Lines Matching refs:object
17 // A class that provides a means to asynchronously wait for a Windows object to
30 // void DoStuffWhenSignaled(HANDLE object) {
31 // watcher_.StartWatching(object, this);
33 // virtual void OnObjectSignaled(HANDLE object) {
40 // In the above example, MyClass wants to "do stuff" when object becomes
50 // Called from the MessageLoop when a signaled object is detected. To
51 // continue watching the object, AddWatch must be called again.
52 virtual void OnObjectSignaled(HANDLE object) = 0;
58 // When the object is signaled, the given delegate is notified on the thread
64 bool StartWatching(HANDLE object, Delegate* delegate);
74 // Returns the handle of the object being watched, or NULL if the object