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      1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 // This files contains runtime support implemented in JavaScript.
     29 
     30 // CAUTION: Some of the functions specified in this file are called
     31 // directly from compiled code. These are the functions with names in
     32 // ALL CAPS. The compiled code passes the first argument in 'this' and
     33 // it does not push the function onto the stack. This means that you
     34 // cannot use contexts in all these functions.
     35 
     36 
     37 /* -----------------------------------
     38    - - -   C o m p a r i s o n   - - -
     39    -----------------------------------
     40 */
     41 
     42 // The following declarations are shared with other native JS files.
     43 // They are all declared at this one spot to avoid redeclaration errors.
     44 var $Object = global.Object;
     45 var $Array = global.Array;
     46 var $String = global.String;
     47 var $Number = global.Number;
     48 var $Function = global.Function;
     49 var $Boolean = global.Boolean;
     50 var $NaN = %GetRootNaN();
     51 var builtins = this;
     52 
     53 // ECMA-262 Section 11.9.3.
     54 function EQUALS(y) {
     55   if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
     56   var x = this;
     57 
     58   while (true) {
     59     if (IS_NUMBER(x)) {
     60       while (true) {
     61         if (IS_NUMBER(y)) return %NumberEquals(x, y);
     62         if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
     63         if (!IS_SPEC_OBJECT(y)) {
     64           // String or boolean.
     65           return %NumberEquals(x, %ToNumber(y));
     66         }
     67         y = %ToPrimitive(y, NO_HINT);
     68       }
     69     } else if (IS_STRING(x)) {
     70       while (true) {
     71         if (IS_STRING(y)) return %StringEquals(x, y);
     72         if (IS_SYMBOL(y)) return 1;  // not equal
     73         if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
     74         if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
     75         if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
     76         y = %ToPrimitive(y, NO_HINT);
     77       }
     78     } else if (IS_SYMBOL(x)) {
     79       while (true) {
     80         if (IS_SYMBOL(y)) return %_ObjectEquals(x, y) ? 0 : 1;
     81         if (!IS_SPEC_OBJECT(y)) return 1;  // not equal
     82         y = %ToPrimitive(y, NO_HINT);
     83       }
     84     } else if (IS_BOOLEAN(x)) {
     85       if (IS_BOOLEAN(y)) return %_ObjectEquals(x, y) ? 0 : 1;
     86       if (IS_NULL_OR_UNDEFINED(y)) return 1;
     87       if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
     88       if (IS_STRING(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
     89       if (IS_SYMBOL(y)) return 1;  // not equal
     90       // y is object.
     91       x = %ToNumber(x);
     92       y = %ToPrimitive(y, NO_HINT);
     93     } else if (IS_NULL_OR_UNDEFINED(x)) {
     94       return IS_NULL_OR_UNDEFINED(y) ? 0 : 1;
     95     } else {
     96       // x is an object.
     97       if (IS_SPEC_OBJECT(y)) {
     98         return %_ObjectEquals(x, y) ? 0 : 1;
     99       }
    100       if (IS_NULL_OR_UNDEFINED(y)) return 1;  // not equal
    101       if (IS_BOOLEAN(y)) y = %ToNumber(y);
    102       x = %ToPrimitive(x, NO_HINT);
    103     }
    104   }
    105 }
    106 
    107 // ECMA-262, section 11.9.4, page 56.
    108 function STRICT_EQUALS(x) {
    109   if (IS_STRING(this)) {
    110     if (!IS_STRING(x)) return 1;  // not equal
    111     return %StringEquals(this, x);
    112   }
    113 
    114   if (IS_NUMBER(this)) {
    115     if (!IS_NUMBER(x)) return 1;  // not equal
    116     return %NumberEquals(this, x);
    117   }
    118 
    119   // If anything else gets here, we just do simple identity check.
    120   // Objects (including functions), null, undefined and booleans were
    121   // checked in the CompareStub, so there should be nothing left.
    122   return %_ObjectEquals(this, x) ? 0 : 1;
    123 }
    124 
    125 
    126 // ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
    127 // the result when either (or both) the operands are NaN.
    128 function COMPARE(x, ncr) {
    129   var left;
    130   var right;
    131   // Fast cases for string, numbers and undefined compares.
