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Lines Matching refs:GLEncoder

16 #include "GLEncoder.h"
44 GLenum GLEncoder::s_glGetError(void * self)
46 GLEncoder *ctx = (GLEncoder *)self;
57 GLint * GLEncoder::getCompressedTextureFormats()
71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr)
73 GLEncoder *ctx = (GLEncoder *)self;
109 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr)
111 GLEncoder *ctx = (GLEncoder *)self;
148 void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr)
150 GLEncoder *ctx = (GLEncoder *)self;
187 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr)
189 GLEncoder *ctx = (GLEncoder *)self;
222 void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params)
224 GLEncoder * ctx = (GLEncoder *) self;
229 void GLEncoder::s_glFlush(void *self)
231 GLEncoder *ctx = (GLEncoder *)self;
236 const GLubyte *GLEncoder::s_glGetString(void *self, GLenum name)
256 void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value)
258 GLEncoder *ctx = (GLEncoder *)self;
260 ALOG_ASSERT(ctx->m_state, "GLEncoder::s_glPixelStorei");
264 void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *data)
266 GLEncoder *ctx = (GLEncoder *)self;
271 void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data)
273 GLEncoder *ctx = (GLEncoder *)self;
278 void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *data)
280 GLEncoder *ctx = (GLEncoder *)self;
285 void GLEncoder::s_glPointsizePointer(void *self, GLenum type, GLsizei stride, const void *data)
287 GLEncoder *ctx = (GLEncoder *)self;
292 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture)
294 GLEncoder *ctx = (GLEncoder *)self;
299 void GLEncoder::s_glTexcoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *data)
301 GLEncoder *ctx = (GLEncoder *)self;
307 void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const void * data)
309 GLEncoder *ctx = (GLEncoder *)self;
315 void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, const void * data)
317 GLEncoder *ctx = (GLEncoder *)self;
323 void GLEncoder::s_glEnableClientState(void *self, GLenum state)
325 GLEncoder *ctx = (GLEncoder *) self;
331 void GLEncoder::s_glDisableClientState(void *self, GLenum state)
333 GLEncoder *ctx = (GLEncoder *) self;
339 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap)
341 GLEncoder *ctx = (GLEncoder *) self;
352 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id)
354 GLEncoder *ctx = (GLEncoder *) self;
361 void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
363 GLEncoder *ctx = (GLEncoder *) self;
372 void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
374 GLEncoder *ctx = (GLEncoder *) self;
384 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers)
386 GLEncoder *ctx = (GLEncoder *) self;
394 void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
509 void GLEncoder::s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count)
511 GLEncoder *ctx = (GLEncoder *)self;
517 void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices)
520 GLEncoder *ctx = (GLEncoder *)self;
600 void GLEncoder::s_glActiveTexture(void* self, GLenum texture)
602 GLEncoder* ctx = (GLEncoder*)self;
615 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture)
617 GLEncoder* ctx = (GLEncoder*)self;
656 void GLEncoder::s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures)
658 GLEncoder* ctx = (GLEncoder*)self;
665 void GLEncoder::s_glDisable(void* self, GLenum cap)
667 GLEncoder* ctx = (GLEncoder*)self;
692 void GLEncoder::s_glEnable(void* self, GLenum cap)
694 GLEncoder* ctx = (GLEncoder*)self;
717 void GLEncoder::s_glGetTexParameterfv(void* self,
720 GLEncoder* ctx = (GLEncoder*)self;
732 void GLEncoder::s_glGetTexParameteriv(void* self,
735 GLEncoder* ctx = (GLEncoder*)self;
755 void GLEncoder::s_glGetTexParameterxv(void* self,
758 GLEncoder* ctx = (GLEncoder*)self;
789 void GLEncoder::s_glTexParameterf(void* self,
792 GLEncoder* ctx = (GLEncoder*)self;
808 void GLEncoder::s_glTexParameterfv(void* self,
811 GLEncoder* ctx = (GLEncoder*)self;
827 void GLEncoder::s_glTexParameteri(void* self,
830 GLEncoder* ctx = (GLEncoder*)self;
846 void GLEncoder::s_glTexParameterx(void* self,
849 GLEncoder* ctx = (GLEncoder*)self;
865 void GLEncoder::s_glTexParameteriv(void* self,
868 GLEncoder* ctx = (GLEncoder*)self;
884 void GLEncoder::s_glTexParameterxv(void* self,
887 GLEncoder* ctx = (GLEncoder*)self;
903 void GLEncoder::override2DTextureTarget(GLenum target)
912 void GLEncoder::restore2DTextureTarget()
919 GLEncoder::GLEncoder(IOStream *stream) : gl_encoder_context_t(stream)
974 GLEncoder::~GLEncoder()
979 size_t GLEncoder::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
985 void GLEncoder::s_glFinish(void *self)
987 GLEncoder *ctx = (GLEncoder *)self;