Lines Matching refs:Screen
29 #include "ui/gfx/screen.h"
592 // Transient window's screen bounds stays the same.
613 gfx::Screen* screen = Shell::GetInstance()->screen();
616 gfx::Display display_1 = screen->GetDisplayNearestWindow(root_windows[0]);
618 gfx::Display display_2 = screen->GetDisplayNearestWindow(root_windows[1]);
647 display_2 = screen->GetDisplayNearestWindow(root_windows[1]);