Lines Matching refs:depth
22 BoxF(float width, float height, float depth)
25 depth_(depth < 0 ? 0 : depth) {}
27 BoxF(float x, float y, float z, float width, float height, float depth)
31 depth_(depth < 0 ? 0 : depth) {}
33 BoxF(const Point3F& origin, float width, float height, float depth)
37 depth_(depth < 0 ? 0 : depth) {}
81 float depth() const { return depth_; }
82 void set_depth(float depth) { depth_ = depth < 0 ? 0 : depth; }
86 float front() const { return z() + depth(); }
88 void set_size(float width, float height, float depth) {
91 depth_ = depth < 0 ? 0 : depth;
133 b.depth() * z_scale);
142 a.height() == b.height() && a.depth() == b.depth();
155 b.depth());