/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
vbo_save_api.c | 189 struct vbo_save_vertex_store *vertex_store = local 198 vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, 201 if (vertex_store->bufferobj) { 207 vertex_store->bufferobj); 218 vertex_store->buffer = NULL; 219 vertex_store->used = 0; 220 vertex_store->refcount = 1; 222 return vertex_store; 228 struct vbo_save_vertex_store *vertex_store) 230 assert(!vertex_store->buffer) [all...] |
vbo_save.c | 107 if ( --save->vertex_store->refcount == 0 ) { 109 &save->vertex_store->bufferobj, NULL); 110 FREE( save->vertex_store ); 111 save->vertex_store = NULL;
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vbo_save.h | 69 /* Copy of the final vertex from node->vertex_store->bufferobj. 85 struct vbo_save_vertex_store *vertex_store; member in struct:vbo_save_vertex_list 145 struct vbo_save_vertex_store *vertex_store; member in struct:vbo_save_context 194 struct vbo_save_vertex_store *vertex_store); 198 struct vbo_save_vertex_store *vertex_store);
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vbo_save_draw.c | 75 data, node->vertex_store->bufferobj ); 214 node->vertex_store->bufferobj); 235 list->vertex_store->bufferobj->Size, 237 list->vertex_store->bufferobj); 247 ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj); 264 if (save->vertex_store->buffer) { 272 vbo_save_unmap_vertex_store(ctx, save->vertex_store); 340 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store);
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/external/mesa3d/src/mesa/vbo/ |
vbo_save_api.c | 189 struct vbo_save_vertex_store *vertex_store = local 198 vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx, 201 if (vertex_store->bufferobj) { 207 vertex_store->bufferobj); 218 vertex_store->buffer = NULL; 219 vertex_store->used = 0; 220 vertex_store->refcount = 1; 222 return vertex_store; 228 struct vbo_save_vertex_store *vertex_store) 230 assert(!vertex_store->buffer) [all...] |
vbo_save.c | 107 if ( --save->vertex_store->refcount == 0 ) { 109 &save->vertex_store->bufferobj, NULL); 110 FREE( save->vertex_store ); 111 save->vertex_store = NULL;
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vbo_save.h | 69 /* Copy of the final vertex from node->vertex_store->bufferobj. 85 struct vbo_save_vertex_store *vertex_store; member in struct:vbo_save_vertex_list 145 struct vbo_save_vertex_store *vertex_store; member in struct:vbo_save_context 194 struct vbo_save_vertex_store *vertex_store); 198 struct vbo_save_vertex_store *vertex_store);
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vbo_save_draw.c | 75 data, node->vertex_store->bufferobj ); 214 node->vertex_store->bufferobj); 235 list->vertex_store->bufferobj->Size, 237 list->vertex_store->bufferobj); 247 ctx->Driver.UnmapBuffer(ctx, list->vertex_store->bufferobj); 264 if (save->vertex_store->buffer) { 272 vbo_save_unmap_vertex_store(ctx, save->vertex_store); 340 save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store);
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