Lines Matching full:compressedtextureformats
234 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
236 compressedTextureFormats != NULL) {
237 memcpy(ptr, compressedTextureFormats,
281 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
283 compressedTextureFormats != NULL) {
285 ptr[i] = (GLfloat) compressedTextureFormats[i];
329 GLint *compressedTextureFormats = ctx->getCompressedTextureFormats();
331 compressedTextureFormats != NULL) {
333 ptr[i] = compressedTextureFormats[i] != 0 ? GL_TRUE : GL_FALSE;