    132   if (IS_STRING(this)) {
    133     if (IS_STRING(x)) return %_StringCompare(this, x);
    134     if (IS_UNDEFINED(x)) return ncr;
    135     left = this;
    136   } else if (IS_NUMBER(this)) {
    137     if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
    138     if (IS_UNDEFINED(x)) return ncr;
    139     left = this;
    140   } else if (IS_UNDEFINED(this)) {
    141     if (!IS_UNDEFINED(x)) {
    142       %ToPrimitive(x, NUMBER_HINT);
    143     }
    144     return ncr;
    145   } else if (IS_UNDEFINED(x)) {
    146     %ToPrimitive(this, NUMBER_HINT);
    147     return ncr;
    148   } else {
    149     left = %ToPrimitive(this, NUMBER_HINT);
    150   }
    151 
    152   right = %ToPrimitive(x, NUMBER_HINT);
    153   if (IS_STRING(left) && IS_STRING(right)) {
    154     return %_StringCompare(left, right);
    155   } else {
    156     var left_number = %ToNumber(left);
    157     var right_number = %ToNumber(right);
    158     if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
    159     return %NumberCompare(left_number, right_number, ncr);
    160   }
    161 }
    162 
    163 
    164 
    165 /* -----------------------------------
    166    - - -   A r i t h m e t i c   - - -
    167    -----------------------------------
    168 */
    169 
    170 // ECMA-262, section 11.6.1, page 50.
    171 function ADD(x) {
    172   // Fast case: Check for number operands and do the addition.
    173   if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
    174   if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
    175 
    176   // Default implementation.
    177   var a = %ToPrimitive(this, NO_HINT);
    178   var b = %ToPrimitive(x, NO_HINT);
    179 
    180   if (IS_STRING(a)) {
    181     return %_StringAdd(a, %ToString(b));
    182   } else if (IS_STRING(b)) {
    183     return %_StringAdd(%NonStringToString(a), b);
    184   } else {
    185     return %NumberAdd(%ToNumber(a), %ToNumber(b));
    186   }
    187 }
    188 
    189 
    190 // Left operand (this) is already a string.
    191 function STRING_ADD_LEFT(y) {
    192   if (!IS_STRING(y)) {
    193     if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) {
    194       y = %_ValueOf(y);
    195     } else {
    196       y = IS_NUMBER(y)
    197           ? %_NumberToString(y)
    198           : %ToString(%ToPrimitive(y, NO_HINT));
    199     }
    200   }
    201   return %_StringAdd(this, y);
    202 }
    203 
    204 
    205 // Right operand (y) is already a string.
    206 function STRING_ADD_RIGHT(y) {
    207   var x = this;
    208   if (!IS_STRING(x)) {
    209     if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) {
    210       x = %_ValueOf(x);
    211     } else {
    212       x = IS_NUMBER(x)
    213           ? %_NumberToString(x)
    214           : %ToString(%ToPrimitive(x, NO_HINT));
    215     }
    216   }
    217   return %_StringAdd(x, y);
    218 }
    219 
    220 
    221 // ECMA-262, section 11.6.2, page 50.
    222 function SUB(y) {
    223   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    224   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    225   return %NumberSub(x, y);
    226 }
    227 
    228 
    229 // ECMA-262, section 11.5.1, page 48.
    230 function MUL(y) {
    231   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    232   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    233   return %NumberMul(x, y);
    234 }
    235 
    236 
    237 // ECMA-262, section 11.5.2, page 49.
    238 function DIV(y) {
    239   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    240   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    241   return %NumberDiv(x, y);
    242 }
    243 
    244 
    245 // ECMA-262, section 11.5.3, page 49.
    246 function MOD(y) {
    247   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    248   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    249   return %NumberMod(x, y);
    250 }
    251 
    252 
    253 
    254 /* -------------------------------------------
    255    - - -   B i t   o p e r a t i o n s   - - -
    256    -------------------------------------------
    257 */
    258 
    259 // ECMA-262, section 11.10, page 57.
    260 function BIT_OR(y) {
    261   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    262   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    263   return %NumberOr(x, y);
    264 }
    265 
    266 
    267 // ECMA-262, section 11.10, page 57.
    268 function BIT_AND(y) {
    269   var x;
    270   if (IS_NUMBER(this)) {
    271     x = this;
    272     if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    273   } else {
    274     x = %NonNumberToNumber(this);
    275     // Make sure to convert the right operand to a number before
    276     // bailing out in the fast case, but after converting the
    277     // left operand. This ensures that valueOf methods on the right
    278     // operand are always executed.
    279     if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    280     // Optimize for the case where we end up AND'ing a value
    281     // that doesn't convert to a number. This is common in
    282     // certain benchmarks.
    283     if (NUMBER_IS_NAN(x)) return 0;
    284   }
    285   return %NumberAnd(x, y);
    286 }
    287 
    288 
    289 // ECMA-262, section 11.10, page 57.
