Lines Matching defs:mVelocityY
501 protected float mVelocityY;513 mVelocityY = y;547 mPositionY += mVelocityY * tau;970 return mVelocityY + polarY(mBulletSpeed);993 mVelocityY += polarY(thrust) * tau * mMaxSpeed / 4;995 final float speed = pythag(mVelocityX, mVelocityY);999 mVelocityY = mVelocityY * scale * scale;