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Searched
full:setcontext
(Results
1 - 25
of
166
) sorted by null
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/external/chromium_org/third_party/skia/include/core/
SkEmptyShader.h
18
* A Shader that always draws nothing. Its
setContext
always returns false,
27
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkColorShader.h
38
virtual bool
setContext
(const SkBitmap& device, const SkPaint& paint,
61
SkPMColor fPMColor; // cached after
setContext
()
62
uint32_t fFlags; // cached after
setContext
()
63
uint16_t fColor16; // cached after
setContext
()
SkComposeShader.h
37
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
/external/chromium_org/third_party/skia/include/effects/
SkTransparentShader.h
18
virtual bool
setContext
(const SkBitmap& device,
28
// these are a cache from the call to
setContext
()
/external/skia/include/core/
SkEmptyShader.h
18
* A Shader that always draws nothing. Its
setContext
always returns false,
27
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkColorShader.h
38
virtual bool
setContext
(const SkBitmap& device, const SkPaint& paint,
61
SkPMColor fPMColor; // cached after
setContext
()
62
uint32_t fFlags; // cached after
setContext
()
63
uint16_t fColor16; // cached after
setContext
()
/external/skia/include/effects/
SkTransparentShader.h
18
virtual bool
setContext
(const SkBitmap& device,
28
// these are a cache from the call to
setContext
()
/external/chromium_org/third_party/skia/src/core/
SkFilterShader.cpp
55
bool SkFilterShader::
setContext
(const SkBitmap& device,
58
// we need to keep the
setContext
/endContext calls balanced. If we return
61
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
64
if (!fShader->
setContext
(device, paint, matrix)) {
SkFilterShader.h
21
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkShader.cpp
47
bool SkShader::
setContext
(const SkBitmap& device,
220
fFlags = 0; // computed in
setContext
246
bool SkColorShader::
setContext
(const SkBitmap& device, const SkPaint& paint,
248
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
339
bool SkEmptyShader::
setContext
(const SkBitmap&, const SkPaint&,
343
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
347
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
351
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
SkComposeShader.cpp
70
/* We call
setContext
on our two worker shaders. However, we
74
We need to keep the calls to
setContext
/endContext balanced, since if we
77
bool SkComposeShader::
setContext
(const SkBitmap& device,
80
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
93
bool setContextA = fShaderA->
setContext
(device, paint, tmpM);
94
bool setContextB = fShaderB->
setContext
(device, paint, tmpM);
SkBitmapProcShader.h
22
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
/external/skia/src/core/
SkFilterShader.cpp
55
bool SkFilterShader::
setContext
(const SkBitmap& device,
58
// we need to keep the
setContext
/endContext calls balanced. If we return
61
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
64
if (!fShader->
setContext
(device, paint, matrix)) {
SkFilterShader.h
21
virtual bool
setContext
(const SkBitmap&, const SkPaint&,
SkShader.cpp
47
bool SkShader::
setContext
(const SkBitmap& device,
220
fFlags = 0; // computed in
setContext
246
bool SkColorShader::
setContext
(const SkBitmap& device, const SkPaint& paint,
248
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
339
bool SkEmptyShader::
setContext
(const SkBitmap&, const SkPaint&,
343
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
347
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
351
SkDEBUGFAIL("should never get called, since
setContext
() returned false");
SkComposeShader.cpp
70
/* We call
setContext
on our two worker shaders. However, we
74
We need to keep the calls to
setContext
/endContext balanced, since if we
77
bool SkComposeShader::
setContext
(const SkBitmap& device,
80
if (!this->INHERITED::
setContext
(device, paint, matrix)) {
93
bool setContextA = fShaderA->
setContext
(device, paint, tmpM);
94
bool setContextB = fShaderB->
setContext
(device, paint, tmpM);
/external/valgrind/main/memcheck/tests/linux/
stack_changes.c
10
// This test is checking the libc context calls (
setcontext
, etc.) and
23
setcontext
(newc);
/external/chromium_org/third_party/skia/src/effects/gradients/
SkLinearGradient.h
18
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
SkTwoPointConicalGradient.h
54
virtual bool
setContext
(const SkBitmap& device,
SkTwoPointRadialGradient.h
28
virtual bool
setContext
(const SkBitmap& device,
/external/skia/src/effects/gradients/
SkLinearGradient.h
18
virtual bool
setContext
(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/
ucontext.h
35
extern int
setcontext
(__const ucontext_t *__ucp) __THROW;
44
the next time in `
setcontext
' or `swapcontext'.
/external/chromium_org/chrome/browser/chromeos/login/screens/
base_screen.cc
46
void BaseScreen::
SetContext
(ScreenContext* context) {
Completed in 364 milliseconds
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