Lines Matching refs:Transform
29 #include "ui/gfx/transform.h"
52 // Layer manages a texture, transform and a set of child Layers. Any View that
126 // The transform, relative to the parent.
127 void SetTransform(const gfx::Transform& transform);
128 gfx::Transform transform() const;
130 // Return the target transform if animator is running, or the current
131 // transform otherwise.
132 gfx::Transform GetTargetTransform() const;
231 // Converts a transform to be relative to the given |ancestor|. Returns
235 gfx::Transform* transform) const;
237 // Converts a ui::Layer's transform to the transform on the corresponding
239 static gfx::Transform ConvertTransformToCCTransform(
240 const gfx::Transform& transform,
366 void SetTransformImmediately(const gfx::Transform& transform);
376 const gfx::Transform& transform) OVERRIDE;
384 virtual gfx::Transform GetTransformForAnimation() const OVERRIDE;
396 void RecomputeCCTransformFromTransform(const gfx::Transform& transform);