    290 function BIT_XOR(y) {
    291   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    292   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    293   return %NumberXor(x, y);
    294 }
    295 
    296 
    297 // ECMA-262, section 11.7.1, page 51.
    298 function SHL(y) {
    299   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    300   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    301   return %NumberShl(x, y);
    302 }
    303 
    304 
    305 // ECMA-262, section 11.7.2, page 51.
    306 function SAR(y) {
    307   var x;
    308   if (IS_NUMBER(this)) {
    309     x = this;
    310     if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    311   } else {
    312     x = %NonNumberToNumber(this);
    313     // Make sure to convert the right operand to a number before
    314     // bailing out in the fast case, but after converting the
    315     // left operand. This ensures that valueOf methods on the right
    316     // operand are always executed.
    317     if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    318     // Optimize for the case where we end up shifting a value
    319     // that doesn't convert to a number. This is common in
    320     // certain benchmarks.
    321     if (NUMBER_IS_NAN(x)) return 0;
    322   }
    323   return %NumberSar(x, y);
    324 }
    325 
    326 
    327 // ECMA-262, section 11.7.3, page 52.
    328 function SHR(y) {
    329   var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
    330   if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
    331   return %NumberShr(x, y);
    332 }
    333 
    334 
    335 
    336 /* -----------------------------
    337    - - -   H e l p e r s   - - -
    338    -----------------------------
    339 */
    340 
    341 // ECMA-262, section 11.4.1, page 46.
    342 function DELETE(key, strict) {
    343   return %DeleteProperty(%ToObject(this), %ToName(key), strict);
    344 }
    345 
    346 
    347 // ECMA-262, section 11.8.7, page 54.
    348 function IN(x) {
    349   if (!IS_SPEC_OBJECT(x)) {
    350     throw %MakeTypeError('invalid_in_operator_use', [this, x]);
    351   }
    352   return %_IsNonNegativeSmi(this) ?
    353     %HasElement(x, this) : %HasProperty(x, %ToName(this));
    354 }
    355 
    356 
    357 // ECMA-262, section 11.8.6, page 54. To make the implementation more
    358 // efficient, the return value should be zero if the 'this' is an
    359 // instance of F, and non-zero if not. This makes it possible to avoid
    360 // an expensive ToBoolean conversion in the generated code.
    361 function INSTANCE_OF(F) {
    362   var V = this;
    363   if (!IS_SPEC_FUNCTION(F)) {
    364     throw %MakeTypeError('instanceof_function_expected', [V]);
    365   }
    366 
    367   // If V is not an object, return false.
    368   if (!IS_SPEC_OBJECT(V)) {
    369     return 1;
    370   }
    371 
    372   // Check if function is bound, if so, get [[BoundFunction]] from it
    373   // and use that instead of F.
    374   var bindings = %BoundFunctionGetBindings(F);
    375   if (bindings) {
    376     F = bindings[kBoundFunctionIndex];  // Always a non-bound function.
    377   }
    378   // Get the prototype of F; if it is not an object, throw an error.
    379   var O = F.prototype;
    380   if (!IS_SPEC_OBJECT(O)) {
    381     throw %MakeTypeError('instanceof_nonobject_proto', [O]);
    382   }
    383 
    384   // Return whether or not O is in the prototype chain of V.
    385   return %IsInPrototypeChain(O, V) ? 0 : 1;
    386 }
    387 
    388 
    389 // Filter a given key against an object by checking if the object
    390 // has a property with the given key; return the key as a string if
    391 // it has. Otherwise returns 0 (smi). Used in for-in statements.
    392 function FILTER_KEY(key) {
    393   var string = %ToName(key);
    394   if (%HasProperty(this, string)) return string;
    395   return 0;
    396 }
    397 
    398 
    399 function CALL_NON_FUNCTION() {
    400   var delegate = %GetFunctionDelegate(this);
    401   if (!IS_FUNCTION(delegate)) {
    402     throw %MakeTypeError('called_non_callable', [typeof this]);
    403   }
    404   return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
    405 }
    406 
    407 
    408 function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
    409   var delegate = %GetConstructorDelegate(this);
    410   if (!IS_FUNCTION(delegate)) {
    411     throw %MakeTypeError('called_non_callable', [typeof this]);
    412   }
    413   return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
    414 }
    415 
    416 
    417 function CALL_FUNCTION_PROXY() {
    418   var arity = %_ArgumentsLength() - 1;
    419   var proxy = %_Arguments(arity);  // The proxy comes in as an additional arg.
