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Lines Matching refs:gCount

436             uint32_t rCount, gCount, bCount;
440 gCount = pixel[Scene::Gr] * scale64x;
444 *px++ = gCount < 255*64 ? gCount / 64 : 255;
466 uint32_t rCount, gCount, bCount;
470 gCount = pixel[Scene::Gr] * scale64x;
474 *px++ = gCount < 255*64 ? gCount / 64 : 255;
510 int32_t rCount, gCount, bCount;
515 gCount = pixel[Scene::Gr] * scale64x;
516 gCount = gCount < saturationPoint ? gCount : saturationPoint;
521 rgbToY[1] * gCount +
525 rgbToCr[1] * gCount +
529 rgbToCb[1] * gCount +