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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions
      6 // are met:
      7 // 1.  Redistributions of source code must retain the above copyright
      8 //     notice, this list of conditions and the following disclaimer.
      9 // 2.  Redistributions in binary form must reproduce the above copyright
     10 //     notice, this list of conditions and the following disclaimer in the
     11 //     documentation and/or other materials provided with the distribution.
     12 //
     13 // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     16 // DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
     17 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
     19 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
     20 // ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     21 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23 
     24 description(
     25 "This tests that inlining a function that does not use this does not result in this being lost entirely."
     26 );
     27 
     28 function foo(a, b) {
     29     return a + b;
     30 }
     31 
     32 function bar(a, b) {
     33     return this.f + a + b;
     34 }
     35 
     36 function baz(o, a, b) {
     37     return o.stuff(a, b);
     38 }
     39 
     40 var functionToCall = foo;
     41 var offset = 0;
     42 for (var i = 0; i < 1000; ++i) {
     43     if (i == 600) {
     44         functionToCall = bar;
     45         offset = 42;
     46     }
     47 
     48     // Create some bizzare object to prevent method_check optimizations, since those will result in
     49     // a failure while the function is still live.
     50     var object = {};
     51     object["a" + i] = i;
     52     object.stuff = functionToCall;
     53     object.f = 42;
     54 
     55     shouldBe("baz(object, " + i + ", " + (i * 2) + ")", "" + (offset + i + i * 2));
     56 }
     57 
     58