    420   var trap = %GetCallTrap(proxy);
    421   return %Apply(trap, this, arguments, 0, arity);
    422 }
    423 
    424 
    425 function CALL_FUNCTION_PROXY_AS_CONSTRUCTOR() {
    426   var proxy = this;
    427   var trap = %GetConstructTrap(proxy);
    428   return %Apply(trap, this, arguments, 0, %_ArgumentsLength());
    429 }
    430 
    431 
    432 function APPLY_PREPARE(args) {
    433   var length;
    434   // First check whether length is a positive Smi and args is an
    435   // array. This is the fast case. If this fails, we do the slow case
    436   // that takes care of more eventualities.
    437   if (IS_ARRAY(args)) {
    438     length = args.length;
    439     if (%_IsSmi(length) && length >= 0 && length < 0x800000 &&
    440         IS_SPEC_FUNCTION(this)) {
    441       return length;
    442     }
    443   }
    444 
    445   length = (args == null) ? 0 : %ToUint32(args.length);
    446 
    447   // We can handle any number of apply arguments if the stack is
    448   // big enough, but sanity check the value to avoid overflow when
    449   // multiplying with pointer size.
    450   if (length > 0x800000) {
    451     throw %MakeRangeError('stack_overflow', []);
    452   }
    453 
    454   if (!IS_SPEC_FUNCTION(this)) {
    455     throw %MakeTypeError('apply_non_function',
    456                          [ %ToString(this), typeof this ]);
    457   }
    458 
    459   // Make sure the arguments list has the right type.
    460   if (args != null && !IS_SPEC_OBJECT(args)) {
    461     throw %MakeTypeError('apply_wrong_args', []);
    462   }
    463 
    464   // Return the length which is the number of arguments to copy to the
    465   // stack. It is guaranteed to be a small integer at this point.
    466   return length;
    467 }
    468 
    469 
    470 function APPLY_OVERFLOW(length) {
    471   throw %MakeRangeError('stack_overflow', []);
    472 }
    473 
    474 
    475 // Convert the receiver to an object - forward to ToObject.
    476 function TO_OBJECT() {
    477   return %ToObject(this);
    478 }
    479 
    480 
    481 // Convert the receiver to a number - forward to ToNumber.
    482 function TO_NUMBER() {
    483   return %ToNumber(this);
    484 }
    485 
    486 
    487 // Convert the receiver to a string - forward to ToString.
    488 function TO_STRING() {
    489   return %ToString(this);
    490 }
    491 
    492 
    493 /* -------------------------------------
    494    - - -   C o n v e r s i o n s   - - -
    495    -------------------------------------
    496 */
    497 
    498 // ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
    499 // (1) for number hint, and (2) for string hint.
    500 function ToPrimitive(x, hint) {
    501   // Fast case check.
    502   if (IS_STRING(x)) return x;
    503   // Normal behavior.
    504   if (!IS_SPEC_OBJECT(x)) return x;
    505   if (IS_SYMBOL_WRAPPER(x)) return %_ValueOf(x);
    506   if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
    507   return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
    508 }
    509 
    510 
    511 // ECMA-262, section 9.2, page 30
    512 function ToBoolean(x) {
    513   if (IS_BOOLEAN(x)) return x;
    514   if (IS_STRING(x)) return x.length != 0;
    515   if (x == null) return false;
    516   if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
    517   return true;
    518 }
    519 
    520 
    521 // ECMA-262, section 9.3, page 31.
    522 function ToNumber(x) {
    523   if (IS_NUMBER(x)) return x;
    524   if (IS_STRING(x)) {
    525     return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
    526                                     : %StringToNumber(x);
    527   }
    528   if (IS_BOOLEAN(x)) return x ? 1 : 0;
    529   if (IS_UNDEFINED(x)) return $NaN;
    530   if (IS_SYMBOL(x)) return $NaN;
    531   return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
    532 }
    533 
    534 function NonNumberToNumber(x) {
    535   if (IS_STRING(x)) {
    536     return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
    537                                     : %StringToNumber(x);
    538   }
    539   if (IS_BOOLEAN(x)) return x ? 1 : 0;
    540   if (IS_UNDEFINED(x)) return $NaN;
    541   if (IS_SYMBOL(x)) return $NaN;
    542   return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
    543 }
    544 
    545 
    546 // ECMA-262, section 9.8, page 35.
