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Lines Matching defs:mVelocityX

500         protected float mVelocityX;
512 mVelocityX = x;
546 mPositionX += mVelocityX * tau;
980 return mVelocityX + polarX(mBulletSpeed);
992 mVelocityX += polarX(thrust) * tau * mMaxSpeed / 4;
995 final float speed = pythag(mVelocityX, mVelocityY);
998 mVelocityX = mVelocityX * scale * scale;