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Lines Matching refs:Display

12 #include "ash/display/display_manager.h"
25 class Display;
35 class Display;
50 // display, keeping them in sync with display configuration changes.
57 // Invoked when the display configuration change is requested,
61 // Invoked when the all display configuration changes
75 // Returns primary display. This is safe to use after ash::Shell is
77 static const gfx::Display& GetPrimaryDisplay();
79 // Returns the number of display. This is safe to use after
92 // Initializes primary display.
102 // Returns the root window for primary display.
111 // Swap primary and secondary display.
114 // Sets the ID of the primary display. If the display is not connected, it
115 // will switch the primary display when connected.
118 // Sets primary display. This re-assigns the current root
119 // window to given |display|.
120 void SetPrimaryDisplay(const gfx::Display& display);
139 // the center of the nearest display if it's outside of all displays.
142 // Sets the work area's |insets| to the display assigned to |window|.
146 // Returns the display object nearest given |point|.
147 const gfx::Display& GetDisplayNearestPoint(
150 // Returns the display object nearest given |window|.
151 const gfx::Display& GetDisplayNearestWindow(
154 // Returns the display that most closely intersects |match_rect|.
155 const gfx::Display& GetDisplayMatching(
160 const gfx::Display& display) OVERRIDE;
161 virtual void OnDisplayAdded(const gfx::Display& display) OVERRIDE;
162 virtual void OnDisplayRemoved(const gfx::Display& display) OVERRIDE;
180 // Creates a root window for |display| and stores it in the |root_windows_|
182 aura::RootWindow* AddRootWindowForDisplay(const gfx::Display& display);
205 // change the display configuration.
208 // The mapping from display ID to its root window.
214 // display.
224 // restore the cursor location when display configuration