    547 function ToString(x) {
    548   if (IS_STRING(x)) return x;
    549   if (IS_NUMBER(x)) return %_NumberToString(x);
    550   if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
    551   if (IS_UNDEFINED(x)) return 'undefined';
    552   return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
    553 }
    554 
    555 function NonStringToString(x) {
    556   if (IS_NUMBER(x)) return %_NumberToString(x);
    557   if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
    558   if (IS_UNDEFINED(x)) return 'undefined';
    559   return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
    560 }
    561 
    562 
    563 // ES6 symbols
    564 function ToName(x) {
    565   return IS_SYMBOL(x) ? x : %ToString(x);
    566 }
    567 
    568 
    569 // ECMA-262, section 9.9, page 36.
    570 function ToObject(x) {
    571   if (IS_STRING(x)) return new $String(x);
    572   if (IS_SYMBOL(x)) return new $Symbol(x);
    573   if (IS_NUMBER(x)) return new $Number(x);
    574   if (IS_BOOLEAN(x)) return new $Boolean(x);
    575   if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
    576     throw %MakeTypeError('undefined_or_null_to_object', []);
    577   }
    578   return x;
    579 }
    580 
    581 
    582 // ECMA-262, section 9.4, page 34.
    583 function ToInteger(x) {
    584   if (%_IsSmi(x)) return x;
    585   return %NumberToInteger(ToNumber(x));
    586 }
    587 
    588 
    589 // ECMA-262, section 9.6, page 34.
    590 function ToUint32(x) {
    591   if (%_IsSmi(x) && x >= 0) return x;
    592   return %NumberToJSUint32(ToNumber(x));
    593 }
    594 
    595 
    596 // ECMA-262, section 9.5, page 34
    597 function ToInt32(x) {
    598   if (%_IsSmi(x)) return x;
    599   return %NumberToJSInt32(ToNumber(x));
    600 }
    601 
    602 
    603 // ES5, section 9.12
    604 function SameValue(x, y) {
    605   if (typeof x != typeof y) return false;
    606   if (IS_NUMBER(x)) {
    607     if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true;
    608     // x is +0 and y is -0 or vice versa.
    609     if (x === 0 && y === 0 && (1 / x) != (1 / y)) return false;
    610   }
    611   return x === y;
    612 }
    613 
    614 
    615 /* ---------------------------------
    616    - - -   U t i l i t i e s   - - -
    617    ---------------------------------
    618 */
    619 
    620 // Returns if the given x is a primitive value - not an object or a
    621 // function.
    622 function IsPrimitive(x) {
    623   // Even though the type of null is "object", null is still
    624   // considered a primitive value. IS_SPEC_OBJECT handles this correctly
    625   // (i.e., it will return false if x is null).
    626   return !IS_SPEC_OBJECT(x);
    627 }
    628 
    629 
    630 // ECMA-262, section 8.6.2.6, page 28.
    631 function DefaultNumber(x) {
    632   var valueOf = x.valueOf;
    633   if (IS_SPEC_FUNCTION(valueOf)) {
    634     var v = %_CallFunction(x, valueOf);
    635     if (%IsPrimitive(v)) return v;
    636   }
    637 
    638   var toString = x.toString;
    639   if (IS_SPEC_FUNCTION(toString)) {
    640     var s = %_CallFunction(x, toString);
    641     if (%IsPrimitive(s)) return s;
    642   }
    643 
    644   throw %MakeTypeError('cannot_convert_to_primitive', []);
    645 }
    646 
    647 // ECMA-262, section 8.6.2.6, page 28.
    648 function DefaultString(x) {
    649   var toString = x.toString;
    650   if (IS_SPEC_FUNCTION(toString)) {
    651     var s = %_CallFunction(x, toString);
    652     if (%IsPrimitive(s)) return s;
    653   }
    654 
    655   var valueOf = x.valueOf;
    656   if (IS_SPEC_FUNCTION(valueOf)) {
    657     var v = %_CallFunction(x, valueOf);
    658     if (%IsPrimitive(v)) return v;
    659   }
    660 
    661   throw %MakeTypeError('cannot_convert_to_primitive', []);
    662 }
    663 
    664 function ToPositiveInteger(x, rangeErrorName) {
    665   var i = TO_INTEGER(x);
    666   if (i < 0) throw %MakeRangeError(rangeErrorName);
    667   return i;
    668 }
    669 
    670 
    671 // NOTE: Setting the prototype for Array must take place as early as
    672 // possible due to code generation for array literals.  When
    673 // generating code for a array literal a boilerplate array is created
    674 // that is cloned when running the code.  It is essential that the
    675 // boilerplate gets the right prototype.
    676 %FunctionSetPrototype($Array, new $Array(0));
    677