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Lines Matching refs:HB_OBJECT_ALIGNMENT

90             HEAP_BASE + HB_OBJECT_ALIGNMENT));
92 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
99 HEAP_BASE + HB_OBJECT_ALIGNMENT));
101 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
121 HEAP_BASE + HB_OBJECT_ALIGNMENT));
123 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
130 HEAP_BASE + HB_OBJECT_ALIGNMENT));
132 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
136 dvmHeapBitmapSetObjectBit(&hb, HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT);
140 HEAP_BASE + HB_OBJECT_ALIGNMENT));
142 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
149 HEAP_BASE + HB_OBJECT_ALIGNMENT));
151 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
159 HEAP_BASE + HB_OBJECT_ALIGNMENT));
161 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
167 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT);
171 HEAP_BASE + HB_OBJECT_ALIGNMENT));
173 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
193 dvmHeapBitmapSetObjectBit(&hb, HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT);
224 HEAP_BASE + HB_OBJECT_ALIGNMENT));
226 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
233 HEAP_BASE + HB_OBJECT_ALIGNMENT));
235 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
244 HEAP_BASE + HB_OBJECT_ALIGNMENT));
246 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
253 HEAP_BASE + HB_OBJECT_ALIGNMENT));
255 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
260 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT);
265 HEAP_BASE + HB_OBJECT_ALIGNMENT));
267 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
274 HEAP_BASE + HB_OBJECT_ALIGNMENT));
276 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
281 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT);
286 HEAP_BASE + HB_OBJECT_ALIGNMENT));
288 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
295 HEAP_BASE + HB_OBJECT_ALIGNMENT));
297 HEAP_BASE + HEAP_SIZE - HB_OBJECT_ALIGNMENT));
365 base = (base + HB_OBJECT_ALIGNMENT - 1) & ~(HB_OBJECT_ALIGNMENT - 1);
367 step *= HB_OBJECT_ALIGNMENT;