1 // Copyright 2009 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 31 32 var exception = null; 33 var step_out_count = 1; 34 35 // Simple debug event handler which counts the number of breaks hit and steps. 36 var break_point_hit_count = 0; 37 function listener(event, exec_state, event_data, data) { 38 try { 39 if (event == Debug.DebugEvent.Break) { 40 break_point_hit_count++; 41 // Continue stepping until returned to bottom frame. 42 if (exec_state.frameCount() > 1) { 43 exec_state.prepareStep(Debug.StepAction.StepOut, step_out_count); 44 } 45 46 } 47 } catch(e) { 48 exception = e; 49 } 50 51 }; 52 53 function BeginTest(name) { 54 test_name = name; 55 break_point_hit_count = 0; 56 exception = null; 57 } 58 59 function EndTest(expected_break_point_hit_count) { 60 assertEquals(expected_break_point_hit_count, break_point_hit_count, test_name); 61 assertNull(exception, test_name); 62 test_name = null; 63 } 64 65 // Add the debug event listener. 66 Debug.setListener(listener); 67 68 69 var shouldBreak = null; 70 function fact(x) { 71 if (shouldBreak(x)) { 72 debugger; 73 } 74 if (x < 2) { 75 return 1; 76 } else { 77 return x*fact(x-1); 78 } 79 } 80 81 BeginTest('Test 1'); 82 shouldBreak = function(x) { return x == 3; }; 83 step_out_count = 1; 84 fact(3); 85 EndTest(2); 86 87 BeginTest('Test 2'); 88 shouldBreak = function(x) { return x == 2; }; 89 step_out_count = 1; 90 fact(3); 91 EndTest(3); 92 93 BeginTest('Test 3'); 94 shouldBreak = function(x) { return x == 1; }; 95 step_out_count = 2; 96 fact(3); 97 EndTest(2); 98 99 BeginTest('Test 4'); 100 shouldBreak = function(x) { return x == 1 || x == 3; }; 101 step_out_count = 2; 102 fact(3); 103 EndTest(3); 104 105 // Get rid of the debug event listener. 106 Debug.setListener(null); 107