& device,
28 // these are a cache from the call to setContext()
  /external/chromium_org/third_party/skia/src/core/
SkFilterShader.cpp 55 bool SkFilterShader::setContext(const SkBitmap& device,
58 // we need to keep the setContext/endContext calls balanced. If we return
61 if (!this->INHERITED::setContext(device, paint, matrix)) {
64 if (!fShader->setContext(device, paint, matrix)) {
SkFilterShader.h 21 virtual bool setContext(const SkBitmap&, const SkPaint&,
SkShader.cpp 47 bool SkShader::setContext(const SkBitmap& device,
220 fFlags = 0; // computed in setContext
246 bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint,
248 if (!this->INHERITED::setContext(device, paint, matrix)) {
339 bool SkEmptyShader::setContext(const SkBitmap&, const SkPaint&,
343 SkDEBUGFAIL("should never get called, since setContext() returned false");
347 SkDEBUGFAIL("should never get called, since setContext() returned false");
351 SkDEBUGFAIL("should never get called, since setContext() returned false");
SkComposeShader.cpp 70 /* We call setContext on our two worker shaders. However, we
74 We need to keep the calls to setContext/endContext balanced, since if we
77 bool SkComposeShader::setContext(const SkBitmap& device,
80 if (!this->INHERITED::setContext(device, paint, matrix)) {
93 bool setContextA = fShaderA->setContext(device, paint, tmpM);
94 bool setContextB = fShaderB->setContext(device, paint, tmpM);
SkBitmapProcShader.h 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
  /external/skia/src/core/
SkFilterShader.cpp 55 bool SkFilterShader::setContext(const SkBitmap& device,
58 // we need to keep the setContext/endContext calls balanced. If we return
61 if (!this->INHERITED::setContext(device, paint, matrix)) {
64 if (!fShader->setContext(device, paint, matrix)) {
SkFilterShader.h 21 virtual bool setContext(const SkBitmap&, const SkPaint&,
SkShader.cpp 47 bool SkShader::setContext(const SkBitmap& device,
220 fFlags = 0; // computed in setContext
246 bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint,
248 if (!this->INHERITED::setContext(device, paint, matrix)) {
339 bool SkEmptyShader::setContext(const SkBitmap&, const SkPaint&,
343 SkDEBUGFAIL("should never get called, since setContext() returned false");
347 SkDEBUGFAIL("should never get called, since setContext() returned false");
351 SkDEBUGFAIL("should never get called, since setContext() returned false");
SkComposeShader.cpp 70 /* We call setContext on our two worker shaders. However, we
74 We need to keep the calls to setContext/endContext balanced, since if we
77 bool SkComposeShader::setContext(const SkBitmap& device,
80 if (!this->INHERITED::setContext(device, paint, matrix)) {
93 bool setContextA = fShaderA->setContext(device, paint, tmpM);
94 bool setContextB = fShaderB->setContext(device, paint, tmpM);
  /external/valgrind/main/memcheck/tests/linux/
stack_changes.c 10 // This test is checking the libc context calls (setcontext, etc.) and
23 setcontext(newc);
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkLinearGradient.h 18 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
SkTwoPointConicalGradient.h 54 virtual bool setContext(const SkBitmap& device,
SkTwoPointRadialGradient.h 28 virtual bool setContext(const SkBitmap& device,
  /external/skia/src/effects/gradients/
SkLinearGradient.h 18 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/
ucontext.h 35 extern int setcontext (__const ucontext_t *__ucp) __THROW;
44 the next time in `setcontext' or `swapcontext'.
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h 35 extern int setcontext (__const ucontext_t *__ucp) __THROW;
44 the next time in `setcontext' or `swapcontext'.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h 35 extern int setcontext (__const ucontext_t *__ucp) __THROW;
44 the next time in `setcontext' or `swapcontext'.
  /external/chromium_org/chrome/browser/chromeos/login/screens/
base_screen.cc 46 void BaseScreen::SetContext(ScreenContext* context) {

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