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Lines Matching refs:Action

317   // The top-level call will iteratively execute the next action for us anyway.
323 SchedulerStateMachine::Action action;
326 action = state_machine_.NextAction();
331 state_machine_.UpdateState(action);
332 base::AutoReset<SchedulerStateMachine::Action>
333 mark_inside_action(&inside_action_, action);
334 switch (action) {
356 // No action is actually performed, but this allows the state machine to
372 } while (action != SchedulerStateMachine::ACTION_NONE);